blob: e3777a4f79e95c9a9716b77f2e368e60c805bed6 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include "base/values.h"
namespace cast_channel {
class AuthContext;
class CastMessage;
class DeviceAuthMessage;
// Reserved message namespaces for internal messages.
static constexpr char kCastInternalNamespacePrefix[] =
static constexpr char kAuthNamespace[] =
static constexpr char kHeartbeatNamespace[] =
static constexpr char kConnectionNamespace[] =
static constexpr char kReceiverNamespace[] =
static constexpr char kBroadcastNamespace[] =
// Sender and receiver IDs to use for platform messages.
static constexpr char kPlatformSenderId[] = "sender-0";
static constexpr char kPlatformReceiverId[] = "receiver-0";
// Cast application protocol message types.
enum class CastMessageType {
kConnect, // Virtual connection request
kCloseConnection, // Close virtual connection
kBroadcast, // Application broadcast / precache
kLaunch, // Session launch request
kStop, // Session stop request
kOther // Add new types above |kOther|.
// Checks if the contents of |message_proto| are valid.
bool IsCastMessageValid(const CastMessage& message_proto);
// Returns true if |message_namespace| is a namespace reserved for internal
// messages.
bool IsCastInternalNamespace(const std::string& message_namespace);
// Returns the value in the "type" field or |kOther| if the field is not found.
// The result is only valid if |payload| is a Cast application protocol message.
CastMessageType ParseMessageTypeFromPayload(const base::Value& payload);
// Returns a human readable string for |message_type|.
const char* CastMessageTypeToString(CastMessageType message_type);
// Returns the CastMessageType for |type|, or |kOther| if it does not
// correspond to a known type.
CastMessageType CastMessageTypeFromString(const std::string& type);
// Returns a human readable string for |message_proto|.
std::string CastMessageToString(const CastMessage& message_proto);
// Returns a human readable string for |message|.
std::string AuthMessageToString(const DeviceAuthMessage& message);
// Fills |message_proto| appropriately for an auth challenge request message.
// Uses the nonce challenge in |auth_context|.
void CreateAuthChallengeMessage(CastMessage* message_proto,
const AuthContext& auth_context);
// Returns whether the given message is an auth handshake message.
bool IsAuthMessage(const CastMessage& message);
// Returns whether |message| is a Cast receiver message.
bool IsReceiverMessage(const CastMessage& message);
// Returns whether |message| is destined for the platform sender.
bool IsPlatformSenderMessage(const CastMessage& message);
// Creates a keep-alive message of either type PING or PONG.
CastMessage CreateKeepAlivePingMessage();
CastMessage CreateKeepAlivePongMessage();
enum VirtualConnectionType {
kStrong = 0,
// kWeak = 1 not used.
kInvisible = 2
// Creates a virtual connection request message for |source_id| and
// |destination_id|. |user_agent| and |browser_version| will be included with
// the request.
// If |destination_id| is kPlatformReceiverId, then |connection_type| must be
// kStrong. Otherwise |connection_type| can be either kStrong or kInvisible.
CastMessage CreateVirtualConnectionRequest(
const std::string& source_id,
const std::string& destination_id,
VirtualConnectionType connection_type,
const std::string& user_agent,
const std::string& browser_version);
// Creates an app availability request for |app_id| from |source_id| with
// ID |request_id|.
// TODO(imcheng): May not need |source_id|, just use sender-0?
CastMessage CreateGetAppAvailabilityRequest(const std::string& source_id,
int request_id,
const std::string& app_id);
// Represents a broadcast request. Currently it is used for precaching data
// on a receiver.
struct BroadcastRequest {
BroadcastRequest(const std::string& broadcast_namespace,
const std::string& message);
bool operator==(const BroadcastRequest& other) const;
std::string broadcast_namespace;
std::string message;
// Creates a broadcast request with the given parameters.
CastMessage CreateBroadcastRequest(const std::string& source_id,
int request_id,
const std::vector<std::string>& app_ids,
const BroadcastRequest& request);
// Creates a session launch request with the given parameters.
CastMessage CreateLaunchRequest(const std::string& source_id,
int request_id,
const std::string& app_id,
const std::string& locale);
CastMessage CreateStopRequest(const std::string& source_id,
int request_id,
const std::string& session_id);
CastMessage CreateStopRequest(const std::string& source_id,
int request_id,
const std::string& session_id);
// Creates a generic CastMessage with |message| as the string payload. Used for
// app messages.
CastMessage CreateCastMessage(const std::string& message_namespace,
const base::Value& message,
const std::string& source_id,
const std::string& destination_id);
// Possible results of a GET_APP_AVAILABILITY request.
enum class GetAppAvailabilityResult {
const char* GetAppAvailabilityResultToString(GetAppAvailabilityResult result);
// Extracts request ID from |payload| corresponding to a Cast message response.
// If request ID is available, assigns it to |request_id|. Return |true| if
// request ID is found.
bool GetRequestIdFromResponse(const base::Value& payload, int* request_id);
// Returns the GetAppAvailabilityResult corresponding to |app_id| in |payload|.
// Returns kUnknown if result is not found.
GetAppAvailabilityResult GetAppAvailabilityResultFromResponse(
const base::Value& payload,
const std::string& app_id);
// Result of a session launch.
struct LaunchSessionResponse {
enum Result { kOk, kError, kTimedOut, kUnknown };
LaunchSessionResponse(LaunchSessionResponse&& other);
Result result = Result::kUnknown;
// Populated if |result| is |kOk|.
base::Optional<base::Value> receiver_status;
// Parses |payload| into a LaunchSessionResponse. Returns an empty
// LaunchSessionResponse if |payload| is not a properly formatted launch
// response. |payload| must be a dictionary from the string payload of a
// CastMessage.
LaunchSessionResponse GetLaunchSessionResponse(const base::Value& payload);
} // namespace cast_channel