| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef DEVICE_GAMEPAD_HID_WRITER_WIN_H_ |
| #define DEVICE_GAMEPAD_HID_WRITER_WIN_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include "base/containers/span.h" |
| #include "base/win/scoped_handle.h" |
| #include "base/win/windows_types.h" |
| #include "device/gamepad/hid_writer.h" |
| |
| namespace device { |
| |
| class HidWriterWin final : public HidWriter { |
| public: |
| explicit HidWriterWin(HANDLE device); |
| ~HidWriterWin() override; |
| |
| // HidWriter implementation. |
| size_t WriteOutputReport(base::span<const uint8_t> report) override; |
| |
| private: |
| base::win::ScopedHandle hid_handle_; |
| }; |
| |
| } // namespace device |
| |
| #endif // DEVICE_GAMEPAD_HID_WRITER_WIN_H_ |