blob: 218bb9e2c560de40398bf3696195905bbfcee365 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/base/audio_renderer_mixer.h"
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/logging.h"
namespace media {
enum { kPauseDelaySeconds = 10 };
AudioRendererMixer::AudioRendererMixer(
const AudioParameters& output_params,
const scoped_refptr<AudioRendererSink>& sink)
: audio_sink_(sink),
output_params_(output_params),
master_converter_(output_params, output_params, true),
pause_delay_(base::TimeDelta::FromSeconds(kPauseDelaySeconds)),
last_play_time_(base::TimeTicks::Now()),
// Initialize |playing_| to true since Start() results in an auto-play.
playing_(true) {
audio_sink_->Initialize(output_params, this);
audio_sink_->Start();
}
AudioRendererMixer::~AudioRendererMixer() {
// AudioRendererSinks must be stopped before being destructed.
audio_sink_->Stop();
// Ensure that all mixer inputs have removed themselves prior to destruction.
DCHECK(master_converter_.empty());
DCHECK(converters_.empty());
DCHECK_EQ(error_callbacks_.size(), 0U);
}
void AudioRendererMixer::AddMixerInput(const AudioParameters& input_params,
AudioConverter::InputCallback* input) {
base::AutoLock auto_lock(lock_);
if (!playing_) {
playing_ = true;
last_play_time_ = base::TimeTicks::Now();
audio_sink_->Play();
}
int input_sample_rate = input_params.sample_rate();
if (is_master_sample_rate(input_sample_rate)) {
master_converter_.AddInput(input);
} else {
AudioConvertersMap::iterator converter =
converters_.find(input_sample_rate);
if (converter == converters_.end()) {
std::pair<AudioConvertersMap::iterator, bool> result =
converters_.insert(std::make_pair(
input_sample_rate, make_scoped_ptr(
// We expect all InputCallbacks to be
// capable of handling arbitrary buffer
// size requests, disabling FIFO.
new LoopbackAudioConverter(
input_params, output_params_, true))));
converter = result.first;
// Add newly-created resampler as an input to the master mixer.
master_converter_.AddInput(converter->second.get());
}
converter->second->AddInput(input);
}
}
void AudioRendererMixer::RemoveMixerInput(
const AudioParameters& input_params,
AudioConverter::InputCallback* input) {
base::AutoLock auto_lock(lock_);
int input_sample_rate = input_params.sample_rate();
if (is_master_sample_rate(input_sample_rate)) {
master_converter_.RemoveInput(input);
} else {
AudioConvertersMap::iterator converter =
converters_.find(input_sample_rate);
DCHECK(converter != converters_.end());
converter->second->RemoveInput(input);
if (converter->second->empty()) {
// Remove converter when it's empty.
master_converter_.RemoveInput(converter->second.get());
converters_.erase(converter);
}
}
}
void AudioRendererMixer::AddErrorCallback(const base::Closure& error_cb) {
base::AutoLock auto_lock(lock_);
error_callbacks_.push_back(error_cb);
}
void AudioRendererMixer::RemoveErrorCallback(const base::Closure& error_cb) {
base::AutoLock auto_lock(lock_);
for (ErrorCallbackList::iterator it = error_callbacks_.begin();
it != error_callbacks_.end();
++it) {
if (it->Equals(error_cb)) {
error_callbacks_.erase(it);
return;
}
}
// An error callback should always exist when called.
NOTREACHED();
}
OutputDevice* AudioRendererMixer::GetOutputDevice() {
DVLOG(1) << __FUNCTION__;
base::AutoLock auto_lock(lock_);
return audio_sink_->GetOutputDevice();
}
int AudioRendererMixer::Render(AudioBus* audio_bus,
uint32_t audio_delay_milliseconds,
uint32_t frames_skipped) {
base::AutoLock auto_lock(lock_);
// If there are no mixer inputs and we haven't seen one for a while, pause the
// sink to avoid wasting resources when media elements are present but remain
// in the pause state.
const base::TimeTicks now = base::TimeTicks::Now();
if (!master_converter_.empty()) {
last_play_time_ = now;
} else if (now - last_play_time_ >= pause_delay_ && playing_) {
audio_sink_->Pause();
playing_ = false;
}
master_converter_.ConvertWithDelay(
base::TimeDelta::FromMilliseconds(audio_delay_milliseconds), audio_bus);
return audio_bus->frames();
}
void AudioRendererMixer::OnRenderError() {
// Call each mixer input and signal an error.
base::AutoLock auto_lock(lock_);
for (const auto& cb : error_callbacks_)
cb.Run();
}
} // namespace media