blob: 80f00c8fff9c01a59c30616ea4dd178bba8d3d8d [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/input_injector.h"
#include <ApplicationServices/ApplicationServices.h>
#include <Carbon/Carbon.h>
#include <IOKit/pwr_mgt/IOPMLib.h>
#include <stdint.h>
#include <algorithm>
#include <utility>
#include "base/bind.h"
#include "base/compiler_specific.h"
#include "base/i18n/break_iterator.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/mac/scoped_cftyperef.h"
#include "base/macros.h"
#include "base/memory/ptr_util.h"
#include "base/memory/ref_counted.h"
#include "base/single_thread_task_runner.h"
#include "base/strings/string_piece.h"
#include "base/strings/utf_string_conversions.h"
#include "base/time/time.h"
#include "remoting/host/clipboard.h"
#include "remoting/proto/internal.pb.h"
#include "remoting/protocol/message_decoder.h"
#include "third_party/webrtc/modules/desktop_capture/desktop_geometry.h"
#include "third_party/webrtc/modules/desktop_capture/mac/desktop_configuration.h"
#include "ui/events/keycodes/dom/keycode_converter.h"
namespace remoting {
namespace {
void SetOrClearBit(uint64_t &value, uint64_t bit, bool set_bit) {
value = set_bit ? (value | bit) : (value & ~bit);
}
// Must be called on UI thread.
void CreateAndPostKeyEvent(int keycode,
bool pressed,
uint64_t flags,
const std::u16string& unicode) {
base::ScopedCFTypeRef<CGEventRef> eventRef(
CGEventCreateKeyboardEvent(nullptr, keycode, pressed));
if (eventRef) {
CGEventSetFlags(eventRef, static_cast<CGEventFlags>(flags));
if (!unicode.empty())
CGEventKeyboardSetUnicodeString(
eventRef, unicode.size(),
reinterpret_cast<const UniChar*>(unicode.data()));
CGEventPost(kCGSessionEventTap, eventRef);
}
}
// Must be called on UI thread.
void PostMouseEvent(int32_t x,
int32_t y,
bool left_down,
bool right_down,
bool middle_down) {
// We use the deprecated CGPostMouseEvent API because we receive low-level
// mouse events, whereas CGEventCreateMouseEvent is for injecting higher-level
// events. For example, the deprecated APIs will detect double-clicks or drags
// in a way that is consistent with how they would be generated using a local
// mouse, whereas the new APIs expect us to inject these higher-level events
// directly.
//
// See crbug.com/677857 for more details.
CGPoint position = CGPointMake(x, y);
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
CGError error =
CGPostMouseEvent(position, true, 3, left_down, right_down, middle_down);
#pragma clang diagnostic pop
if (error != kCGErrorSuccess)
LOG(WARNING) << "CGPostMouseEvent error " << error;
}
// Must be called on UI thread.
void CreateAndPostScrollWheelEvent(int32_t delta_x, int32_t delta_y) {
base::ScopedCFTypeRef<CGEventRef> eventRef(CGEventCreateScrollWheelEvent(
nullptr, kCGScrollEventUnitPixel, 2, delta_y, delta_x));
if (eventRef) {
CGEventPost(kCGSessionEventTap, eventRef);
}
}
// This value is not defined. Give it the obvious name so that if it is ever
// added there will be a handy compilation error to remind us to remove this
// definition.
const int kVK_RightCommand = 0x36;
// Determines the minimum amount of time between attempts to waken the display
// in response to an input event.
const int kWakeUpDisplayIntervalMs = 1000;
using protocol::ClipboardEvent;
using protocol::KeyEvent;
using protocol::TextEvent;
using protocol::MouseEvent;
using protocol::TouchEvent;
// A class to generate events on Mac.
class InputInjectorMac : public InputInjector {
public:
explicit InputInjectorMac(
scoped_refptr<base::SingleThreadTaskRunner> input_thread_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_thread_task_runner);
~InputInjectorMac() override;
// ClipboardStub interface.
void InjectClipboardEvent(const ClipboardEvent& event) override;
// InputStub interface.
void InjectKeyEvent(const KeyEvent& event) override;
void InjectTextEvent(const TextEvent& event) override;
void InjectMouseEvent(const MouseEvent& event) override;
void InjectTouchEvent(const TouchEvent& event) override;
// InputInjector interface.
void Start(
std::unique_ptr<protocol::ClipboardStub> client_clipboard) override;
private:
// The actual implementation resides in InputInjectorMac::Core class.
class Core : public base::RefCountedThreadSafe<Core> {
public:
explicit Core(
scoped_refptr<base::SingleThreadTaskRunner> input_thread_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_thread_task_runner);
// Mirrors the ClipboardStub interface.
void InjectClipboardEvent(const ClipboardEvent& event);
// Mirrors the InputStub interface.
void InjectKeyEvent(const KeyEvent& event);
void InjectTextEvent(const TextEvent& event);
void InjectMouseEvent(const MouseEvent& event);
// Mirrors the InputInjector interface.
void Start(std::unique_ptr<protocol::ClipboardStub> client_clipboard);
void Stop();
private:
friend class base::RefCountedThreadSafe<Core>;
virtual ~Core();
void WakeUpDisplay();
scoped_refptr<base::SingleThreadTaskRunner> input_thread_task_runner_;
scoped_refptr<base::SingleThreadTaskRunner> ui_thread_task_runner_;
webrtc::DesktopVector mouse_pos_;
uint32_t mouse_button_state_;
std::unique_ptr<Clipboard> clipboard_;
uint64_t left_modifiers_;
uint64_t right_modifiers_;
base::TimeTicks last_time_display_woken_;
DISALLOW_COPY_AND_ASSIGN(Core);
};
scoped_refptr<Core> core_;
DISALLOW_COPY_AND_ASSIGN(InputInjectorMac);
};
InputInjectorMac::InputInjectorMac(
scoped_refptr<base::SingleThreadTaskRunner> input_thread_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_thread_task_runner) {
core_ = new Core(input_thread_task_runner, ui_thread_task_runner);
}
InputInjectorMac::~InputInjectorMac() {
core_->Stop();
}
void InputInjectorMac::InjectClipboardEvent(const ClipboardEvent& event) {
core_->InjectClipboardEvent(event);
}
void InputInjectorMac::InjectKeyEvent(const KeyEvent& event) {
core_->InjectKeyEvent(event);
}
void InputInjectorMac::InjectTextEvent(const TextEvent& event) {
core_->InjectTextEvent(event);
}
void InputInjectorMac::InjectMouseEvent(const MouseEvent& event) {
core_->InjectMouseEvent(event);
}
void InputInjectorMac::InjectTouchEvent(const TouchEvent& event) {
NOTIMPLEMENTED() << "Raw touch event injection not implemented for Mac.";
}
void InputInjectorMac::Start(
std::unique_ptr<protocol::ClipboardStub> client_clipboard) {
core_->Start(std::move(client_clipboard));
}
InputInjectorMac::Core::Core(
scoped_refptr<base::SingleThreadTaskRunner> input_thread_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_thread_task_runner)
: input_thread_task_runner_(input_thread_task_runner),
ui_thread_task_runner_(ui_thread_task_runner),
mouse_button_state_(0),
clipboard_(Clipboard::Create()),
left_modifiers_(0),
right_modifiers_(0) {
// Ensure that local hardware events are not suppressed after injecting
// input events. This allows LocalInputMonitor to detect if the local mouse
// is being moved whilst a remote user is connected.
// This API is deprecated, but it is needed when using the deprecated
// injection APIs.
// If the non-deprecated injection APIs were used instead, the equivalent of
// this line would not be needed, as OS X defaults to _not_ suppressing local
// inputs in that case.
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
CGSetLocalEventsSuppressionInterval(0.0);
#pragma clang diagnostic pop
}
void InputInjectorMac::Core::InjectClipboardEvent(const ClipboardEvent& event) {
if (!input_thread_task_runner_->BelongsToCurrentThread()) {
input_thread_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&Core::InjectClipboardEvent, this, event));
return;
}
// |clipboard_| will ignore unknown MIME-types, and verify the data's format.
clipboard_->InjectClipboardEvent(event);
}
void InputInjectorMac::Core::InjectKeyEvent(const KeyEvent& event) {
// HostEventDispatcher should filter events missing the pressed field.
if (!event.has_pressed() || !event.has_usb_keycode())
return;
WakeUpDisplay();
int keycode =
ui::KeycodeConverter::UsbKeycodeToNativeKeycode(event.usb_keycode());
VLOG(3) << "Converting USB keycode: " << std::hex << event.usb_keycode()
<< " to keycode: " << keycode << std::dec;
// If we couldn't determine the Mac virtual key code then ignore the event.
if (keycode == ui::KeycodeConverter::InvalidNativeKeycode())
return;
// If this is a modifier key, remember its new state so that it can be
// correctly applied to subsequent events.
if (keycode == kVK_Command) {
SetOrClearBit(left_modifiers_, kCGEventFlagMaskCommand, event.pressed());
} else if (keycode == kVK_Shift) {
SetOrClearBit(left_modifiers_, kCGEventFlagMaskShift, event.pressed());
} else if (keycode == kVK_Control) {
SetOrClearBit(left_modifiers_, kCGEventFlagMaskControl, event.pressed());
} else if (keycode == kVK_Option) {
SetOrClearBit(left_modifiers_, kCGEventFlagMaskAlternate, event.pressed());
} else if (keycode == kVK_RightCommand) {
SetOrClearBit(right_modifiers_, kCGEventFlagMaskCommand, event.pressed());
} else if (keycode == kVK_RightShift) {
SetOrClearBit(right_modifiers_, kCGEventFlagMaskShift, event.pressed());
} else if (keycode == kVK_RightControl) {
SetOrClearBit(right_modifiers_, kCGEventFlagMaskControl, event.pressed());
} else if (keycode == kVK_RightOption) {
SetOrClearBit(right_modifiers_, kCGEventFlagMaskAlternate, event.pressed());
}
// In addition to the modifier keys pressed right now, we also need to set
// AlphaShift if caps lock was active at the client (Mac ignores NumLock).
uint64_t flags = left_modifiers_ | right_modifiers_;
if ((event.has_caps_lock_state() && event.caps_lock_state()) ||
(event.has_lock_states() &&
(event.lock_states() & protocol::KeyEvent::LOCK_STATES_CAPSLOCK) != 0)) {
flags |= kCGEventFlagMaskAlphaShift;
}
ui_thread_task_runner_->PostTask(
FROM_HERE, base::BindOnce(CreateAndPostKeyEvent, keycode, event.pressed(),
flags, std::u16string()));
}
void InputInjectorMac::Core::InjectTextEvent(const TextEvent& event) {
DCHECK(event.has_text());
WakeUpDisplay();
std::u16string text = base::UTF8ToUTF16(event.text());
// CGEventKeyboardSetUnicodeString appears to only process up to 20 code
// units (and key presses are generally expected to generate a single
// character), so split the input text into graphemes.
base::i18n::BreakIterator grapheme_iterator(
text, base::i18n::BreakIterator::BREAK_CHARACTER);
if (!grapheme_iterator.Init()) {
LOG(ERROR) << "Failed to init grapheme iterator.";
return;
}
while (grapheme_iterator.Advance()) {
base::StringPiece16 grapheme = grapheme_iterator.GetStringPiece();
if (grapheme.length() == 1 && grapheme[0] == '\n') {
// On Mac, the return key sends "\r" rather than "\n", so handle it
// specially.
ui_thread_task_runner_->PostTask(
FROM_HERE, base::BindOnce(CreateAndPostKeyEvent, kVK_Return,
/*pressed=*/true, 0, std::u16string()));
ui_thread_task_runner_->PostTask(
FROM_HERE, base::BindOnce(CreateAndPostKeyEvent, kVK_Return,
/*pressed=*/false, 0, std::u16string()));
} else {
// Applications that ignore UnicodeString field will see the text event as
// Space key.
ui_thread_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(CreateAndPostKeyEvent, kVK_Space,
/*pressed=*/true, 0, std::u16string(grapheme)));
ui_thread_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(CreateAndPostKeyEvent, kVK_Space,
/*pressed=*/false, 0, std::u16string(grapheme)));
}
}
}
void InputInjectorMac::Core::InjectMouseEvent(const MouseEvent& event) {
WakeUpDisplay();
if (event.has_x() && event.has_y()) {
mouse_pos_.set(event.x(), event.y());
VLOG(3) << "Moving mouse to " << mouse_pos_.x() << "," << mouse_pos_.y();
}
if (event.has_button() && event.has_button_down()) {
if (event.button() >= 1 && event.button() <= 3) {
VLOG(2) << "Button " << event.button()
<< (event.button_down() ? " down" : " up");
int button_change = 1 << (event.button() - 1);
if (event.button_down())
mouse_button_state_ |= button_change;
else
mouse_button_state_ &= ~button_change;
} else {
VLOG(1) << "Unknown mouse button: " << event.button();
}
}
enum {
LeftBit = 1 << (MouseEvent::BUTTON_LEFT - 1),
MiddleBit = 1 << (MouseEvent::BUTTON_MIDDLE - 1),
RightBit = 1 << (MouseEvent::BUTTON_RIGHT - 1)
};
ui_thread_task_runner_->PostTask(
FROM_HERE, base::BindOnce(PostMouseEvent, mouse_pos_.x(), mouse_pos_.y(),
(mouse_button_state_ & LeftBit) != 0,
(mouse_button_state_ & RightBit) != 0,
(mouse_button_state_ & MiddleBit) != 0));
if (event.has_wheel_delta_x() && event.has_wheel_delta_y()) {
ui_thread_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(CreateAndPostScrollWheelEvent, event.wheel_delta_x(),
event.wheel_delta_y()));
}
}
void InputInjectorMac::Core::Start(
std::unique_ptr<protocol::ClipboardStub> client_clipboard) {
if (!input_thread_task_runner_->BelongsToCurrentThread()) {
input_thread_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&Core::Start, this, std::move(client_clipboard)));
return;
}
clipboard_->Start(std::move(client_clipboard));
}
void InputInjectorMac::Core::Stop() {
if (!input_thread_task_runner_->BelongsToCurrentThread()) {
input_thread_task_runner_->PostTask(FROM_HERE,
base::BindOnce(&Core::Stop, this));
return;
}
clipboard_.reset();
}
void InputInjectorMac::Core::WakeUpDisplay() {
base::TimeTicks now = base::TimeTicks::Now();
if (now - last_time_display_woken_ <
base::TimeDelta::FromMilliseconds(kWakeUpDisplayIntervalMs)) {
return;
}
last_time_display_woken_ = now;
// TODO(dcaiafa): Consolidate power management with webrtc::ScreenCapturer
// (crbug.com/535769)
// Normally one would want to create a power assertion and hold it for the
// duration of the session. An active power assertion prevents the display
// from going to sleep automatically, but it doesn't prevent the user from
// forcing it to sleep (e.g. by going to a hot corner). The display is only
// re-awaken at the moment the assertion is created.
IOPMAssertionID power_assertion_id = kIOPMNullAssertionID;
IOReturn result = IOPMAssertionCreateWithName(
CFSTR("UserIsActive"),
kIOPMAssertionLevelOn,
CFSTR("Chrome Remote Desktop connection active"),
&power_assertion_id);
if (result == kIOReturnSuccess) {
IOPMAssertionRelease(power_assertion_id);
}
}
InputInjectorMac::Core::~Core() {}
} // namespace
// static
std::unique_ptr<InputInjector> InputInjector::Create(
scoped_refptr<base::SingleThreadTaskRunner> input_thread_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_thread_task_runner) {
return base::WrapUnique(
new InputInjectorMac(input_thread_task_runner, ui_thread_task_runner));
}
// static
bool InputInjector::SupportsTouchEvents() {
return false;
}
} // namespace remoting