blob: de04c9d7bc7721b3772bd7d5cad6edba45deb617 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/shelf/login_shelf_view.h"
#include <memory>
#include <vector>
#include "ash/focus_cycler.h"
#include "ash/lock_screen_action/lock_screen_action_background_controller.h"
#include "ash/lock_screen_action/test_lock_screen_action_background_controller.h"
#include "ash/login/mock_login_screen_client.h"
#include "ash/login/ui/login_test_base.h"
#include "ash/root_window_controller.h"
#include "ash/session/session_controller.h"
#include "ash/session/test_session_controller_client.h"
#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_widget.h"
#include "ash/shell.h"
#include "ash/shutdown_controller.h"
#include "ash/system/tray/system_tray.h"
#include "ash/test/ash_test_base.h"
#include "ash/test/ash_test_helper.h"
#include "ash/tray_action/test_tray_action_client.h"
#include "ash/tray_action/tray_action.h"
#include "ash/wm/lock_state_controller.h"
#include "base/command_line.h"
#include "chromeos/chromeos_switches.h"
#include "ui/events/event_utils.h"
#include "ui/events/test/event_generator.h"
#include "ui/views/controls/button/label_button.h"
using session_manager::SessionState;
namespace ash {
namespace {
// Returns true if |view| or any child of it has focus.
bool HasFocusInAnyChildView(views::View* view) {
if (view->HasFocus())
return true;
for (int i = 0; i < view->child_count(); ++i) {
if (HasFocusInAnyChildView(view->child_at(i)))
return true;
}
return false;
}
void ExpectFocused(views::View* view) {
EXPECT_TRUE(view->GetWidget()->IsActive());
EXPECT_TRUE(HasFocusInAnyChildView(view));
}
void ExpectNotFocused(views::View* view) {
EXPECT_FALSE(view->GetWidget()->IsActive());
EXPECT_FALSE(HasFocusInAnyChildView(view));
}
class LoginShelfViewTest : public LoginTestBase {
public:
LoginShelfViewTest() = default;
~LoginShelfViewTest() override = default;
void SetUp() override {
action_background_controller_factory_ =
base::Bind(&LoginShelfViewTest::CreateActionBackgroundController,
base::Unretained(this));
LockScreenActionBackgroundController::SetFactoryCallbackForTesting(
&action_background_controller_factory_);
LoginTestBase::SetUp();
login_shelf_view_ = GetPrimaryShelf()->GetLoginShelfViewForTesting();
Shell::Get()->tray_action()->SetClient(
tray_action_client_.CreateInterfacePtrAndBind(),
mojom::TrayActionState::kNotAvailable);
// Set initial states.
NotifySessionStateChanged(SessionState::OOBE);
NotifyShutdownPolicyChanged(false);
}
void TearDown() override {
LockScreenActionBackgroundController::SetFactoryCallbackForTesting(nullptr);
action_background_controller_ = nullptr;
LoginTestBase::TearDown();
}
protected:
void NotifySessionStateChanged(SessionState state) {
GetSessionControllerClient()->SetSessionState(state);
}
void NotifyShutdownPolicyChanged(bool reboot_on_shutdown) {
Shell::Get()->shutdown_controller()->SetRebootOnShutdownForTesting(
reboot_on_shutdown);
}
void NotifyLockScreenNoteStateChanged(mojom::TrayActionState state) {
Shell::Get()->tray_action()->UpdateLockScreenNoteState(state);
}
// Simulates a click event on the button.
void Click(LoginShelfView::ButtonId id) {
const ui::MouseEvent event(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
ui::EventTimeForNow(), 0, 0);
login_shelf_view_->ButtonPressed(
static_cast<views::Button*>(login_shelf_view_->GetViewByID(id)), event);
RunAllPendingInMessageLoop();
}
// Checks if the shelf is only showing the buttons in the list. The IDs in
// the specified list must be unique.
bool ShowsShelfButtons(std::vector<LoginShelfView::ButtonId> ids) {
for (LoginShelfView::ButtonId id : ids) {
if (!login_shelf_view_->GetViewByID(id)->visible())
return false;
}
size_t visible_button_count = 0;
for (int i = 0; i < login_shelf_view_->child_count(); ++i) {
if (login_shelf_view_->child_at(i)->visible())
visible_button_count++;
}
return visible_button_count == ids.size();
}
TestTrayActionClient tray_action_client_;
LoginShelfView* login_shelf_view_; // Unowned.
TestLockScreenActionBackgroundController* action_background_controller() {
return action_background_controller_;
}
private:
std::unique_ptr<LockScreenActionBackgroundController>
CreateActionBackgroundController() {
auto result = std::make_unique<TestLockScreenActionBackgroundController>();
EXPECT_FALSE(action_background_controller_);
action_background_controller_ = result.get();
return result;
}
LockScreenActionBackgroundController::FactoryCallback
action_background_controller_factory_;
// LockScreenActionBackgroundController created by
// |CreateActionBackgroundController|.
TestLockScreenActionBackgroundController* action_background_controller_ =
nullptr;
DISALLOW_COPY_AND_ASSIGN(LoginShelfViewTest);
};
// Checks the login shelf updates UI after session state changes.
TEST_F(LoginShelfViewTest, ShouldUpdateUiAfterSessionStateChange) {
EXPECT_TRUE(ShowsShelfButtons({LoginShelfView::kShutdown}));
NotifySessionStateChanged(SessionState::LOGIN_PRIMARY);
EXPECT_TRUE(ShowsShelfButtons({LoginShelfView::kShutdown,
LoginShelfView::kBrowseAsGuest,
LoginShelfView::kAddUser}));
NotifySessionStateChanged(SessionState::LOGGED_IN_NOT_ACTIVE);
EXPECT_TRUE(ShowsShelfButtons({LoginShelfView::kShutdown}));
NotifySessionStateChanged(SessionState::ACTIVE);
EXPECT_TRUE(ShowsShelfButtons({}));
NotifySessionStateChanged(SessionState::LOGIN_SECONDARY);
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kShutdown, LoginShelfView::kCancel}));
NotifySessionStateChanged(SessionState::ACTIVE);
EXPECT_TRUE(ShowsShelfButtons({}));
NotifySessionStateChanged(SessionState::LOCKED);
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kShutdown, LoginShelfView::kSignOut}));
}
// Checks the login shelf updates UI after shutdown policy change when the
// screen is locked.
TEST_F(LoginShelfViewTest,
ShouldUpdateUiAfterShutdownPolicyChangeAtLockScreen) {
EXPECT_TRUE(ShowsShelfButtons({LoginShelfView::kShutdown}));
NotifySessionStateChanged(SessionState::LOCKED);
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kShutdown, LoginShelfView::kSignOut}));
NotifyShutdownPolicyChanged(true /*reboot_on_shutdown*/);
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kRestart, LoginShelfView::kSignOut}));
NotifyShutdownPolicyChanged(false /*reboot_on_shutdown*/);
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kShutdown, LoginShelfView::kSignOut}));
}
// Checks shutdown policy change during another session state (e.g. ACTIVE)
// will be reflected when the screen becomes locked.
TEST_F(LoginShelfViewTest, ShouldUpdateUiBasedOnShutdownPolicyInActiveSession) {
// The initial state of |reboot_on_shutdown| is false.
EXPECT_TRUE(ShowsShelfButtons({LoginShelfView::kShutdown}));
NotifySessionStateChanged(SessionState::ACTIVE);
NotifyShutdownPolicyChanged(true /*reboot_on_shutdown*/);
NotifySessionStateChanged(SessionState::LOCKED);
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kRestart, LoginShelfView::kSignOut}));
}
// Checks the login shelf updates UI after lock screen note state changes.
TEST_F(LoginShelfViewTest, ShouldUpdateUiAfterLockScreenNoteState) {
EXPECT_TRUE(ShowsShelfButtons({LoginShelfView::kShutdown}));
NotifySessionStateChanged(SessionState::LOCKED);
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kShutdown, LoginShelfView::kSignOut}));
NotifyLockScreenNoteStateChanged(mojom::TrayActionState::kAvailable);
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kShutdown, LoginShelfView::kSignOut}));
NotifyLockScreenNoteStateChanged(mojom::TrayActionState::kLaunching);
// Shelf buttons should not be changed until the lock screen action background
// show animation completes.
ASSERT_EQ(LockScreenActionBackgroundState::kShowing,
action_background_controller()->state());
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kShutdown, LoginShelfView::kSignOut}));
// Complete lock screen action background animation - this should change the
// visible buttons.
ASSERT_TRUE(action_background_controller()->FinishShow());
EXPECT_TRUE(ShowsShelfButtons({LoginShelfView::kCloseNote}));
NotifyLockScreenNoteStateChanged(mojom::TrayActionState::kActive);
EXPECT_TRUE(ShowsShelfButtons({LoginShelfView::kCloseNote}));
NotifyLockScreenNoteStateChanged(mojom::TrayActionState::kAvailable);
// When lock screen action background is animating to hidden state, the close
// button should immediately be replaced by kShutdown and kSignout buttons.
ASSERT_EQ(LockScreenActionBackgroundState::kHiding,
action_background_controller()->state());
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kShutdown, LoginShelfView::kSignOut}));
ASSERT_TRUE(action_background_controller()->FinishHide());
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kShutdown, LoginShelfView::kSignOut}));
NotifyLockScreenNoteStateChanged(mojom::TrayActionState::kNotAvailable);
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kShutdown, LoginShelfView::kSignOut}));
}
TEST_F(LoginShelfViewTest, ClickShutdownButton) {
Click(LoginShelfView::kShutdown);
EXPECT_TRUE(Shell::Get()->lock_state_controller()->ShutdownRequested());
}
TEST_F(LoginShelfViewTest, ClickRestartButton) {
Click(LoginShelfView::kRestart);
EXPECT_TRUE(Shell::Get()->lock_state_controller()->ShutdownRequested());
}
TEST_F(LoginShelfViewTest, ClickSignOutButton) {
NotifySessionStateChanged(SessionState::ACTIVE);
EXPECT_EQ(session_manager::SessionState::ACTIVE,
Shell::Get()->session_controller()->GetSessionState());
Click(LoginShelfView::kSignOut);
EXPECT_EQ(session_manager::SessionState::LOGIN_PRIMARY,
Shell::Get()->session_controller()->GetSessionState());
}
TEST_F(LoginShelfViewTest, ClickUnlockButton) {
// The unlock button is visible only when session state is LOCKED and note
// state is kActive or kLaunching.
NotifySessionStateChanged(SessionState::LOCKED);
NotifyLockScreenNoteStateChanged(mojom::TrayActionState::kActive);
ASSERT_TRUE(action_background_controller()->FinishShow());
EXPECT_TRUE(tray_action_client_.close_note_reasons().empty());
Click(LoginShelfView::kCloseNote);
EXPECT_EQ(std::vector<mojom::CloseLockScreenNoteReason>(
{mojom::CloseLockScreenNoteReason::kUnlockButtonPressed}),
tray_action_client_.close_note_reasons());
tray_action_client_.ClearRecordedRequests();
NotifyLockScreenNoteStateChanged(mojom::TrayActionState::kLaunching);
EXPECT_TRUE(tray_action_client_.close_note_reasons().empty());
Click(LoginShelfView::kCloseNote);
EXPECT_EQ(std::vector<mojom::CloseLockScreenNoteReason>(
{mojom::CloseLockScreenNoteReason::kUnlockButtonPressed}),
tray_action_client_.close_note_reasons());
}
TEST_F(LoginShelfViewTest, ClickCancelButton) {
std::unique_ptr<MockLoginScreenClient> client = BindMockLoginScreenClient();
EXPECT_CALL(*client, CancelAddUser());
Click(LoginShelfView::kCancel);
}
TEST_F(LoginShelfViewTest, ClickBrowseAsGuestButton) {
std::unique_ptr<MockLoginScreenClient> client = BindMockLoginScreenClient();
EXPECT_CALL(*client, LoginAsGuest());
Click(LoginShelfView::kBrowseAsGuest);
}
TEST_F(LoginShelfViewTest, TabGoesFromShelfToStatusAreaAndBackToShelf) {
NotifySessionStateChanged(SessionState::LOCKED);
EXPECT_TRUE(
ShowsShelfButtons({LoginShelfView::kShutdown, LoginShelfView::kSignOut}));
gfx::NativeWindow window = login_shelf_view_->GetWidget()->GetNativeWindow();
views::View* shelf =
Shelf::ForWindow(window)->shelf_widget()->GetContentsView();
views::View* status_area = RootWindowController::ForWindow(window)
->GetSystemTray()
->GetWidget()
->GetContentsView();
// Give focus to the shelf. The tabbing between lock screen and shelf is
// verified by |LockScreenSanityTest::TabGoesFromLockToShelfAndBackToLock|.
Shelf::ForWindow(window)->shelf_widget()->set_default_last_focusable_child(
false /*reverse*/);
Shell::Get()->focus_cycler()->FocusWidget(
Shelf::ForWindow(window)->shelf_widget());
// The first shelf button has focus.
ExpectFocused(shelf);
ExpectNotFocused(status_area);
EXPECT_TRUE(
login_shelf_view_->GetViewByID(LoginShelfView::kShutdown)->HasFocus());
// Focus from the first button to the second button.
GetEventGenerator().PressKey(ui::KeyboardCode::VKEY_TAB, 0);
ExpectFocused(shelf);
ExpectNotFocused(status_area);
EXPECT_TRUE(
login_shelf_view_->GetViewByID(LoginShelfView::kSignOut)->HasFocus());
// Focus from the second button to the status area.
GetEventGenerator().PressKey(ui::KeyboardCode::VKEY_TAB, 0);
ExpectNotFocused(shelf);
ExpectFocused(status_area);
// A single shift+tab brings focus back to the second shelf button.
GetEventGenerator().PressKey(ui::KeyboardCode::VKEY_TAB, ui::EF_SHIFT_DOWN);
ExpectFocused(shelf);
ExpectNotFocused(status_area);
EXPECT_TRUE(
login_shelf_view_->GetViewByID(LoginShelfView::kSignOut)->HasFocus());
}
} // namespace
} // namespace ash