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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef Notification_h
#define Notification_h
#include "bindings/core/v8/ScriptPromise.h"
#include "bindings/core/v8/ScriptValue.h"
#include "bindings/core/v8/SerializedScriptValue.h"
#include "core/dom/ActiveDOMObject.h"
#include "core/dom/DOMTimeStamp.h"
#include "modules/EventTargetModules.h"
#include "modules/ModulesExport.h"
#include "modules/vibration/NavigatorVibration.h"
#include "platform/AsyncMethodRunner.h"
#include "platform/heap/Handle.h"
#include "platform/weborigin/KURL.h"
#include "public/platform/WebVector.h"
#include "public/platform/modules/notifications/WebNotificationData.h"
#include "public/platform/modules/notifications/WebNotificationDelegate.h"
#include "public/platform/modules/notifications/WebNotificationPermission.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefCounted.h"
namespace blink {
class ExecutionContext;
class NotificationAction;
class NotificationOptions;
class NotificationPermissionCallback;
class ScriptState;
class MODULES_EXPORT Notification final : public RefCountedGarbageCollectedEventTargetWithInlineData<Notification>, public ActiveDOMObject, public WebNotificationDelegate {
REFCOUNTED_GARBAGE_COLLECTED_EVENT_TARGET(Notification);
WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(Notification);
DEFINE_WRAPPERTYPEINFO();
public:
// Used for JavaScript instantiations of the Notification object. Will automatically schedule for
// the notification to be displayed to the user when the developer-provided data is valid.
static Notification* create(ExecutionContext*, const String& title, const NotificationOptions&, ExceptionState&);
// Used for embedder-created Notification objects. If |showing| is true, will initialize the
// Notification's state as showing, or as closed otherwise.
static Notification* create(ExecutionContext*, int64_t persistentId, const WebNotificationData&, bool showing);
~Notification() override;
void close();
DEFINE_ATTRIBUTE_EVENT_LISTENER(click);
DEFINE_ATTRIBUTE_EVENT_LISTENER(show);
DEFINE_ATTRIBUTE_EVENT_LISTENER(error);
DEFINE_ATTRIBUTE_EVENT_LISTENER(close);
// WebNotificationDelegate implementation.
void dispatchShowEvent() override;
void dispatchClickEvent() override;
void dispatchErrorEvent() override;
void dispatchCloseEvent() override;
String title() const;
String dir() const;
String lang() const;
String body() const;
String tag() const;
String icon() const;
NavigatorVibration::VibrationPattern vibrate(bool& isNull) const;
DOMTimeStamp timestamp() const;
bool renotify() const;
bool silent() const;
bool requireInteraction() const;
ScriptValue data(ScriptState*);
HeapVector<NotificationAction> actions() const;
static String permissionString(WebNotificationPermission);
static String permission(ExecutionContext*);
static WebNotificationPermission checkPermission(ExecutionContext*);
static ScriptPromise requestPermission(ScriptState*, NotificationPermissionCallback*);
static size_t maxActions();
// EventTarget interface.
ExecutionContext* executionContext() const final { return ActiveDOMObject::executionContext(); }
const AtomicString& interfaceName() const override;
// ActiveDOMObject interface.
void stop() override;
bool hasPendingActivity() const override;
DECLARE_VIRTUAL_TRACE();
protected:
// EventTarget interface.
bool dispatchEventInternal(PassRefPtrWillBeRawPtr<Event>) final;
private:
Notification(ExecutionContext*, const WebNotificationData&);
void scheduleShow();
// Calling show() may start asynchronous operation. If this object has
// a V8 wrapper, hasPendingActivity() prevents the wrapper from being
// collected while m_state is Showing, and so this instance stays alive
// until the operation completes. Otherwise, you need to hold a ref on this
// instance until the operation completes.
void show();
void setPersistentId(int64_t persistentId) { m_persistentId = persistentId; }
WebNotificationData m_data;
// ScriptValue representations of the developer-associated data. Initialized lazily on first access.
ScriptValue m_developerData;
// Notifications can either be bound to the page, which means they're identified by
// their delegate, or persistent, which means they're identified by a persistent Id
// given to us by the embedder. This influences how we close the notification.
int64_t m_persistentId;
enum NotificationState {
NotificationStateIdle,
NotificationStateShowing,
NotificationStateClosing,
NotificationStateClosed
};
// Only to be used by the Notification::create() method when notifications were created
// by the embedder rather than by Blink.
void setState(NotificationState state) { m_state = state; }
NotificationState m_state;
Member<AsyncMethodRunner<Notification>> m_asyncRunner;
};
} // namespace blink
#endif // Notification_h