commit | d12098f3e639aef24dd4a96405dbb9ffd71a1b00 | [log] [tgz] |
---|---|---|
author | Mason Freed <masonfreed@chromium.org> | Fri Mar 08 22:47:33 2019 |
committer | Commit Bot <commit-bot@chromium.org> | Fri Mar 08 22:47:33 2019 |
tree | c3ac406d15a3fce70d293e9cdd547aa2a9eeb5cf | |
parent | a477553c053ff27d715fbabe98e84bdfb6b20f4a [diff] |
Use float epsilon instead of double to determine axis alignment Previous to this CL, double epsilon was used as the zero threshold for blink::TransformationMatrix::Preserves2dAxisAlignment(), while the gfx::Transform::Preserves2dAxisAlignment() function used float epsilon for this purpose. This brings the definitions back together, which should hopefully fix crbug.com/938007 Bug: 938007 Change-Id: I2d9596c2c58e6a2c86fd1c0bbfee3ec87388bc0d Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1512154 Commit-Queue: Xianzhu Wang <wangxianzhu@chromium.org> Auto-Submit: Mason Freed <masonfreed@chromium.org> Reviewed-by: Xianzhu Wang <wangxianzhu@chromium.org> Cr-Commit-Position: refs/heads/master@{#639213}
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