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/*
* Copyright (C) 2004, 2006, 2009, 2010 Apple Inc. All rights reserved.
* Copyright (C) 2007 Alp Toker <alp@atoker.com>
* Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef HTMLCanvasElement_h
#define HTMLCanvasElement_h
#include "bindings/core/v8/ScriptValue.h"
#include "core/CoreExport.h"
#include "core/dom/ContextLifecycleObserver.h"
#include "core/dom/DOMTypedArray.h"
#include "core/dom/Document.h"
#include "core/fileapi/BlobCallback.h"
#include "core/html/HTMLElement.h"
#include "core/html/canvas/CanvasDrawListener.h"
#include "core/html/canvas/CanvasImageSource.h"
#include "core/imagebitmap/ImageBitmapSource.h"
#include "core/page/PageLifecycleObserver.h"
#include "platform/geometry/FloatRect.h"
#include "platform/geometry/IntSize.h"
#include "platform/graphics/CanvasSurfaceLayerBridge.h"
#include "platform/graphics/GraphicsTypes.h"
#include "platform/graphics/GraphicsTypes3D.h"
#include "platform/graphics/ImageBufferClient.h"
#include "platform/heap/Handle.h"
#include <memory>
#define CanvasDefaultInterpolationQuality InterpolationLow
namespace blink {
class AffineTransform;
class CanvasContextCreationAttributes;
class CanvasRenderingContext;
class CanvasRenderingContextFactory;
class GraphicsContext;
class HTMLCanvasElement;
class Image;
class ImageBitmapOptions;
class ImageBuffer;
class ImageBufferSurface;
class ImageData;
class IntSize;
class CanvasRenderingContext2DOrWebGLRenderingContextOrWebGL2RenderingContextOrImageBitmapRenderingContext;
typedef CanvasRenderingContext2DOrWebGLRenderingContextOrWebGL2RenderingContextOrImageBitmapRenderingContext RenderingContext;
class CORE_EXPORT HTMLCanvasElement final : public HTMLElement, public ContextLifecycleObserver, public PageLifecycleObserver, public CanvasImageSource, public ImageBufferClient, public ImageBitmapSource {
DEFINE_WRAPPERTYPEINFO();
USING_GARBAGE_COLLECTED_MIXIN(HTMLCanvasElement);
USING_PRE_FINALIZER(HTMLCanvasElement, dispose);
public:
using Node::getExecutionContext;
DECLARE_NODE_FACTORY(HTMLCanvasElement);
~HTMLCanvasElement() override;
// Attributes and functions exposed to script
int width() const { return size().width(); }
int height() const { return size().height(); }
const IntSize& size() const { return m_size; }
void setWidth(int);
void setHeight(int);
void setSize(const IntSize& newSize)
{
if (newSize == size())
return;
m_ignoreReset = true;
setWidth(newSize.width());
setHeight(newSize.height());
m_ignoreReset = false;
reset();
}
// Called by Document::getCSSCanvasContext as well as above getContext().
CanvasRenderingContext* getCanvasRenderingContext(const String&, const CanvasContextCreationAttributes&);
bool isPaintable() const;
enum EncodeReason {
EncodeReasonToDataURL = 0,
EncodeReasonToBlobCallback = 1,
NumberOfEncodeReasons
};
static String toEncodingMimeType(const String& mimeType, const EncodeReason);
String toDataURL(const String& mimeType, const ScriptValue& qualityArgument, ExceptionState&) const;
String toDataURL(const String& mimeType, ExceptionState& exceptionState) const { return toDataURL(mimeType, ScriptValue(), exceptionState); }
void toBlob(BlobCallback*, const String& mimeType, const ScriptValue& qualityArgument, ExceptionState&);
void toBlob(BlobCallback* callback, const String& mimeType, ExceptionState& exceptionState) { return toBlob(callback, mimeType, ScriptValue(), exceptionState); }
// Used for canvas capture.
void addListener(CanvasDrawListener*);
void removeListener(CanvasDrawListener*);
// Used for rendering
void didDraw(const FloatRect&);
void paint(GraphicsContext&, const LayoutRect&);
SkCanvas* drawingCanvas() const;
void disableDeferral(DisableDeferralReason) const;
SkCanvas* existingDrawingCanvas() const;
CanvasRenderingContext* renderingContext() const { return m_context.get(); }
void ensureUnacceleratedImageBuffer();
ImageBuffer* buffer() const;
PassRefPtr<Image> copiedImage(SourceDrawingBuffer, AccelerationHint) const;
void clearCopiedImage();
SecurityOrigin* getSecurityOrigin() const;
bool originClean() const;
void setOriginTainted() { m_originClean = false; }
AffineTransform baseTransform() const;
bool is3D() const;
bool isAnimated2D() const;
bool hasImageBuffer() const { return m_imageBuffer.get(); }
void discardImageBuffer();
bool shouldAccelerate(const IntSize&) const;
bool shouldBeDirectComposited() const;
void prepareSurfaceForPaintingIfNeeded() const;
const AtomicString imageSourceURL() const override;
InsertionNotificationRequest insertedInto(ContainerNode*) override;
// ContextLifecycleObserver (and PageLifecycleObserver!!!) implementation
void contextDestroyed() override;
// PageLifecycleObserver implementation
void pageVisibilityChanged() override;
// CanvasImageSource implementation
PassRefPtr<Image> getSourceImageForCanvas(SourceImageStatus*, AccelerationHint, SnapshotReason, const FloatSize&) const override;
bool wouldTaintOrigin(SecurityOrigin*) const override;
FloatSize elementSize(const FloatSize&) const override;
bool isCanvasElement() const override { return true; }
bool isOpaque() const override;
// ImageBufferClient implementation
void notifySurfaceInvalid() override;
bool isDirty() override { return !m_dirtyRect.isEmpty(); }
void didFinalizeFrame() override;
void restoreCanvasMatrixClipStack(SkCanvas*) const override;
void doDeferredPaintInvalidation();
// ImageBitmapSource implementation
IntSize bitmapSourceSize() const override;
ScriptPromise createImageBitmap(ScriptState*, EventTarget&, int sx, int sy, int sw, int sh, const ImageBitmapOptions&, ExceptionState&) override;
DECLARE_VIRTUAL_TRACE();
DECLARE_VIRTUAL_TRACE_WRAPPERS();
void createImageBufferUsingSurfaceForTesting(std::unique_ptr<ImageBufferSurface>);
static void registerRenderingContextFactory(std::unique_ptr<CanvasRenderingContextFactory>);
void updateExternallyAllocatedMemory() const;
void styleDidChange(const ComputedStyle* oldStyle, const ComputedStyle& newStyle);
void notifyListenersCanvasChanged();
// For Canvas HitRegions
bool isSupportedInteractiveCanvasFallback(const Element&);
std::pair<Element*, String> getControlAndIdIfHitRegionExists(const LayoutPoint&);
String getIdFromControl(const Element*);
// For OffscreenCanvas that controls this html canvas element
CanvasSurfaceLayerBridge* surfaceLayerBridge() const { return m_surfaceLayerBridge.get(); }
bool createSurfaceLayer();
void detachContext() { m_context = nullptr; }
protected:
void didMoveToNewDocument(Document& oldDocument) override;
private:
explicit HTMLCanvasElement(Document&);
void dispose();
using ContextFactoryVector = Vector<std::unique_ptr<CanvasRenderingContextFactory>>;
static ContextFactoryVector& renderingContextFactories();
static CanvasRenderingContextFactory* getRenderingContextFactory(int);
void parseAttribute(const QualifiedName&, const AtomicString&, const AtomicString&) override;
LayoutObject* createLayoutObject(const ComputedStyle&) override;
bool areAuthorShadowsAllowed() const override { return false; }
void reset();
std::unique_ptr<ImageBufferSurface> createImageBufferSurface(const IntSize& deviceSize, int* msaaSampleCount);
void createImageBuffer();
void createImageBufferInternal(std::unique_ptr<ImageBufferSurface> externalSurface);
bool shouldUseDisplayList(const IntSize& deviceSize);
void setSurfaceSize(const IntSize&);
bool paintsIntoCanvasBuffer() const;
ImageData* toImageData(SourceDrawingBuffer, SnapshotReason) const;
String toDataURLInternal(const String& mimeType, const double& quality, SourceDrawingBuffer) const;
HeapHashSet<WeakMember<CanvasDrawListener>> m_listeners;
IntSize m_size;
Member<CanvasRenderingContext> m_context;
bool m_ignoreReset;
FloatRect m_dirtyRect;
mutable intptr_t m_externallyAllocatedMemory;
bool m_originClean;
// It prevents HTMLCanvasElement::buffer() from continuously re-attempting to allocate an imageBuffer
// after the first attempt failed.
mutable bool m_didFailToCreateImageBuffer;
bool m_imageBufferIsClear;
std::unique_ptr<ImageBuffer> m_imageBuffer;
mutable RefPtr<Image> m_copiedImage; // FIXME: This is temporary for platforms that have to copy the image buffer to render (and for CSSCanvasValue).
// Used for OffscreenCanvas that controls this HTML canvas element
std::unique_ptr<CanvasSurfaceLayerBridge> m_surfaceLayerBridge;
};
} // namespace blink
#endif // HTMLCanvasElement_h