blob: 6c8603c77e6fcb825893565601d2042fda8724eb [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2001 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All
* rights reserved.
* Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved.
* (http://www.torchmobile.com/)
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "third_party/blink/renderer/core/dom/layout_tree_builder.h"
#include <algorithm>
#include "third_party/blink/renderer/core/css/resolver/style_resolver.h"
#include "third_party/blink/renderer/core/css/style_change_reason.h"
#include "third_party/blink/renderer/core/dom/first_letter_pseudo_element.h"
#include "third_party/blink/renderer/core/dom/node.h"
#include "third_party/blink/renderer/core/dom/node_computed_style.h"
#include "third_party/blink/renderer/core/dom/pseudo_element.h"
#include "third_party/blink/renderer/core/dom/text.h"
#include "third_party/blink/renderer/core/dom/v0_insertion_point.h"
#include "third_party/blink/renderer/core/dom/whitespace_attacher.h"
#include "third_party/blink/renderer/core/html_names.h"
#include "third_party/blink/renderer/core/layout/generated_children.h"
#include "third_party/blink/renderer/core/layout/layout_inline.h"
#include "third_party/blink/renderer/core/layout/layout_object.h"
#include "third_party/blink/renderer/core/layout/layout_text.h"
#include "third_party/blink/renderer/core/layout/layout_view.h"
#include "third_party/blink/renderer/core/svg/svg_element.h"
#include "third_party/blink/renderer/core/svg_names.h"
namespace blink {
namespace {
// Returns a layout object containing |start| establishes block formatting
// context or a layout object associated to document element, or null if
// no such layout object.
const LayoutObject* FindBlockFormattingContext(const LayoutObject& start) {
const LayoutObject* candidate = nullptr;
for (const LayoutObject* runner = &start; runner; runner = runner->Parent()) {
if (!runner->GetNode() || !runner->GetNode()->IsElementNode())
continue;
candidate = runner;
if (!runner->IsLayoutBlock())
continue;
const LayoutBlock& block = ToLayoutBlock(*runner);
if (block.CreatesNewFormattingContext())
return &block;
}
// Note: Returns the highest layout object associated to element.
// For "append-node-under-document.html", |candidate| is |LayoutIFrame| and
// document element is IFRAME.
return candidate;
}
} // namespace
LayoutTreeBuilderForElement::LayoutTreeBuilderForElement(Element& element,
ComputedStyle* style)
: LayoutTreeBuilder(element, nullptr), style_(style) {
DCHECK(element.CanParticipateInFlatTree());
DCHECK(style_);
// TODO(ecobos): Move the first-letter logic inside ParentLayoutObject too?
// It's an extra (unnecessary) check for text nodes, though.
if (element.IsFirstLetterPseudoElement()) {
if (LayoutObject* next_layout_object =
FirstLetterPseudoElement::FirstLetterTextLayoutObject(element))
layout_object_parent_ = next_layout_object->Parent();
} else {
layout_object_parent_ =
LayoutTreeBuilderTraversal::ParentLayoutObject(element);
}
}
LayoutObject* LayoutTreeBuilderForElement::NextLayoutObject() const {
DCHECK(layout_object_parent_);
if (node_->IsInTopLayer())
return LayoutTreeBuilderTraversal::NextInTopLayer(*node_);
if (node_->IsFirstLetterPseudoElement())
return FirstLetterPseudoElement::FirstLetterTextLayoutObject(*node_);
return LayoutTreeBuilder::NextLayoutObject();
}
LayoutObject* LayoutTreeBuilderForElement::ParentLayoutObject() const {
if (layout_object_parent_) {
// FIXME: Guarding this by ParentLayoutObject isn't quite right as the spec
// for top layer only talks about display: none ancestors so putting a
// <dialog> inside an <optgroup> seems like it should still work even though
// this check will prevent it.
if (node_->IsInTopLayer())
return node_->GetDocument().GetLayoutView();
}
return layout_object_parent_;
}
DISABLE_CFI_PERF
bool LayoutTreeBuilderForElement::ShouldCreateLayoutObject() const {
if (!layout_object_parent_)
return false;
LayoutObject* parent_layout_object = ParentLayoutObject();
if (!parent_layout_object)
return false;
if (!parent_layout_object->CanHaveChildren())
return false;
if (node_->IsPseudoElement() &&
!CanHaveGeneratedChildren(*parent_layout_object)) {
return false;
}
return node_->LayoutObjectIsNeeded(*style_);
}
DISABLE_CFI_PERF
void LayoutTreeBuilderForElement::CreateLayoutObject() {
ReattachLegacyLayoutObjectList& legacy_layout_objects =
node_->GetDocument().GetReattachLegacyLayoutObjectList();
if (legacy_layout_objects.IsForcingLegacyLayout()) {
DCHECK(!node_->GetLayoutObject());
style_->SetForceLegacyLayout(true);
}
LayoutObject* new_layout_object = node_->CreateLayoutObject(*style_);
if (!new_layout_object)
return;
LayoutObject* parent_layout_object = ParentLayoutObject();
if (!parent_layout_object->IsChildAllowed(new_layout_object, *style_)) {
new_layout_object->Destroy();
return;
}
// Make sure the LayoutObject already knows it is going to be added to a
// LayoutFlowThread before we set the style for the first time. Otherwise code
// using IsInsideFlowThread() in the StyleWillChange and StyleDidChange will
// fail.
new_layout_object->SetIsInsideFlowThread(
parent_layout_object->IsInsideFlowThread());
LayoutObject* next_layout_object = NextLayoutObject();
node_->SetLayoutObject(new_layout_object);
new_layout_object->SetStyle(
style_); // SetStyle() can depend on LayoutObject() already being set.
// Note: Adding new_layout_object instead of LayoutObject(). LayoutObject()
// may be a child of new_layout_object.
parent_layout_object->AddChild(new_layout_object, next_layout_object);
if (!legacy_layout_objects.IsCollecting())
return;
legacy_layout_objects.AddForceLegacyAtBFCAncestor(*new_layout_object);
}
LayoutObject*
LayoutTreeBuilderForText::CreateInlineWrapperForDisplayContentsIfNeeded() {
scoped_refptr<ComputedStyle> wrapper_style =
ComputedStyle::CreateInheritedDisplayContentsStyleIfNeeded(
*style_, layout_object_parent_->StyleRef());
if (!wrapper_style)
return nullptr;
// Text nodes which are children of display:contents element which modifies
// inherited properties, need to have an anonymous inline wrapper having those
// inherited properties because the layout code expects the LayoutObject
// parent of text nodes to have the same inherited properties.
LayoutObject* inline_wrapper =
LayoutInline::CreateAnonymous(&node_->GetDocument());
inline_wrapper->SetStyle(wrapper_style);
if (!layout_object_parent_->IsChildAllowed(inline_wrapper, *wrapper_style)) {
inline_wrapper->Destroy();
return nullptr;
}
layout_object_parent_->AddChild(inline_wrapper, NextLayoutObject());
return inline_wrapper;
}
void LayoutTreeBuilderForText::CreateLayoutObject() {
ComputedStyle& style = *style_;
DCHECK(style_ == layout_object_parent_->GetNode()->GetComputedStyle() ||
ToElement(LayoutTreeBuilderTraversal::Parent(*node_))
->HasDisplayContentsStyle());
LayoutObject* next_layout_object;
if (LayoutObject* wrapper = CreateInlineWrapperForDisplayContentsIfNeeded()) {
layout_object_parent_ = wrapper;
next_layout_object = nullptr;
} else {
next_layout_object = NextLayoutObject();
}
LayoutText* new_layout_object = node_->CreateTextLayoutObject(style);
if (!layout_object_parent_->IsChildAllowed(new_layout_object, style)) {
new_layout_object->Destroy();
return;
}
// Make sure the LayoutObject already knows it is going to be added to a
// LayoutFlowThread before we set the style for the first time. Otherwise code
// using IsInsideFlowThread() in the StyleWillChange and StyleDidChange will
// fail.
new_layout_object->SetIsInsideFlowThread(
layout_object_parent_->IsInsideFlowThread());
node_->SetLayoutObject(new_layout_object);
new_layout_object->SetStyle(&style);
layout_object_parent_->AddChild(new_layout_object, next_layout_object);
}
// ----
ReattachLegacyLayoutObjectList::ReattachLegacyLayoutObjectList(
Document& document)
: document_(document),
state_(RuntimeEnabledFeatures::LayoutNGEnabled()
? State::kCollecting
: State::kBuildingLegacyLayoutTree) {
DCHECK(!document_->reattach_legacy_object_list_);
document_->reattach_legacy_object_list_ = this;
}
ReattachLegacyLayoutObjectList::~ReattachLegacyLayoutObjectList() {
DCHECK_EQ(document_->reattach_legacy_object_list_, this);
DCHECK_EQ(state_, State::kClosed);
document_->reattach_legacy_object_list_ = nullptr;
}
void ReattachLegacyLayoutObjectList::AddForceLegacyAtBFCAncestor(
const LayoutObject& start) {
DCHECK(IsCollecting()) << static_cast<int>(state_);
if (!start.Style()->ForceLegacyLayout())
return;
if (start.Parent()->Style()->ForceLegacyLayout()) {
// BFC root of |start| is already in the list.
return;
}
const LayoutObject* const bfc = FindBlockFormattingContext(start);
if (start == bfc)
return;
DCHECK(bfc) << start;
if (std::any_of(blocks_.begin(), blocks_.end(),
[bfc](const LayoutObject* object) {
return bfc == object ||
bfc->GetNode()->IsDescendantOf(object->GetNode());
}))
return;
auto** itr = std::remove_if(
blocks_.begin(), blocks_.end(), [bfc](const LayoutObject* object) {
return object->GetNode()->IsDescendantOf(bfc->GetNode());
});
blocks_.resize(static_cast<wtf_size_t>(std::distance(blocks_.begin(), itr)));
// Mark BFC root is added into the list.
bfc->MutableStyle()->SetForceLegacyLayout(true);
blocks_.push_back(bfc);
}
bool ReattachLegacyLayoutObjectList::IsCollecting() const {
return state_ == State::kCollecting;
}
void ReattachLegacyLayoutObjectList::ForceLegacyLayoutIfNeeded() {
const State state = state_;
state_ = State::kClosed;
if (state == State::kBuildingLegacyLayoutTree)
return;
DCHECK_EQ(state, State::kCollecting);
if (blocks_.IsEmpty())
return;
for (const LayoutObject* block : blocks_)
ToElement(*block->GetNode()).LazyReattachIfAttached();
state_ = State::kForcingLegacyLayout;
document_->GetStyleEngine().RecalcStyle({});
document_->GetStyleEngine().RebuildLayoutTree();
state_ = State::kClosed;
}
void ReattachLegacyLayoutObjectList::Trace(Visitor* visitor) {
visitor->Trace(document_);
}
ReattachLegacyLayoutObjectList& Document::GetReattachLegacyLayoutObjectList() {
DCHECK(reattach_legacy_object_list_);
return *reattach_legacy_object_list_;
}
} // namespace blink