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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_RASTER_STAGING_BUFFER_POOL_H_
#define CC_RASTER_STAGING_BUFFER_POOL_H_
#include <stdint.h>
#include <memory>
#include <set>
#include "base/containers/circular_deque.h"
#include "base/memory/memory_pressure_listener.h"
#include "base/memory/weak_ptr.h"
#include "base/sequenced_task_runner.h"
#include "base/synchronization/lock.h"
#include "base/time/time.h"
#include "base/trace_event/memory_dump_provider.h"
#include "base/trace_event/trace_event.h"
#include "cc/cc_export.h"
#include "components/viz/common/resources/resource_format.h"
#include "gpu/command_buffer/common/gl2_types.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "gpu/command_buffer/common/sync_token.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/gpu_memory_buffer.h"
namespace gfx {
class GpuMemoryBuffer;
}
namespace gpu {
namespace raster {
class RasterInterface;
}
class SharedImageInterface;
} // namespace gpu
namespace viz {
class RasterContextProvider;
} // namespace viz
namespace cc {
struct StagingBuffer {
StagingBuffer(const gfx::Size& size, viz::ResourceFormat format);
~StagingBuffer();
void DestroyGLResources(gpu::raster::RasterInterface* gl,
gpu::SharedImageInterface* sii);
void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd,
viz::ResourceFormat dump_format,
bool is_free) const;
const gfx::Size size;
const viz::ResourceFormat format;
base::TimeTicks last_usage;
// The following fields are initialized by OneCopyRasterBufferProvider.
// Storage for the staging buffer. This can be a GPU native or shared memory
// GpuMemoryBuffer.
std::unique_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer;
// Mailbox for the shared image bound to the GpuMemoryBuffer.
gpu::Mailbox mailbox;
// Sync token for the last RasterInterface operations using the shared image.
gpu::SyncToken sync_token;
// Id of command buffer query that tracks use of this staging buffer by the
// GPU. In general, GPU synchronization is necessary for native
// GpuMemoryBuffers.
GLuint query_id = 0;
// Id of the content that's rastered into this staging buffer. Used to
// retrieve staging buffer with known content for reuse for partial raster.
uint64_t content_id = 0;
};
class CC_EXPORT StagingBufferPool
: public base::trace_event::MemoryDumpProvider {
public:
StagingBufferPool(scoped_refptr<base::SequencedTaskRunner> task_runner,
viz::RasterContextProvider* worker_context_provider,
bool use_partial_raster,
int max_staging_buffer_usage_in_bytes);
StagingBufferPool(const StagingBufferPool&) = delete;
~StagingBufferPool() final;
StagingBufferPool& operator=(const StagingBufferPool&) = delete;
void Shutdown();
// Overridden from base::trace_event::MemoryDumpProvider:
bool OnMemoryDump(const base::trace_event::MemoryDumpArgs& args,
base::trace_event::ProcessMemoryDump* pmd) override;
std::unique_ptr<StagingBuffer> AcquireStagingBuffer(
const gfx::Size& size,
viz::ResourceFormat format,
uint64_t previous_content_id);
void ReleaseStagingBuffer(std::unique_ptr<StagingBuffer> staging_buffer);
private:
void AddStagingBuffer(const StagingBuffer* staging_buffer,
viz::ResourceFormat format);
void RemoveStagingBuffer(const StagingBuffer* staging_buffer);
void MarkStagingBufferAsFree(const StagingBuffer* staging_buffer);
void MarkStagingBufferAsBusy(const StagingBuffer* staging_buffer);
base::TimeTicks GetUsageTimeForLRUBuffer();
void ScheduleReduceMemoryUsage();
void ReduceMemoryUsage();
void ReleaseBuffersNotUsedSince(base::TimeTicks time);
std::unique_ptr<base::trace_event::ConvertableToTraceFormat> StateAsValue()
const;
void StagingStateAsValueInto(
base::trace_event::TracedValue* staging_state) const;
void OnMemoryPressure(
base::MemoryPressureListener::MemoryPressureLevel level);
scoped_refptr<base::SequencedTaskRunner> task_runner_;
viz::RasterContextProvider* const worker_context_provider_;
const bool use_partial_raster_;
mutable base::Lock lock_;
// |lock_| must be acquired when accessing the following members.
using StagingBufferSet = std::set<const StagingBuffer*>;
StagingBufferSet buffers_;
using StagingBufferDeque =
base::circular_deque<std::unique_ptr<StagingBuffer>>;
StagingBufferDeque free_buffers_;
StagingBufferDeque busy_buffers_;
const int max_staging_buffer_usage_in_bytes_;
int staging_buffer_usage_in_bytes_;
int free_staging_buffer_usage_in_bytes_;
const base::TimeDelta staging_buffer_expiration_delay_;
bool reduce_memory_usage_pending_;
base::RepeatingClosure reduce_memory_usage_callback_;
std::unique_ptr<base::MemoryPressureListener> memory_pressure_listener_;
base::WeakPtrFactory<StagingBufferPool> weak_ptr_factory_{this};
};
} // namespace cc
#endif // CC_RASTER_STAGING_BUFFER_POOL_H_