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// Copyright 2021 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_GPU_V4L2_V4L2_VIDEO_DECODER_DELEGATE_VP9_CHROMIUM_H_
#define MEDIA_GPU_V4L2_V4L2_VIDEO_DECODER_DELEGATE_VP9_CHROMIUM_H_
#include "media/gpu/vp9_decoder.h"
namespace media {
class V4L2DecodeSurface;
class V4L2DecodeSurfaceHandler;
class V4L2Device;
class V4L2VideoDecoderDelegateVP9Chromium : public VP9Decoder::VP9Accelerator {
public:
explicit V4L2VideoDecoderDelegateVP9Chromium(
V4L2DecodeSurfaceHandler* surface_handler,
V4L2Device* device);
~V4L2VideoDecoderDelegateVP9Chromium() override;
// VP9Decoder::VP9Accelerator implementation.
scoped_refptr<VP9Picture> CreateVP9Picture() override;
Status SubmitDecode(scoped_refptr<VP9Picture> pic,
const Vp9SegmentationParams& segm_params,
const Vp9LoopFilterParams& lf_params,
const Vp9ReferenceFrameVector& reference_frames,
base::OnceClosure done_cb) override;
bool OutputPicture(scoped_refptr<VP9Picture> pic) override;
bool GetFrameContext(scoped_refptr<VP9Picture> pic,
Vp9FrameContext* frame_ctx) override;
bool IsFrameContextRequired() const override;
private:
V4L2DecodeSurfaceHandler* const surface_handler_;
V4L2Device* const device_;
bool device_needs_frame_context_ = false;
DISALLOW_COPY_AND_ASSIGN(V4L2VideoDecoderDelegateVP9Chromium);
};
} // namespace media
#endif // MEDIA_GPU_V4L2_V4L2_VIDEO_DECODER_DELEGATE_VP9_CHROMIUM_H_