| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "mash/wm/screenlock_layout.h" |
| |
| #include "components/mus/public/cpp/property_type_converters.h" |
| #include "components/mus/public/cpp/window.h" |
| #include "components/mus/public/cpp/window_property.h" |
| #include "mash/wm/property_util.h" |
| #include "ui/gfx/geometry/rect.h" |
| |
| namespace mash { |
| namespace wm { |
| |
| ScreenlockLayout::ScreenlockLayout(mus::Window* owner) : LayoutManager(owner) {} |
| ScreenlockLayout::~ScreenlockLayout() {} |
| |
| // We explicitly don't make assertions about the number of children in this |
| // layout as the number of children can vary when the application providing the |
| // screenlock restarts. |
| |
| void ScreenlockLayout::LayoutWindow(mus::Window* window) { |
| gfx::Rect bounds = owner()->bounds(); |
| bounds.Inset(-25, -25); |
| window->SetBounds(bounds); |
| } |
| |
| } // namespace wm |
| } // namespace mash |