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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <map>
#include <memory>
#include <vector>
#include "ash/public/cpp/manifest.h"
#include "ash/public/cpp/test_manifest.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/public/interfaces/constants.mojom.h"
#include "ash/public/interfaces/window_properties.mojom.h"
#include "base/bind.h"
#include "base/macros.h"
#include "base/run_loop.h"
#include "base/test/scoped_task_environment.h"
#include "services/service_manager/public/cpp/manifest_builder.h"
#include "services/service_manager/public/cpp/test/test_service.h"
#include "services/service_manager/public/cpp/test/test_service_manager.h"
#include "services/ws/public/cpp/property_type_converters.h"
#include "services/ws/public/mojom/constants.mojom.h"
#include "services/ws/public/mojom/window_manager.mojom.h"
#include "services/ws/public/mojom/window_tree.mojom.h"
#include "services/ws/public/mojom/window_tree_constants.mojom.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/env.h"
#include "ui/aura/mus/property_converter.h"
#include "ui/aura/mus/window_port_mus.h"
#include "ui/aura/mus/window_tree_client.h"
#include "ui/aura/mus/window_tree_client_delegate.h"
#include "ui/aura/mus/window_tree_host_mus.h"
#include "ui/aura/mus/window_tree_host_mus_init_params.h"
#include "ui/aura/test/env_test_helper.h"
#include "ui/aura/window.h"
#include "ui/base/ui_base_features.h"
#include "ui/display/display.h"
#include "ui/display/display_list.h"
#include "ui/display/screen_base.h"
#include "ui/wm/core/wm_state.h"
namespace ash {
const char kTestServiceName[] = "ash_unittests";
class WindowTreeClientDelegate : public aura::WindowTreeClientDelegate {
public:
WindowTreeClientDelegate() = default;
~WindowTreeClientDelegate() override = default;
void WaitForEmbed() { run_loop_.Run(); }
void DestroyWindowTreeHost() { window_tree_host_.reset(); }
private:
// aura::WindowTreeClientDelegate:
void OnEmbed(
std::unique_ptr<aura::WindowTreeHostMus> window_tree_host) override {
window_tree_host_ = std::move(window_tree_host);
run_loop_.Quit();
}
void OnEmbedRootDestroyed(
aura::WindowTreeHostMus* window_tree_host) override {}
void OnLostConnection(aura::WindowTreeClient* client) override {}
aura::PropertyConverter* GetPropertyConverter() override {
return &property_converter_;
}
base::RunLoop run_loop_;
::wm::WMState wm_state_;
aura::PropertyConverter property_converter_;
std::unique_ptr<aura::WindowTreeHostMus> window_tree_host_;
DISALLOW_COPY_AND_ASSIGN(WindowTreeClientDelegate);
};
class AshServiceTest : public testing::Test {
public:
AshServiceTest()
: test_service_manager_(
{service_manager::Manifest(GetManifest())
.Amend(GetManifestOverlayForTesting()),
service_manager::ManifestBuilder()
.WithServiceName(kTestServiceName)
.RequireCapability(ws::mojom::kServiceName, "app")
.Build()}),
test_service_(
test_service_manager_.RegisterTestInstance(kTestServiceName)) {}
~AshServiceTest() override = default;
// service_manager::test::ServiceTest:
void SetUp() override {
aura::test::EnvTestHelper().SetMode(aura::Env::Mode::MUS);
}
void TearDown() override {
// Unset the screen installed by the test.
display::Screen::SetScreenInstance(nullptr);
aura::test::EnvTestHelper().SetMode(aura::Env::Mode::LOCAL);
}
protected:
service_manager::Connector* connector() { return test_service_.connector(); }
private:
base::test::ScopedTaskEnvironment task_environment_;
service_manager::TestServiceManager test_service_manager_;
service_manager::TestService test_service_;
DISALLOW_COPY_AND_ASSIGN(AshServiceTest);
};
void OnEmbed(bool success) {
ASSERT_TRUE(success);
}
TEST_F(AshServiceTest, OpenWindow) {
// This test launches ash in a separate service. That doesn't make sense with
// SingleProcessMash.
if (features::IsSingleProcessMash())
return;
display::ScreenBase screen;
screen.display_list().AddDisplay(
display::Display(1, gfx::Rect(0, 0, 200, 200)),
display::DisplayList::Type::PRIMARY);
display::Screen::SetScreenInstance(&screen);
WindowTreeClientDelegate window_tree_delegate;
// Connect to mus and create a new top level window. The request goes to
// |ash|, but is async.
std::unique_ptr<aura::WindowTreeClient> client =
aura::WindowTreeClient::CreateForWindowTreeFactory(
connector(), &window_tree_delegate, false, nullptr);
aura::test::EnvWindowTreeClientSetter env_window_tree_client_setter(
client.get());
std::map<std::string, std::vector<uint8_t>> properties;
properties[ws::mojom::WindowManager::kWindowType_InitProperty] =
mojo::ConvertTo<std::vector<uint8_t>>(
static_cast<int32_t>(ws::mojom::WindowType::WINDOW));
aura::WindowTreeHostMus window_tree_host_mus(
aura::CreateInitParamsForTopLevel(client.get(), std::move(properties)));
window_tree_host_mus.InitHost();
aura::Window* child_window = new aura::Window(nullptr);
child_window->Init(ui::LAYER_NOT_DRAWN);
window_tree_host_mus.window()->AddChild(child_window);
// Create another WindowTreeClient by way of embedding in
// |child_window|. This blocks until it succeeds.
ws::mojom::WindowTreeClientPtr tree_client;
auto tree_client_request = MakeRequest(&tree_client);
aura::WindowPortMus::Get(child_window)
->Embed(std::move(tree_client), 0u, base::BindOnce(&OnEmbed));
std::unique_ptr<aura::WindowTreeClient> child_client =
aura::WindowTreeClient::CreateForEmbedding(
connector(), &window_tree_delegate, std::move(tree_client_request),
false);
window_tree_delegate.WaitForEmbed();
ASSERT_TRUE(!child_client->GetRoots().empty());
window_tree_delegate.DestroyWindowTreeHost();
}
} // namespace ash