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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_CRYPTAUTH_REMOTE_BEACON_SEED_FETCHER_H_
#define COMPONENTS_CRYPTAUTH_REMOTE_BEACON_SEED_FETCHER_H_
#include <vector>
#include "base/macros.h"
#include "components/cryptauth/proto/cryptauth_api.pb.h"
namespace cryptauth {
class CryptAuthDeviceManager;
// Fetches |BeaconSeed|s corresponding to a given |RemoteDevice|. Note that an
// alternate solution would be to embed a list of |BeaconSeed|s in each
// |RemoteDevice| object; however, because |BeaconSeed| objects take up almost
// 1kB of memory apiece, that approach adds unnecessary memory overhead.
class RemoteBeaconSeedFetcher {
public:
RemoteBeaconSeedFetcher(const CryptAuthDeviceManager* device_manager);
virtual ~RemoteBeaconSeedFetcher();
virtual bool FetchSeedsForDeviceId(
const std::string& device_id,
std::vector<BeaconSeed>* beacon_seeds_out) const;
private:
// Not owned by this instance and must outlive it.
const CryptAuthDeviceManager* device_manager_;
DISALLOW_COPY_AND_ASSIGN(RemoteBeaconSeedFetcher);
};
} // namespace cryptauth
#endif // COMPONENTS_CRYPTAUTH_REMOTE_BEACON_SEED_FETCHER_H_