blob: 1dff40e144988fe50e45d9b9630beb33c9ab13da [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/audio/audio_output_stream_sink.h"
#include <algorithm>
#include <cmath>
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "base/location.h"
#include "base/threading/sequenced_task_runner_handle.h"
#include "media/audio/audio_manager.h"
#include "media/base/audio_timestamp_helper.h"
namespace media {
AudioOutputStreamSink::AudioOutputStreamSink()
: initialized_(false),
started_(false),
render_callback_(nullptr),
active_render_callback_(nullptr),
audio_task_runner_(AudioManager::Get()->GetTaskRunner()),
stream_(nullptr) {}
AudioOutputStreamSink::~AudioOutputStreamSink() = default;
void AudioOutputStreamSink::Initialize(const AudioParameters& params,
RenderCallback* callback) {
DCHECK(callback);
DCHECK(!started_);
params_ = params;
render_callback_ = callback;
initialized_ = true;
}
void AudioOutputStreamSink::Start() {
DCHECK(initialized_);
DCHECK(!started_);
{
base::AutoLock al(callback_lock_);
active_render_callback_ = render_callback_;
}
started_ = true;
audio_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&AudioOutputStreamSink::DoStart, this, params_));
}
void AudioOutputStreamSink::Stop() {
ClearCallback();
started_ = false;
audio_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&AudioOutputStreamSink::DoStop, this));
}
void AudioOutputStreamSink::Pause() {
ClearCallback();
audio_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&AudioOutputStreamSink::DoPause, this));
}
void AudioOutputStreamSink::Flush() {
audio_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&AudioOutputStreamSink::DoFlush, this));
}
void AudioOutputStreamSink::Play() {
{
base::AutoLock al(callback_lock_);
active_render_callback_ = render_callback_;
}
audio_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&AudioOutputStreamSink::DoPlay, this));
}
bool AudioOutputStreamSink::SetVolume(double volume) {
audio_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&AudioOutputStreamSink::DoSetVolume, this, volume));
return true;
}
OutputDeviceInfo AudioOutputStreamSink::GetOutputDeviceInfo() {
return OutputDeviceInfo(OUTPUT_DEVICE_STATUS_OK);
}
void AudioOutputStreamSink::GetOutputDeviceInfoAsync(
OutputDeviceInfoCB info_cb) {
base::SequencedTaskRunnerHandle::Get()->PostTask(
FROM_HERE, base::BindOnce(std::move(info_cb), GetOutputDeviceInfo()));
}
bool AudioOutputStreamSink::IsOptimizedForHardwareParameters() {
return true;
}
bool AudioOutputStreamSink::CurrentThreadIsRenderingThread() {
NOTIMPLEMENTED();
return false;
}
int AudioOutputStreamSink::OnMoreData(base::TimeDelta delay,
base::TimeTicks delay_timestamp,
int prior_frames_skipped,
AudioBus* dest) {
// Note: Runs on the audio thread created by the OS.
base::AutoLock al(callback_lock_);
if (!active_render_callback_)
return 0;
return active_render_callback_->Render(delay, delay_timestamp,
prior_frames_skipped, dest);
}
void AudioOutputStreamSink::OnError(ErrorType type) {
// Note: Runs on the audio thread created by the OS.
base::AutoLock al(callback_lock_);
if (active_render_callback_)
active_render_callback_->OnRenderError();
}
void AudioOutputStreamSink::DoStart(const AudioParameters& params) {
DCHECK(audio_task_runner_->BelongsToCurrentThread());
// Create an AudioOutputStreamProxy which will handle any and all resampling
// necessary to generate a low latency output stream.
active_params_ = params;
stream_ = AudioManager::Get()->MakeAudioOutputStreamProxy(active_params_,
std::string());
if (!stream_ || !stream_->Open()) {
{
base::AutoLock al(callback_lock_);
if (active_render_callback_)
active_render_callback_->OnRenderError();
}
if (stream_)
stream_->Close();
stream_ = nullptr;
}
}
void AudioOutputStreamSink::DoStop() {
DCHECK(audio_task_runner_->BelongsToCurrentThread());
if (!stream_)
return;
DoPause();
stream_->Close();
stream_ = nullptr;
}
void AudioOutputStreamSink::DoPause() {
DCHECK(audio_task_runner_->BelongsToCurrentThread());
stream_->Stop();
}
void AudioOutputStreamSink::DoFlush() {
DCHECK(audio_task_runner_->BelongsToCurrentThread());
if (stream_) {
stream_->Flush();
}
}
void AudioOutputStreamSink::DoPlay() {
DCHECK(audio_task_runner_->BelongsToCurrentThread());
stream_->Start(this);
}
void AudioOutputStreamSink::DoSetVolume(double volume) {
DCHECK(audio_task_runner_->BelongsToCurrentThread());
stream_->SetVolume(volume);
}
void AudioOutputStreamSink::ClearCallback() {
base::AutoLock al(callback_lock_);
active_render_callback_ = nullptr;
}
} // namespace media