blob: 117d603820585589c97fee96d960a567eca12e67 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/filters/audio_clock.h"
#include <algorithm>
#include "base/logging.h"
#include "media/base/buffers.h"
namespace media {
AudioClock::AudioClock(base::TimeDelta start_timestamp, int sample_rate)
: start_timestamp_(start_timestamp),
sample_rate_(sample_rate),
microseconds_per_frame_(
static_cast<double>(base::Time::kMicrosecondsPerSecond) /
sample_rate),
total_buffered_frames_(0),
front_timestamp_(start_timestamp),
back_timestamp_(start_timestamp) {
}
AudioClock::~AudioClock() {
}
void AudioClock::WroteAudio(int frames_written,
int frames_requested,
int delay_frames,
float playback_rate) {
DCHECK_GE(frames_written, 0);
DCHECK_LE(frames_written, frames_requested);
DCHECK_GE(delay_frames, 0);
DCHECK_GE(playback_rate, 0);
// First write: initialize buffer with silence.
if (start_timestamp_ == front_timestamp_ && buffered_.empty())
PushBufferedAudioData(delay_frames, 0.0f);
// Move frames from |buffered_| into the computed timestamp based on
// |delay_frames|.
//
// The ordering of compute -> push -> pop eliminates unnecessary memory
// reallocations in cases where |buffered_| gets emptied.
int64_t frames_played =
std::max(INT64_C(0), total_buffered_frames_ - delay_frames);
front_timestamp_ += ComputeBufferedMediaTime(frames_played);
PushBufferedAudioData(frames_written, playback_rate);
PushBufferedAudioData(frames_requested - frames_written, 0.0f);
PopBufferedAudioData(frames_played);
back_timestamp_ += base::TimeDelta::FromMicroseconds(
frames_written * playback_rate * microseconds_per_frame_);
// Update cached values.
double scaled_frames = 0;
double scaled_frames_at_same_rate = 0;
bool found_silence = false;
for (size_t i = 0; i < buffered_.size(); ++i) {
if (buffered_[i].playback_rate == 0) {
found_silence = true;
continue;
}
// Any buffered silence breaks our contiguous stretch of audio data.
if (found_silence)
break;
scaled_frames += (buffered_[i].frames * buffered_[i].playback_rate);
if (i == 0)
scaled_frames_at_same_rate = scaled_frames;
}
contiguous_audio_data_buffered_ = base::TimeDelta::FromMicroseconds(
scaled_frames * microseconds_per_frame_);
contiguous_audio_data_buffered_at_same_rate_ =
base::TimeDelta::FromMicroseconds(scaled_frames_at_same_rate *
microseconds_per_frame_);
}
base::TimeDelta AudioClock::TimestampSinceWriting(
base::TimeDelta time_since_writing) const {
int64_t frames_played_since_writing = std::min(
total_buffered_frames_,
static_cast<int64_t>(time_since_writing.InSecondsF() * sample_rate_));
return front_timestamp_ +
ComputeBufferedMediaTime(frames_played_since_writing);
}
base::TimeDelta AudioClock::TimeUntilPlayback(base::TimeDelta timestamp) const {
DCHECK(timestamp >= front_timestamp_);
DCHECK(timestamp <= back_timestamp_);
int64_t frames_until_timestamp = 0;
double timestamp_us = timestamp.InMicroseconds();
double media_time_us = front_timestamp_.InMicroseconds();
for (size_t i = 0; i < buffered_.size(); ++i) {
// Leading silence is always accounted prior to anything else.
if (buffered_[i].playback_rate == 0) {
frames_until_timestamp += buffered_[i].frames;
continue;
}
// Calculate upper bound on media time for current block of buffered frames.
double delta_us = buffered_[i].frames * buffered_[i].playback_rate *
microseconds_per_frame_;
double max_media_time_us = media_time_us + delta_us;
// Determine amount of media time to convert to frames for current block. If
// target timestamp falls within current block, scale the amount of frames
// based on remaining amount of media time.
if (timestamp_us <= max_media_time_us) {
frames_until_timestamp +=
buffered_[i].frames * (timestamp_us - media_time_us) / delta_us;
break;
}
media_time_us = max_media_time_us;
frames_until_timestamp += buffered_[i].frames;
}
return base::TimeDelta::FromMicroseconds(frames_until_timestamp *
microseconds_per_frame_);
}
AudioClock::AudioData::AudioData(int64_t frames, float playback_rate)
: frames(frames), playback_rate(playback_rate) {
}
void AudioClock::PushBufferedAudioData(int64_t frames, float playback_rate) {
if (frames == 0)
return;
total_buffered_frames_ += frames;
// Avoid creating extra elements where possible.
if (!buffered_.empty() && buffered_.back().playback_rate == playback_rate) {
buffered_.back().frames += frames;
return;
}
buffered_.push_back(AudioData(frames, playback_rate));
}
void AudioClock::PopBufferedAudioData(int64_t frames) {
DCHECK_LE(frames, total_buffered_frames_);
total_buffered_frames_ -= frames;
while (frames > 0) {
int64_t frames_to_pop = std::min(buffered_.front().frames, frames);
buffered_.front().frames -= frames_to_pop;
if (buffered_.front().frames == 0)
buffered_.pop_front();
frames -= frames_to_pop;
}
}
base::TimeDelta AudioClock::ComputeBufferedMediaTime(int64_t frames) const {
DCHECK_LE(frames, total_buffered_frames_);
double scaled_frames = 0;
for (size_t i = 0; i < buffered_.size() && frames > 0; ++i) {
int64_t min_frames = std::min(buffered_[i].frames, frames);
scaled_frames += min_frames * buffered_[i].playback_rate;
frames -= min_frames;
}
return base::TimeDelta::FromMicroseconds(scaled_frames *
microseconds_per_frame_);
}
} // namespace media