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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_PLATFORM_HEADLESS_HEADLESS_SURFACE_FACTORY_H_
#define UI_OZONE_PLATFORM_HEADLESS_HEADLESS_SURFACE_FACTORY_H_
#include <memory>
#include <vector>
#include "base/files/file_path.h"
#include "base/macros.h"
#include "ui/ozone/public/gl_ozone.h"
#include "ui/ozone/public/surface_factory_ozone.h"
namespace ui {
class HeadlessSurfaceFactory : public SurfaceFactoryOzone {
public:
explicit HeadlessSurfaceFactory(base::FilePath base_path);
~HeadlessSurfaceFactory() override;
// SurfaceFactoryOzone:
std::vector<gl::GLImplementation> GetAllowedGLImplementations() override;
GLOzone* GetGLOzone(gl::GLImplementation implementation) override;
std::unique_ptr<SurfaceOzoneCanvas> CreateCanvasForWidget(
gfx::AcceleratedWidget widget,
scoped_refptr<base::SequencedTaskRunner> task_runner) override;
scoped_refptr<gfx::NativePixmap> CreateNativePixmap(
gfx::AcceleratedWidget widget,
VkDevice vk_device,
gfx::Size size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
base::Optional<gfx::Size> framebuffer_size = base::nullopt) override;
private:
void CheckBasePath() const;
// Base path for window output PNGs.
base::FilePath base_path_;
std::unique_ptr<GLOzone> swiftshader_implementation_;
DISALLOW_COPY_AND_ASSIGN(HeadlessSurfaceFactory);
};
} // namespace ui
#endif // UI_OZONE_PLATFORM_HEADLESS_HEADLESS_SURFACE_FACTORY_H_