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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_OVERLAY_TRANSFORM_H_
#define UI_GFX_OVERLAY_TRANSFORM_H_
namespace gfx {
// Describes transformation to be applied to the buffer before presenting
// to screen. Rotations are expressed anticlockwise.
enum OverlayTransform {
OVERLAY_TRANSFORM_INVALID,
OVERLAY_TRANSFORM_NONE,
OVERLAY_TRANSFORM_FLIP_HORIZONTAL,
OVERLAY_TRANSFORM_FLIP_VERTICAL,
OVERLAY_TRANSFORM_ROTATE_90,
OVERLAY_TRANSFORM_ROTATE_180,
OVERLAY_TRANSFORM_ROTATE_270,
};
} // namespace gfx
#endif // UI_GFX_OVERLAY_TRANSFORM_H_