blob: 61d2e72138a8dc51beb04f960b19197d715c750d [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/event_processor.h"
#include "ui/events/event_target.h"
#include "ui/events/event_targeter.h"
namespace ui {
EventDispatchDetails EventProcessor::OnEventFromSource(Event* event) {
EventTarget* root = GetRootTarget();
CHECK(root);
EventTargeter* targeter = root->GetEventTargeter();
CHECK(targeter);
// If |event| is in the process of being dispatched or has already been
// dispatched, then dispatch a copy of the event instead.
bool dispatch_original_event = event->phase() == EP_PREDISPATCH;
Event* event_to_dispatch = event;
std::unique_ptr<Event> event_copy;
if (!dispatch_original_event) {
event_copy = Event::Clone(*event);
event_to_dispatch = event_copy.get();
}
OnEventProcessingStarted(event_to_dispatch);
EventTarget* target = NULL;
if (!event_to_dispatch->handled())
target = targeter->FindTargetForEvent(root, event_to_dispatch);
EventDispatchDetails details;
while (target) {
details = DispatchEvent(target, event_to_dispatch);
if (!dispatch_original_event) {
if (event_to_dispatch->stopped_propagation())
event->StopPropagation();
else if (event_to_dispatch->handled())
event->SetHandled();
}
if (details.dispatcher_destroyed)
return details;
if (details.target_destroyed || event->handled())
break;
target = targeter->FindNextBestTarget(target, event_to_dispatch);
}
OnEventProcessingFinished(event);
return details;
}
void EventProcessor::OnEventProcessingStarted(Event* event) {
}
void EventProcessor::OnEventProcessingFinished(Event* event) {
}
} // namespace ui