blob: 1612245921a1ecd148f50e7a3dafe2c31a9f72ba [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/capabilities/in_memory_video_decode_stats_db_impl.h"
#include <memory>
#include <tuple>
#include "base/files/file_path.h"
#include "base/format_macros.h"
#include "base/logging.h"
#include "base/metrics/histogram_macros.h"
#include "base/sequence_checker.h"
#include "base/strings/stringprintf.h"
#include "base/task/post_task.h"
#include "media/base/bind_to_current_loop.h"
#include "media/capabilities/video_decode_stats_db_provider.h"
namespace media {
InMemoryVideoDecodeStatsDBFactory::InMemoryVideoDecodeStatsDBFactory(
VideoDecodeStatsDBProvider* seed_db_provider)
: seed_db_provider_(seed_db_provider) {
DVLOG(2) << __func__ << " has_seed_provider:" << !!seed_db_provider_;
}
InMemoryVideoDecodeStatsDBFactory::~InMemoryVideoDecodeStatsDBFactory() =
default;
std::unique_ptr<VideoDecodeStatsDB>
InMemoryVideoDecodeStatsDBFactory::CreateDB() {
return std::make_unique<InMemoryVideoDecodeStatsDBImpl>(seed_db_provider_);
}
InMemoryVideoDecodeStatsDBImpl::InMemoryVideoDecodeStatsDBImpl(
VideoDecodeStatsDBProvider* seed_db_provider)
: seed_db_provider_(seed_db_provider), weak_ptr_factory_(this) {
DVLOG(2) << __func__;
}
InMemoryVideoDecodeStatsDBImpl::~InMemoryVideoDecodeStatsDBImpl() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
}
void InMemoryVideoDecodeStatsDBImpl::Initialize(InitializeCB init_cb) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(init_cb);
DCHECK(!db_init_);
// Fetch an *initialized* seed DB.
if (seed_db_provider_) {
seed_db_provider_->GetVideoDecodeStatsDB(
base::BindOnce(&InMemoryVideoDecodeStatsDBImpl::OnGotSeedDB,
weak_ptr_factory_.GetWeakPtr(), std::move(init_cb)));
} else {
// No seed DB provider (e.g. guest session) means no work to do.
DVLOG(2) << __func__ << " NO seed db";
db_init_ = true;
// Bind to avoid reentrancy.
std::move(BindToCurrentLoop(std::move(init_cb))).Run(true);
}
}
void InMemoryVideoDecodeStatsDBImpl::OnGotSeedDB(InitializeCB init_cb,
VideoDecodeStatsDB* db) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DVLOG(2) << __func__ << (db ? " has" : " null") << " seed db";
db_init_ = true;
seed_db_ = db;
// Hard coding success = true. There are rare cases (e.g. disk corruption)
// where an incognito profile may fail to acquire a reference to the base
// profile's DB. But this just means incognito is in the same boat as guest
// profiles (never have a seed DB) and is not a show stopper.
std::move(init_cb).Run(true);
}
void InMemoryVideoDecodeStatsDBImpl::AppendDecodeStats(
const VideoDescKey& key,
const DecodeStatsEntry& entry,
AppendDecodeStatsCB append_done_cb) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(db_init_);
DVLOG(3) << __func__ << " Reading key " << key.ToLogString()
<< " from DB with intent to update with " << entry.ToLogString();
auto it = in_memory_db_.find(key.Serialize());
if (it == in_memory_db_.end()) {
if (seed_db_) {
// |seed_db_| exists and no in-memory entry is found for this key, means
// we haven't checked the |seed_db_| yet. Query |seed_db_| and append new
// stats to any seed values.
seed_db_->GetDecodeStats(
key, base::BindOnce(
&InMemoryVideoDecodeStatsDBImpl::CompleteAppendWithSeedData,
weak_ptr_factory_.GetWeakPtr(), key, entry,
std::move(append_done_cb)));
return;
}
// Otherwise, these are the first stats for this key. Add a a copy of
// |entry| to the database.
in_memory_db_.emplace(key.Serialize(), entry);
} else {
// We've already asked the |seed_db_| for its data. Just add the new stats
// to our local copy via the iterators reference.
it->second += entry;
}
// Bind to avoid reentrancy.
std::move(BindToCurrentLoop(std::move(append_done_cb))).Run(true);
}
void InMemoryVideoDecodeStatsDBImpl::GetDecodeStats(
const VideoDescKey& key,
GetDecodeStatsCB get_stats_cb) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(db_init_);
DVLOG(3) << __func__ << " " << key.ToLogString();
auto it = in_memory_db_.find(key.Serialize());
if (it == in_memory_db_.end()) {
if (seed_db_) {
// |seed_db_| exists and no in-memory entry is found for this key, means
// we haven't checked the |seed_db_| yet.
seed_db_->GetDecodeStats(
key, base::BindOnce(&InMemoryVideoDecodeStatsDBImpl::OnGotSeedEntry,
weak_ptr_factory_.GetWeakPtr(), key,
std::move(get_stats_cb)));
} else {
// No seed data. Return an empty entry. Bind to avoid reentrancy.
std::move(BindToCurrentLoop(std::move(get_stats_cb)))
.Run(true, std::make_unique<DecodeStatsEntry>(0, 0, 0));
}
} else {
// Return whatever what we found. Bind to avoid reentrancy.
std::move(BindToCurrentLoop(std::move(get_stats_cb)))
.Run(true, std::make_unique<DecodeStatsEntry>(it->second));
}
}
void InMemoryVideoDecodeStatsDBImpl::CompleteAppendWithSeedData(
const VideoDescKey& key,
const DecodeStatsEntry& entry,
AppendDecodeStatsCB append_done_cb,
bool read_success,
std::unique_ptr<DecodeStatsEntry> seed_entry) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DCHECK(db_init_);
if (!read_success) {
// Not a show stopper. Log it and carry on as if the seed DB were empty.
DVLOG(2) << __func__ << " FAILED seed DB read for " << key.ToLogString();
DCHECK(!seed_entry);
}
if (!seed_entry)
seed_entry = std::make_unique<DecodeStatsEntry>(0, 0, 0);
// Add new stats to the seed entry and store in memory.
*seed_entry += entry;
in_memory_db_.emplace(key.Serialize(), *seed_entry);
DVLOG(3) << __func__ << " Updating " << key.ToLogString() << " with "
<< entry.ToLogString() << " aggregate:" << seed_entry->ToLogString();
std::move(append_done_cb).Run(true);
}
void InMemoryVideoDecodeStatsDBImpl::OnGotSeedEntry(
const VideoDescKey& key,
GetDecodeStatsCB get_stats_cb,
bool success,
std::unique_ptr<DecodeStatsEntry> seed_entry) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
// Failure is not a show stopper. Just a debug log...
DVLOG(3) << __func__ << " read " << (success ? "succeeded" : "FAILED!")
<< " entry: " << (seed_entry ? seed_entry->ToLogString() : "null");
if (!seed_entry)
seed_entry = std::make_unique<DecodeStatsEntry>(0, 0, 0);
// Always write to |in_memory_db_| to avoid querying |seed_db_| for this key
// going forward.
in_memory_db_.emplace(key.Serialize(), *seed_entry);
std::move(get_stats_cb).Run(true, std::move(seed_entry));
}
void InMemoryVideoDecodeStatsDBImpl::DestroyStats(
base::OnceClosure destroy_done_cb) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
DVLOG(2) << __func__;
// Really, this is not reachable code because user's can't clear the history
// for a guest/incognito account. But if that ever changes, the reasonable
// thing is to wipe only the |in_memory_db_|. |seed_db_| can be cleared by the
// profile that owns it.
in_memory_db_.clear();
// Bind to avoid reentrancy.
std::move(BindToCurrentLoop(std::move(destroy_done_cb))).Run();
}
} // namespace media