| /* |
| * Copyright (C) 2011 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef WebGLContextGroup_h |
| #define WebGLContextGroup_h |
| |
| #include "base/memory/scoped_refptr.h" |
| #include "modules/webgl/WebGLRenderingContextBase.h" |
| #include "platform/bindings/ScriptWrappable.h" |
| #include "platform/wtf/HashSet.h" |
| #include "platform/wtf/RefCounted.h" |
| |
| namespace blink { |
| |
| class WebGLContextGroup final : public GarbageCollected<WebGLContextGroup>, |
| public TraceWrapperBase { |
| WTF_MAKE_NONCOPYABLE(WebGLContextGroup); |
| |
| public: |
| WebGLContextGroup(); |
| |
| void AddContext(WebGLRenderingContextBase*); |
| |
| // There's no point in having a removeContext method any more now that |
| // the context group is GarbageCollected. The only time it would be |
| // called would be during WebGLRenderingContext destruction, and at that |
| // time, the context is not allowed to refer back to the context group |
| // since both are on the Oilpan heap. |
| |
| gpu::gles2::GLES2Interface* GetAGLInterface(); |
| |
| void LoseContextGroup(WebGLRenderingContextBase::LostContextMode, |
| WebGLRenderingContextBase::AutoRecoveryMethod); |
| |
| // This counter gets incremented every time context loss is |
| // triggered. Because there's no longer any explicit enumeration of |
| // the objects in a given context group upon context loss, each |
| // object needs to keep track of the context loss count when it was |
| // created, in order to validate itself. |
| uint32_t NumberOfContextLosses() const; |
| |
| void Trace(blink::Visitor* visitor) { visitor->Trace(contexts_); } |
| |
| virtual void TraceWrappers(const ScriptWrappableVisitor*) const; |
| |
| private: |
| friend class WebGLObject; |
| |
| uint32_t number_of_context_losses_; |
| |
| HeapHashSet<TraceWrapperMember<WebGLRenderingContextBase>> contexts_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // WebGLContextGroup_h |