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/*
* Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CanvasRenderingContext2D_h
#define CanvasRenderingContext2D_h
#include "bindings/core/v8/ScriptWrappable.h"
#include "bindings/modules/v8/UnionTypesModules.h"
#include "core/html/canvas/CanvasContextCreationAttributes.h"
#include "core/html/canvas/CanvasRenderingContext.h"
#include "core/html/canvas/CanvasRenderingContextFactory.h"
#include "core/svg/SVGResourceClient.h"
#include "modules/ModulesExport.h"
#include "modules/canvas2d/Canvas2DContextAttributes.h"
#include "modules/canvas2d/CanvasPathMethods.h"
#include "modules/canvas2d/CanvasRenderingContext2DState.h"
#include "platform/graphics/GraphicsTypes.h"
#include "platform/heap/GarbageCollected.h"
#include "public/platform/WebThread.h"
#include "wtf/Vector.h"
#include "wtf/text/WTFString.h"
namespace blink { class WebLayer; }
namespace blink {
class CanvasImageSource;
class Element;
class ExceptionState;
class FloatRect;
class FloatSize;
class Font;
class FontMetrics;
class HitRegion;
class HitRegionOptions;
class HitRegionManager;
class ImageData;
class Path2D;
class SVGMatrixTearOff;
class TextMetrics;
typedef HTMLImageElementOrHTMLVideoElementOrHTMLCanvasElementOrImageBitmap CanvasImageSourceUnion;
class MODULES_EXPORT CanvasRenderingContext2D final : public CanvasRenderingContext, public CanvasPathMethods, public WebThread::TaskObserver, public SVGResourceClient {
DEFINE_WRAPPERTYPEINFO();
USING_PRE_FINALIZER(CanvasRenderingContext2D, dispose);
public:
class Factory : public CanvasRenderingContextFactory {
WTF_MAKE_NONCOPYABLE(Factory);
public:
Factory() {}
~Factory() override {}
PassOwnPtrWillBeRawPtr<CanvasRenderingContext> create(HTMLCanvasElement* canvas, const CanvasContextCreationAttributes& attrs, Document& document) override
{
return adoptPtrWillBeNoop(new CanvasRenderingContext2D(canvas, attrs, document));
}
CanvasRenderingContext::ContextType contextType() const override { return CanvasRenderingContext::Context2d; }
void onError(HTMLCanvasElement*, const String& error) override { }
};
~CanvasRenderingContext2D() override;
void strokeStyle(StringOrCanvasGradientOrCanvasPattern&) const;
void setStrokeStyle(const StringOrCanvasGradientOrCanvasPattern&);
void fillStyle(StringOrCanvasGradientOrCanvasPattern&) const;
void setFillStyle(const StringOrCanvasGradientOrCanvasPattern&);
double lineWidth() const;
void setLineWidth(double);
String lineCap() const;
void setLineCap(const String&);
String lineJoin() const;
void setLineJoin(const String&);
double miterLimit() const;
void setMiterLimit(double);
const Vector<double>& getLineDash() const;
void setLineDash(const Vector<double>&);
double lineDashOffset() const;
void setLineDashOffset(double);
double shadowOffsetX() const;
void setShadowOffsetX(double);
double shadowOffsetY() const;
void setShadowOffsetY(double);
double shadowBlur() const;
void setShadowBlur(double);
String shadowColor() const;
void setShadowColor(const String&);
double globalAlpha() const;
void setGlobalAlpha(double);
bool isContextLost() const override;
bool shouldAntialias() const;
void setShouldAntialias(bool) override;
String globalCompositeOperation() const;
void setGlobalCompositeOperation(const String&);
String filter() const;
void setFilter(const String&);
void save();
void restore();
PassRefPtrWillBeRawPtr<SVGMatrixTearOff> currentTransform() const;
void setCurrentTransform(PassRefPtrWillBeRawPtr<SVGMatrixTearOff>);
void scale(double sx, double sy);
void rotate(double angleInRadians);
void translate(double tx, double ty);
void transform(double m11, double m12, double m21, double m22, double dx, double dy);
void setTransform(double m11, double m12, double m21, double m22, double dx, double dy);
void resetTransform();
void beginPath();
void fill(const String& winding = "nonzero");
void fill(Path2D*, const String& winding = "nonzero");
void stroke();
void stroke(Path2D*);
void clip(const String& winding = "nonzero");
void clip(Path2D*, const String& winding = "nonzero");
bool isPointInPath(const double x, const double y, const String& winding = "nonzero");
bool isPointInPath(Path2D*, const double x, const double y, const String& winding = "nonzero");
bool isPointInStroke(const double x, const double y);
bool isPointInStroke(Path2D*, const double x, const double y);
void scrollPathIntoView();
void scrollPathIntoView(Path2D*);
void clearRect(double x, double y, double width, double height) override;
void fillRect(double x, double y, double width, double height);
void strokeRect(double x, double y, double width, double height);
void drawImage(const CanvasImageSourceUnion&, double x, double y, ExceptionState&);
void drawImage(const CanvasImageSourceUnion&, double x, double y, double width, double height, ExceptionState&);
void drawImage(const CanvasImageSourceUnion&, double sx, double sy, double sw, double sh, double dx, double dy, double dw, double dh, ExceptionState&);
void drawImage(CanvasImageSource*, double sx, double sy, double sw, double sh, double dx, double dy, double dw, double dh, ExceptionState&);
CanvasGradient* createLinearGradient(double x0, double y0, double x1, double y1);
CanvasGradient* createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1, ExceptionState&);
CanvasPattern* createPattern(const CanvasImageSourceUnion&, const String& repetitionType, ExceptionState&);
ImageData* createImageData(ImageData*) const;
ImageData* createImageData(double width, double height, ExceptionState&) const;
ImageData* getImageData(double sx, double sy, double sw, double sh, ExceptionState&) const;
void putImageData(ImageData*, double dx, double dy, ExceptionState&);
void putImageData(ImageData*, double dx, double dy, double dirtyX, double dirtyY, double dirtyWidth, double dirtyHeight, ExceptionState&);
void reset() override;
String font() const;
void setFont(const String&) override;
String textAlign() const;
void setTextAlign(const String&);
String textBaseline() const;
void setTextBaseline(const String&);
String direction() const;
void setDirection(const String&);
void fillText(const String& text, double x, double y);
void fillText(const String& text, double x, double y, double maxWidth);
void strokeText(const String& text, double x, double y);
void strokeText(const String& text, double x, double y, double maxWidth);
TextMetrics* measureText(const String& text);
bool imageSmoothingEnabled() const;
void setImageSmoothingEnabled(bool);
String imageSmoothingQuality() const;
void setImageSmoothingQuality(const String&);
void getContextAttributes(Canvas2DContextAttributes&) const;
void drawFocusIfNeeded(Element*);
void drawFocusIfNeeded(Path2D*, Element*);
void addHitRegion(const HitRegionOptions&, ExceptionState&);
void removeHitRegion(const String& id);
void clearHitRegions();
HitRegion* hitRegionAtPoint(const FloatPoint&);
unsigned hitRegionsCount() const override;
void loseContext(LostContextMode) override;
void didSetSurfaceSize() override;
void restoreCanvasMatrixClipStack(SkCanvas*) const override;
// TaskObserver implementation
void didProcessTask() override;
void willProcessTask() override { }
void styleDidChange(const ComputedStyle* oldStyle, const ComputedStyle& newStyle) override;
// SVGResourceClient implementation
void filterNeedsInvalidation() override;
private:
friend class CanvasRenderingContext2DAutoRestoreSkCanvas;
CanvasRenderingContext2D(HTMLCanvasElement*, const CanvasContextCreationAttributes& attrs, Document&);
void dispose();
CanvasRenderingContext2DState& modifiableState();
const CanvasRenderingContext2DState& state() const { return *m_stateStack.last(); }
void setShadow(const FloatSize& offset, double blur, RGBA32 color);
void dispatchContextLostEvent(Timer<CanvasRenderingContext2D>*);
void dispatchContextRestoredEvent(Timer<CanvasRenderingContext2D>*);
void tryRestoreContextEvent(Timer<CanvasRenderingContext2D>*);
bool computeDirtyRect(const FloatRect& localBounds, SkIRect*);
bool computeDirtyRect(const FloatRect& localBounds, const SkIRect& transformedClipBounds, SkIRect*);
void didDraw(const SkIRect&);
SkCanvas* drawingCanvas() const;
void unwindStateStack();
void realizeSaves();
void pruneLocalFontCache(size_t targetSize);
void schedulePruneLocalFontCacheIfNeeded();
bool shouldDrawImageAntialiased(const FloatRect& destRect) const;
template<typename DrawFunc, typename ContainsFunc>
bool draw(const DrawFunc&, const ContainsFunc&, const SkRect& bounds, CanvasRenderingContext2DState::PaintType, CanvasRenderingContext2DState::ImageType = CanvasRenderingContext2DState::NoImage);
void drawPathInternal(const Path&, CanvasRenderingContext2DState::PaintType, SkPath::FillType = SkPath::kWinding_FillType);
void drawImageInternal(SkCanvas*, CanvasImageSource*, Image*, const FloatRect& srcRect, const FloatRect& dstRect, const SkPaint*);
void clipInternal(const Path&, const String& windingRuleString);
bool isPointInPathInternal(const Path&, const double x, const double y, const String& windingRuleString);
bool isPointInStrokeInternal(const Path&, const double x, const double y);
void scrollPathIntoViewInternal(const Path&);
void drawTextInternal(const String&, double x, double y, CanvasRenderingContext2DState::PaintType, double* maxWidth = nullptr);
const Font& accessFont();
int getFontBaseline(const FontMetrics&) const;
void clearCanvas();
bool rectContainsTransformedRect(const FloatRect&, const SkIRect&) const;
void inflateStrokeRect(FloatRect&) const;
template<typename DrawFunc>
void compositedDraw(const DrawFunc&, SkCanvas*, CanvasRenderingContext2DState::PaintType, CanvasRenderingContext2DState::ImageType);
void drawFocusIfNeededInternal(const Path&, Element*);
bool focusRingCallIsValid(const Path&, Element*);
void drawFocusRing(const Path&);
void updateElementAccessibility(const Path&, Element*);
void validateStateStack();
enum DrawType {
ClipFill, // Fill that is already known to cover the current clip
UntransformedUnclippedFill
};
void checkOverdraw(const SkRect&, const SkPaint*, CanvasRenderingContext2DState::ImageType, DrawType);
CanvasRenderingContext::ContextType contextType() const override { return CanvasRenderingContext::Context2d; }
bool is2d() const override { return true; }
bool isAccelerated() const override;
bool hasAlpha() const override { return m_hasAlpha; }
void setIsHidden(bool) override;
void stop() final;
DECLARE_VIRTUAL_TRACE();
virtual bool isTransformInvertible() const;
WebLayer* platformLayer() const override;
WillBeHeapVector<OwnPtrWillBeMember<CanvasRenderingContext2DState>> m_stateStack;
PersistentWillBeMember<HitRegionManager> m_hitRegionManager;
AntiAliasingMode m_clipAntialiasing;
bool m_hasAlpha;
LostContextMode m_contextLostMode;
bool m_contextRestorable;
unsigned m_tryRestoreContextAttemptCount;
Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer;
Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer;
Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer;
HashMap<String, Font> m_fontsResolvedUsingCurrentStyle;
bool m_pruneLocalFontCacheScheduled;
ListHashSet<String> m_fontLRUList;
};
DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, context->is2d(), context.is2d());
} // namespace blink
#endif // CanvasRenderingContext2D_h