blob: 5ad0bd5a0d1563d9aeb4a562828575f02dc4ba12 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/platform/graphics/contiguous_container.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/type_traits.h"
namespace blink {
namespace {
struct Point2D {
Point2D() : Point2D(0, 0) {}
Point2D(int x, int y) : x(x), y(y) {}
int x, y;
};
struct Point3D : public Point2D {
Point3D() : Point3D(0, 0, 0) {}
Point3D(int x, int y, int z) : Point2D(x, y), z(z) {}
int z;
};
// Maximum size of a subclass of Point2D.
static const size_t kMaxPointSize = sizeof(Point3D);
// Alignment for Point2D and its subclasses.
static const size_t kPointAlignment = sizeof(int);
// How many elements to use for tests with "plenty" of elements.
static const unsigned kNumElements = 150;
TEST(ContiguousContainerTest, SimpleStructs) {
ContiguousContainer<Point2D, kPointAlignment> list(kMaxPointSize);
list.AllocateAndConstruct<Point2D>(1, 2);
list.AllocateAndConstruct<Point3D>(3, 4, 5);
list.AllocateAndConstruct<Point2D>(6, 7);
ASSERT_EQ(3u, list.size());
EXPECT_EQ(1, list[0].x);
EXPECT_EQ(2, list[0].y);
EXPECT_EQ(3, list[1].x);
EXPECT_EQ(4, list[1].y);
EXPECT_EQ(5, static_cast<Point3D&>(list[1]).z);
EXPECT_EQ(6, list[2].x);
EXPECT_EQ(7, list[2].y);
}
TEST(ContiguousContainerTest, AllocateLots) {
ContiguousContainer<Point2D, kPointAlignment> list(kMaxPointSize);
for (int i = 0; i < (int)kNumElements; i++) {
list.AllocateAndConstruct<Point2D>(i, i);
list.AllocateAndConstruct<Point2D>(i, i);
list.RemoveLast();
}
ASSERT_EQ(kNumElements, list.size());
for (int i = 0; i < (int)kNumElements; i++) {
ASSERT_EQ(i, list[i].x);
ASSERT_EQ(i, list[i].y);
}
}
class MockDestructible {
USING_FAST_MALLOC(MockDestructible);
public:
~MockDestructible() { Destruct(); }
MOCK_METHOD0(Destruct, void());
};
TEST(ContiguousContainerTest, DestructorCalled) {
ContiguousContainer<MockDestructible> list(sizeof(MockDestructible));
auto& destructible = list.AllocateAndConstruct<MockDestructible>();
EXPECT_EQ(&destructible, &list.First());
EXPECT_CALL(destructible, Destruct());
}
TEST(ContiguousContainerTest, DestructorCalledOnceWhenClear) {
ContiguousContainer<MockDestructible> list(sizeof(MockDestructible));
auto& destructible = list.AllocateAndConstruct<MockDestructible>();
EXPECT_EQ(&destructible, &list.First());
testing::MockFunction<void()> separator;
{
testing::InSequence s;
EXPECT_CALL(destructible, Destruct());
EXPECT_CALL(separator, Call());
EXPECT_CALL(destructible, Destruct()).Times(0);
}
list.Clear();
separator.Call();
}
TEST(ContiguousContainerTest, DestructorCalledOnceWhenRemoveLast) {
ContiguousContainer<MockDestructible> list(sizeof(MockDestructible));
auto& destructible = list.AllocateAndConstruct<MockDestructible>();
EXPECT_EQ(&destructible, &list.First());
testing::MockFunction<void()> separator;
{
testing::InSequence s;
EXPECT_CALL(destructible, Destruct());
EXPECT_CALL(separator, Call());
EXPECT_CALL(destructible, Destruct()).Times(0);
}
list.RemoveLast();
separator.Call();
}
TEST(ContiguousContainerTest, DestructorCalledWithMultipleRemoveLastCalls) {
// This container only requests space for one, but the implementation is
// free to use more space if the allocator provides it.
ContiguousContainer<MockDestructible> list(sizeof(MockDestructible),
1 * sizeof(MockDestructible));
testing::MockFunction<void()> separator;
// We should be okay to allocate and remove a single one, like before.
list.AllocateAndConstruct<MockDestructible>();
EXPECT_EQ(1u, list.size());
{
testing::InSequence s;
EXPECT_CALL(list[0], Destruct());
EXPECT_CALL(separator, Call());
EXPECT_CALL(list[0], Destruct()).Times(0);
}
list.RemoveLast();
separator.Call();
EXPECT_EQ(0u, list.size());
testing::Mock::VerifyAndClearExpectations(&separator);
// We should also be okay to allocate and remove multiple.
list.AllocateAndConstruct<MockDestructible>();
list.AllocateAndConstruct<MockDestructible>();
list.AllocateAndConstruct<MockDestructible>();
list.AllocateAndConstruct<MockDestructible>();
list.AllocateAndConstruct<MockDestructible>();
list.AllocateAndConstruct<MockDestructible>();
EXPECT_EQ(6u, list.size());
{
// The last three should be destroyed by removeLast.
testing::InSequence s;
EXPECT_CALL(list[5], Destruct());
EXPECT_CALL(separator, Call());
EXPECT_CALL(list[5], Destruct()).Times(0);
EXPECT_CALL(list[4], Destruct());
EXPECT_CALL(separator, Call());
EXPECT_CALL(list[4], Destruct()).Times(0);
EXPECT_CALL(list[3], Destruct());
EXPECT_CALL(separator, Call());
EXPECT_CALL(list[3], Destruct()).Times(0);
}
list.RemoveLast();
separator.Call();
list.RemoveLast();
separator.Call();
list.RemoveLast();
separator.Call();
EXPECT_EQ(3u, list.size());
// The remaining ones are destroyed when the test finishes.
EXPECT_CALL(list[2], Destruct());
EXPECT_CALL(list[1], Destruct());
EXPECT_CALL(list[0], Destruct());
}
TEST(ContiguousContainerTest, InsertionAndIndexedAccess) {
ContiguousContainer<Point2D, kPointAlignment> list(kMaxPointSize);
auto& point1 = list.AllocateAndConstruct<Point2D>();
auto& point2 = list.AllocateAndConstruct<Point2D>();
auto& point3 = list.AllocateAndConstruct<Point2D>();
EXPECT_EQ(3u, list.size());
EXPECT_EQ(&point1, &list.First());
EXPECT_EQ(&point3, &list.Last());
EXPECT_EQ(&point1, &list[0]);
EXPECT_EQ(&point2, &list[1]);
EXPECT_EQ(&point3, &list[2]);
}
TEST(ContiguousContainerTest, InsertionAndClear) {
ContiguousContainer<Point2D, kPointAlignment> list(kMaxPointSize);
EXPECT_TRUE(list.IsEmpty());
EXPECT_EQ(0u, list.size());
list.AllocateAndConstruct<Point2D>();
EXPECT_FALSE(list.IsEmpty());
EXPECT_EQ(1u, list.size());
list.Clear();
EXPECT_TRUE(list.IsEmpty());
EXPECT_EQ(0u, list.size());
list.AllocateAndConstruct<Point2D>();
EXPECT_FALSE(list.IsEmpty());
EXPECT_EQ(1u, list.size());
}
TEST(ContiguousContainerTest, ElementAddressesAreStable) {
ContiguousContainer<Point2D, kPointAlignment> list(kMaxPointSize);
Vector<Point2D*> pointers;
for (int i = 0; i < (int)kNumElements; i++)
pointers.push_back(&list.AllocateAndConstruct<Point2D>());
EXPECT_EQ(kNumElements, list.size());
EXPECT_EQ(kNumElements, pointers.size());
auto list_it = list.begin();
auto** vector_it = pointers.begin();
for (; list_it != list.end(); ++list_it, ++vector_it)
EXPECT_EQ(&*list_it, *vector_it);
}
TEST(ContiguousContainerTest, ForwardIteration) {
ContiguousContainer<Point2D, kPointAlignment> list(kMaxPointSize);
for (int i = 0; i < (int)kNumElements; i++)
list.AllocateAndConstruct<Point2D>(i, i);
unsigned count = 0;
for (Point2D& point : list) {
EXPECT_EQ((int)count, point.x);
count++;
}
EXPECT_EQ(kNumElements, count);
static_assert(std::is_same<decltype(*list.begin()), Point2D&>::value,
"Non-const iteration should produce non-const references.");
}
TEST(ContiguousContainerTest, ConstForwardIteration) {
ContiguousContainer<Point2D, kPointAlignment> list(kMaxPointSize);
for (int i = 0; i < (int)kNumElements; i++)
list.AllocateAndConstruct<Point2D>(i, i);
const auto& const_list = list;
unsigned count = 0;
for (const Point2D& point : const_list) {
EXPECT_EQ((int)count, point.x);
count++;
}
EXPECT_EQ(kNumElements, count);
static_assert(
std::is_same<decltype(*const_list.begin()), const Point2D&>::value,
"Const iteration should produce const references.");
}
TEST(ContiguousContainerTest, ReverseIteration) {
ContiguousContainer<Point2D, kPointAlignment> list(kMaxPointSize);
for (int i = 0; i < (int)kNumElements; i++)
list.AllocateAndConstruct<Point2D>(i, i);
unsigned count = 0;
for (auto it = list.rbegin(); it != list.rend(); ++it) {
EXPECT_EQ((int)(kNumElements - 1 - count), it->x);
count++;
}
EXPECT_EQ(kNumElements, count);
static_assert(std::is_same<decltype(*list.rbegin()), Point2D&>::value,
"Non-const iteration should produce non-const references.");
}
// Checks that the latter list has pointers to the elements of the former.
template <typename It1, typename It2>
bool EqualPointers(It1 it1, const It1& end1, It2 it2) {
for (; it1 != end1; ++it1, ++it2) {
if (&*it1 != *it2)
return false;
}
return true;
}
TEST(ContiguousContainerTest, IterationAfterRemoveLast) {
struct SmallStruct {
char dummy[16];
};
ContiguousContainer<SmallStruct> list(sizeof(SmallStruct),
1 * sizeof(SmallStruct));
Vector<SmallStruct*> pointers;
// Utilities which keep these two lists in sync and check that their
// iteration order matches.
auto push = [&list, &pointers]() {
pointers.push_back(&list.AllocateAndConstruct<SmallStruct>());
};
auto pop = [&list, &pointers]() {
pointers.pop_back();
list.RemoveLast();
};
auto check_equal = [&list, &pointers]() {
// They should be of the same size, and compare equal with all four
// kinds of iteration.
const auto& const_list = list;
const auto& const_pointers = pointers;
ASSERT_EQ(list.size(), pointers.size());
ASSERT_TRUE(EqualPointers(list.begin(), list.end(), pointers.begin()));
ASSERT_TRUE(EqualPointers(const_list.begin(), const_list.end(),
const_pointers.begin()));
ASSERT_TRUE(EqualPointers(list.rbegin(), list.rend(), pointers.rbegin()));
ASSERT_TRUE(EqualPointers(const_list.rbegin(), const_list.rend(),
const_pointers.rbegin()));
};
// Note that the allocations that actually happen may not match the
// idealized descriptions here, since the implementation takes advantage of
// space available in the underlying allocator.
check_equal(); // Initially empty.
push();
check_equal(); // One full inner list.
push();
check_equal(); // One full, one partially full.
push();
push();
check_equal(); // Two full, one partially full.
pop();
check_equal(); // Two full, one empty.
pop();
check_equal(); // One full, one partially full, one empty.
pop();
check_equal(); // One full, one empty.
push();
pop();
pop();
ASSERT_TRUE(list.IsEmpty());
check_equal(); // Empty.
}
TEST(ContiguousContainerTest, AppendByMovingSameList) {
ContiguousContainer<Point2D, kPointAlignment> list(kMaxPointSize);
list.AllocateAndConstruct<Point3D>(1, 2, 3);
// Moves the Point3D to the end, and default-constructs a Point2D in its
// place.
list.AppendByMoving(list.First(), sizeof(Point3D));
EXPECT_EQ(1, list.Last().x);
EXPECT_EQ(2, list.Last().y);
EXPECT_EQ(3, static_cast<const Point3D&>(list.Last()).z);
EXPECT_EQ(2u, list.size());
// Moves that Point2D to the end, and default-constructs another in its
// place.
list.First().x = 4;
list.AppendByMoving(list.First(), sizeof(Point2D));
EXPECT_EQ(4, list.Last().x);
EXPECT_EQ(3u, list.size());
}
TEST(ContiguousContainerTest, AppendByMovingDoesNotDestruct) {
// GMock mock objects (e.g. MockDestructible) aren't guaranteed to be safe
// to memcpy (which is required for appendByMoving).
class DestructionNotifier {
USING_FAST_MALLOC(DestructionNotifier);
public:
DestructionNotifier(bool* flag = nullptr) : flag_(flag) {}
~DestructionNotifier() {
if (flag_)
*flag_ = true;
}
private:
bool* flag_;
};
bool destroyed = false;
ContiguousContainer<DestructionNotifier> list1(sizeof(DestructionNotifier));
list1.AllocateAndConstruct<DestructionNotifier>(&destroyed);
{
// Make sure destructor isn't called during appendByMoving.
ContiguousContainer<DestructionNotifier> list2(sizeof(DestructionNotifier));
list2.AppendByMoving(list1.Last(), sizeof(DestructionNotifier));
EXPECT_FALSE(destroyed);
}
// But it should be destroyed when list2 is.
EXPECT_TRUE(destroyed);
}
TEST(ContiguousContainerTest, AppendByMovingReturnsMovedPointer) {
ContiguousContainer<Point2D, kPointAlignment> list1(kMaxPointSize);
ContiguousContainer<Point2D, kPointAlignment> list2(kMaxPointSize);
Point2D& point = list1.AllocateAndConstruct<Point2D>();
Point2D& moved_point1 = list2.AppendByMoving(point, sizeof(Point2D));
EXPECT_EQ(&moved_point1, &list2.Last());
Point2D& moved_point2 = list1.AppendByMoving(moved_point1, sizeof(Point2D));
EXPECT_EQ(&moved_point2, &list1.Last());
EXPECT_NE(&moved_point1, &moved_point2);
}
TEST(ContiguousContainerTest, AppendByMovingReplacesSourceWithNewElement) {
ContiguousContainer<Point2D, kPointAlignment> list1(kMaxPointSize);
ContiguousContainer<Point2D, kPointAlignment> list2(kMaxPointSize);
list1.AllocateAndConstruct<Point2D>(1, 2);
EXPECT_EQ(1, list1.First().x);
EXPECT_EQ(2, list1.First().y);
list2.AppendByMoving(list1.First(), sizeof(Point2D));
EXPECT_EQ(0, list1.First().x);
EXPECT_EQ(0, list1.First().y);
EXPECT_EQ(1, list2.First().x);
EXPECT_EQ(2, list2.First().y);
EXPECT_EQ(1u, list1.size());
EXPECT_EQ(1u, list2.size());
}
TEST(ContiguousContainerTest, AppendByMovingElementsOfDifferentSizes) {
ContiguousContainer<Point2D, kPointAlignment> list(kMaxPointSize);
list.AllocateAndConstruct<Point3D>(1, 2, 3);
list.AllocateAndConstruct<Point2D>(4, 5);
EXPECT_EQ(1, list[0].x);
EXPECT_EQ(2, list[0].y);
EXPECT_EQ(3, static_cast<const Point3D&>(list[0]).z);
EXPECT_EQ(4, list[1].x);
EXPECT_EQ(5, list[1].y);
// Test that moving the first element actually moves the entire object, not
// just the base element.
list.AppendByMoving(list[0], sizeof(Point3D));
EXPECT_EQ(1, list[2].x);
EXPECT_EQ(2, list[2].y);
EXPECT_EQ(3, static_cast<const Point3D&>(list[2]).z);
EXPECT_EQ(4, list[1].x);
EXPECT_EQ(5, list[1].y);
list.AppendByMoving(list[1], sizeof(Point2D));
EXPECT_EQ(1, list[2].x);
EXPECT_EQ(2, list[2].y);
EXPECT_EQ(3, static_cast<const Point3D&>(list[2]).z);
EXPECT_EQ(4, list[3].x);
EXPECT_EQ(5, list[3].y);
}
TEST(ContiguousContainerTest, Swap) {
ContiguousContainer<Point2D, kPointAlignment> list1(kMaxPointSize);
list1.AllocateAndConstruct<Point2D>(1, 2);
ContiguousContainer<Point2D, kPointAlignment> list2(kMaxPointSize);
list2.AllocateAndConstruct<Point2D>(3, 4);
list2.AllocateAndConstruct<Point2D>(5, 6);
EXPECT_EQ(1u, list1.size());
EXPECT_EQ(1, list1[0].x);
EXPECT_EQ(2, list1[0].y);
EXPECT_EQ(2u, list2.size());
EXPECT_EQ(3, list2[0].x);
EXPECT_EQ(4, list2[0].y);
EXPECT_EQ(5, list2[1].x);
EXPECT_EQ(6, list2[1].y);
list2.Swap(list1);
EXPECT_EQ(1u, list2.size());
EXPECT_EQ(1, list2[0].x);
EXPECT_EQ(2, list2[0].y);
EXPECT_EQ(2u, list1.size());
EXPECT_EQ(3, list1[0].x);
EXPECT_EQ(4, list1[0].y);
EXPECT_EQ(5, list1[1].x);
EXPECT_EQ(6, list1[1].y);
}
TEST(ContiguousContainerTest, CapacityInBytes) {
const int kIterations = 500;
const size_t kInitialCapacity = 10 * kMaxPointSize;
const size_t kUpperBoundOnMinCapacity = kInitialCapacity;
// At time of writing, removing elements from the end can cause up to 7x the
// memory required to be consumed, in the worst case, since we can have up to
// two trailing inner lists that are empty (for 2*size + 4*size in unused
// memory, due to the exponential growth strategy).
// Unfortunately, this captures behaviour of the underlying allocator as
// well as this container, so we're pretty loose here. This constant may
// need to be adjusted.
const size_t kMaxWasteFactor = 8;
ContiguousContainer<Point2D, kPointAlignment> list(kMaxPointSize,
kInitialCapacity);
// The capacity should grow with the list.
for (int i = 0; i < kIterations; i++) {
size_t capacity = list.CapacityInBytes();
ASSERT_GE(capacity, list.size() * sizeof(Point2D));
ASSERT_LE(capacity, std::max(list.size() * sizeof(Point2D),
kUpperBoundOnMinCapacity) *
kMaxWasteFactor);
list.AllocateAndConstruct<Point2D>();
}
// The capacity should shrink with the list.
for (int i = 0; i < kIterations; i++) {
size_t capacity = list.CapacityInBytes();
ASSERT_GE(capacity, list.size() * sizeof(Point2D));
ASSERT_LE(capacity, std::max(list.size() * sizeof(Point2D),
kUpperBoundOnMinCapacity) *
kMaxWasteFactor);
list.RemoveLast();
}
}
TEST(ContiguousContainerTest, CapacityInBytesAfterClear) {
// Clearing should restore the capacity of the container to the same as a
// newly allocated one (without reserved capacity requested).
ContiguousContainer<Point2D, kPointAlignment> list(kMaxPointSize);
size_t empty_capacity = list.CapacityInBytes();
list.AllocateAndConstruct<Point2D>();
list.AllocateAndConstruct<Point2D>();
list.Clear();
EXPECT_EQ(empty_capacity, list.CapacityInBytes());
}
TEST(ContiguousContainerTest, Alignment) {
const size_t kMaxAlign = alignof(long double);
ContiguousContainer<Point2D, kMaxAlign> list(kMaxPointSize);
list.AllocateAndConstruct<Point2D>();
EXPECT_EQ(0u, reinterpret_cast<intptr_t>(&list.Last()) & (kMaxAlign - 1));
list.AllocateAndConstruct<Point2D>();
EXPECT_EQ(0u, reinterpret_cast<intptr_t>(&list.Last()) & (kMaxAlign - 1));
list.AllocateAndConstruct<Point3D>();
EXPECT_EQ(0u, reinterpret_cast<intptr_t>(&list.Last()) & (kMaxAlign - 1));
list.AllocateAndConstruct<Point3D>();
EXPECT_EQ(0u, reinterpret_cast<intptr_t>(&list.Last()) & (kMaxAlign - 1));
list.AllocateAndConstruct<Point2D>();
EXPECT_EQ(0u, reinterpret_cast<intptr_t>(&list.Last()) & (kMaxAlign - 1));
list.AppendByMoving(list[0], sizeof(Point2D));
EXPECT_EQ(0u, reinterpret_cast<intptr_t>(&list.Last()) & (kMaxAlign - 1));
list.AppendByMoving(list[1], sizeof(Point2D));
EXPECT_EQ(0u, reinterpret_cast<intptr_t>(&list.Last()) & (kMaxAlign - 1));
list.AppendByMoving(list[2], sizeof(Point3D));
EXPECT_EQ(0u, reinterpret_cast<intptr_t>(&list.Last()) & (kMaxAlign - 1));
list.AppendByMoving(list[3], sizeof(Point3D));
EXPECT_EQ(0u, reinterpret_cast<intptr_t>(&list.Last()) & (kMaxAlign - 1));
list.AppendByMoving(list[4], sizeof(Point2D));
EXPECT_EQ(0u, reinterpret_cast<intptr_t>(&list.Last()) & (kMaxAlign - 1));
}
} // namespace
} // namespace blink