blob: 222d2ff564d25eb61f7eb52ec87de8ff131c8457 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/macros.h"
#include "ui/touch_selection/touch_handle.h"
#include "ui/touch_selection/touch_handle_orientation.h"
#include "ui/touch_selection/ui_touch_selection_export.h"
namespace aura {
class Window;
namespace aura_extra {
class ImageWindowDelegate;
namespace ui {
class UI_TOUCH_SELECTION_EXPORT TouchHandleDrawableAura
: public TouchHandleDrawable {
explicit TouchHandleDrawableAura(aura::Window* parent);
~TouchHandleDrawableAura() override;
void UpdateBounds();
bool IsVisible() const;
// TouchHandleDrawable:
void SetEnabled(bool enabled) override;
void SetOrientation(TouchHandleOrientation orientation,
bool mirror_vertical,
bool mirror_horizontal) override;
void SetOrigin(const gfx::PointF& position) override;
void SetAlpha(float alpha) override;
gfx::RectF GetVisibleBounds() const override;
float GetDrawableHorizontalPaddingRatio() const override;
aura_extra::ImageWindowDelegate* window_delegate_;
std::unique_ptr<aura::Window> window_;
bool enabled_;
float alpha_;
ui::TouchHandleOrientation orientation_;
// Origin position of the handle set via SetOrigin, in coordinate space of
// selection controller client (i.e. handle's parent).
gfx::PointF origin_position_;
// Window bounds relative to the focal position.
gfx::RectF relative_bounds_;
} // namespace ui