| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/gpu/test/video_player/frame_renderer_dummy.h" |
| |
| #include <utility> |
| #include <vector> |
| |
| #include "base/memory/ptr_util.h" |
| |
| #define VLOGF(level) VLOG(level) << __func__ << "(): " |
| |
| namespace media { |
| namespace test { |
| |
| FrameRendererDummy::FrameRendererDummy() { |
| DETACH_FROM_SEQUENCE(sequence_checker_); |
| } |
| |
| FrameRendererDummy::~FrameRendererDummy() {} |
| |
| // static |
| std::unique_ptr<FrameRendererDummy> FrameRendererDummy::Create() { |
| auto frame_renderer = base::WrapUnique(new FrameRendererDummy()); |
| if (!frame_renderer->Initialize()) { |
| return nullptr; |
| } |
| return frame_renderer; |
| } |
| |
| bool FrameRendererDummy::Initialize() { |
| return true; |
| } |
| |
| void FrameRendererDummy::AcquireGLContext() { |
| // As no actual rendering is done we don't have a GLContext to acquire. |
| } |
| |
| void FrameRendererDummy::ReleaseGLContext() { |
| // As no actual rendering is done we don't have a GLContext to release. |
| } |
| |
| gl::GLContext* FrameRendererDummy::GetGLContext() { |
| // As no actual rendering is done we don't have a GLContext. |
| return nullptr; |
| } |
| |
| void FrameRendererDummy::RenderFrame(scoped_refptr<VideoFrame> video_frame) {} |
| |
| } // namespace test |
| } // namespace media |