blob: 1217fed86e8388ef668173d04d53eefa92ce7214 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "win8/metro_driver/stdafx.h"
#include "win8/metro_driver/chrome_app_view.h"
#include "win8/metro_driver/metro_dialog_box.h"
#include "win8/metro_driver/winrt_utils.h"
typedef winfoundtn::Collections::
IVector<ABI::Windows::UI::Popups::IUICommand*> WindowsUICommands;
typedef winfoundtn::IAsyncOperation<ABI::Windows::UI::Popups::IUICommand*>
AsyncCommandStatus;
MetroDialogBox::MetroDialogBox() {
DVLOG(1) << __FUNCTION__;
dialog_box_info_.button1_handler = NULL;
dialog_box_info_.button2_handler = NULL;
}
MetroDialogBox::~MetroDialogBox() {
DVLOG(1) << __FUNCTION__;
}
void MetroDialogBox::Show(
const DialogBoxInfo& dialog_box_info) {
DVLOG(1) << __FUNCTION__;
// Only one dialog can be displayed at a given time.
DCHECK(dialog_box_.Get() == NULL);
// The message dialog display does not work correctly in snapped mode.
mswr::ComPtr<winui::Popups::IMessageDialogFactory> message_dialog_factory;
HRESULT hr = winrt_utils::CreateActivationFactory(
RuntimeClass_Windows_UI_Popups_MessageDialog,
message_dialog_factory.GetAddressOf());
CheckHR(hr, "Failed to activate IMessageDialogFactory");
mswrw::HString message_title;
message_title.Attach(MakeHString(dialog_box_info.title));
mswrw::HString message_content;
message_content.Attach(MakeHString(dialog_box_info.content));
hr = message_dialog_factory->CreateWithTitle(
message_content.Get(),
message_title.Get(),
dialog_box_.GetAddressOf());
CheckHR(hr, "Failed to create message dialog");
mswr::ComPtr<WindowsUICommands> commands;
hr = dialog_box_->get_Commands(commands.GetAddressOf());
CheckHR(hr, "Failed to create ui command collection");
mswr::ComPtr<winui::Popups::IUICommandFactory> ui_command_factory;
hr = winrt_utils::CreateActivationFactory(
RuntimeClass_Windows_UI_Popups_UICommand,
ui_command_factory.GetAddressOf());
CheckHR(hr, "Failed to activate IUICommandFactory");
mswrw::HString label1;
label1.Attach(MakeHString(dialog_box_info.button1_label));
mswr::ComPtr<winui::Popups::IUICommand> label1_command;
hr = ui_command_factory->CreateWithHandler(
label1.Get(), this, label1_command.GetAddressOf());
CheckHR(hr, "Failed to add button1");
mswrw::HString label2;
label2.Attach(MakeHString(dialog_box_info.button2_label));
mswr::ComPtr<winui::Popups::IUICommand> label2_command;
hr = ui_command_factory->CreateWithHandler(label2.Get(), this,
label2_command.GetAddressOf());
CheckHR(hr, "Failed to add button2");
commands->Append(label1_command.Get());
commands->Append(label2_command.Get());
mswr::ComPtr<AsyncCommandStatus> ret;
hr = dialog_box_->ShowAsync(ret.GetAddressOf());
CheckHR(hr, "Failed to show dialog");
dialog_box_info_ = dialog_box_info;
}
// The dialog box displayed via the MessageDialog interface has the class name
// 'Shell_Dialog'. The dialog box is top level window. To find it we enumerate
// all top level windows and compare the class names. If we find a matching
// window class we compare its process id with ours and return the same.
BOOL CALLBACK DialogBoxFinder(HWND hwnd, LPARAM lparam) {
char classname[MAX_PATH] = {0};
if (::GetClassNameA(hwnd, classname, ARRAYSIZE(classname))) {
if (lstrcmpiA("Shell_Dialog", classname) == 0) {
if (GetWindowLong(hwnd, GWL_EXSTYLE) & WS_EX_TOPMOST) {
DVLOG(1) << "Found top most dialog box: " << classname;
DVLOG(1) << "HWND: " << hwnd;
DWORD window_pid = 0;
DWORD window_tid = GetWindowThreadProcessId(hwnd, &window_pid);
DVLOG(1) << "Window tid: " << window_tid;
DVLOG(1) << "Window pid: " << window_pid;
if (window_pid == ::GetCurrentProcessId()) {
HWND* dialog_window = reinterpret_cast<HWND*>(lparam);
*dialog_window = hwnd;
return FALSE;
}
}
}
}
return TRUE;
}
void MetroDialogBox::Dismiss() {
DVLOG(1) << __FUNCTION__;
if (!dialog_box_)
return;
dialog_box_info_.button1_handler = NULL;
dialog_box_info_.button2_handler = NULL;
dialog_box_info_.button1_label.clear();
dialog_box_info_.button2_label.clear();
dialog_box_.Reset();
// We don't have a good way to dismiss the dialog box. Hack for now is to
// find the dialog box class in our process and close it via the WM_CLOSE
// message.
HWND dialog_box = NULL;
::EnumWindows(&DialogBoxFinder, reinterpret_cast<LPARAM>(&dialog_box));
if (::IsWindow(dialog_box))
PostMessage(dialog_box, WM_CLOSE, 0, 0);
}
HRESULT STDMETHODCALLTYPE MetroDialogBox::Invoke(
winui::Popups::IUICommand* command) {
DVLOG(1) << __FUNCTION__;
mswrw::HString label;
command->get_Label(label.GetAddressOf());
base::string16 button_label = MakeStdWString(label.Get());
DVLOG(1) << "Clicked button label is : " << button_label;
if (button_label == dialog_box_info_.button1_label) {
DVLOG(1) << "Button1 clicked";
DCHECK(dialog_box_info_.button1_handler);
dialog_box_info_.button1_handler();
} else if (button_label == dialog_box_info_.button2_label) {
DVLOG(1) << "Button2 clicked";
DCHECK(dialog_box_info_.button2_handler);
dialog_box_info_.button2_handler();
}
// The dialog box is destroyed once we return from invoke. Go ahead and
// dismiss it.
Dismiss();
return S_OK;
}