blob: 9a9344e7f78087b120e8f454ead5e959a98359dd [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <unordered_map>
#include "base/macros.h"
#include "cc/base/resource_id.h"
#include "cc/resources/returned_resource.h"
#include "cc/resources/transferable_resource.h"
#include "cc/surfaces/surfaces_export.h"
namespace cc {
class SurfaceFactoryClient;
// A SurfaceResourceHolder manages the lifetime of resources submitted by a
// particular SurfaceFactory. Each resource is held by the service until
// it is no longer referenced by any pending frames or by any
// resource providers.
class CC_SURFACES_EXPORT SurfaceResourceHolder {
explicit SurfaceResourceHolder(SurfaceFactoryClient* client);
void ReceiveFromChild(const TransferableResourceArray& resources);
void RefResources(const TransferableResourceArray& resources);
void UnrefResources(const ReturnedResourceArray& resources);
SurfaceFactoryClient* client_;
struct ResourceRefs {
int refs_received_from_child;
int refs_holding_resource_alive;
gpu::SyncToken sync_token;
// Keeps track of the number of users currently in flight for each resource
// ID we've received from the client. When this counter hits zero for a
// particular resource, that ID is available to return to the client with
// the most recently given non-empty sync token.
using ResourceIdInfoMap = std::unordered_map<ResourceId, ResourceRefs>;
ResourceIdInfoMap resource_id_info_map_;
} // namespace cc