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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_EXO_TEXT_INPUT_H_
#define COMPONENTS_EXO_TEXT_INPUT_H_
#include "ui/base/ime/text_input_client.h"
#include "ui/base/ime/text_input_flags.h"
#include "ui/base/ime/text_input_mode.h"
#include "ui/base/ime/text_input_type.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/keyboard/keyboard_controller_observer.h"
namespace ui {
class InputMethod;
}
namespace keyboard {
class KeyboardController;
}
namespace exo {
class Surface;
// This class bridges the ChromeOS input method and a text-input context.
class TextInput : public ui::TextInputClient,
public keyboard::KeyboardControllerObserver {
public:
class Delegate {
public:
virtual ~Delegate() = default;
// Called when the text input session is activated.
virtual void Activated() = 0;
// Called when the text input session is deactivated. TextInput does not
// refer to the delegate anymore.
virtual void Deactivated() = 0;
// Called when the virtual keyboard visibility state has changed.
virtual void OnVirtualKeyboardVisibilityChanged(bool is_visible) = 0;
// Set the 'composition text' of the current text input.
virtual void SetCompositionText(const ui::CompositionText& composition) = 0;
// Commit |text| to the current text input session.
virtual void Commit(const base::string16& text) = 0;
// Set the cursor position.
virtual void SetCursor(const gfx::Range& selection) = 0;
// Delete the surrounding text of the current text input.
virtual void DeleteSurroundingText(const gfx::Range& range) = 0;
// Sends a key event.
virtual void SendKey(const ui::KeyEvent& event) = 0;
// Called when the text direction has changed.
virtual void OnTextDirectionChanged(
base::i18n::TextDirection direction) = 0;
};
TextInput(std::unique_ptr<Delegate> delegate);
~TextInput() override;
// Activates the text input context on the surface. Note that surface can be
// an app surface (hosted by a shell surface) or can be an independent one
// created by the text-input client.
void Activate(Surface* surface);
// Deactivates the text input context.
void Deactivate();
// Shows the virtual keyboard if needed.
void ShowVirtualKeyboardIfEnabled();
// Hides the virtual keyboard.
void HideVirtualKeyboard();
// Re-synchronize the current status when the surrounding text has changed
// during the text input session.
void Resync();
// Sets the surrounding text in the app.
void SetSurroundingText(const base::string16& text, uint32_t cursor_pos);
// Sets the text input type, mode, flags, and |should_do_learning|.
void SetTypeModeFlags(ui::TextInputType type,
ui::TextInputMode mode,
int flags,
bool should_do_learning);
// Sets the bounds of the text caret, relative to the window origin.
void SetCaretBounds(const gfx::Rect& bounds);
Delegate* delegate() { return delegate_.get(); }
// ui::TextInputClient:
void SetCompositionText(const ui::CompositionText& composition) override;
void ConfirmCompositionText() override;
void ClearCompositionText() override;
void InsertText(const base::string16& text) override;
void InsertChar(const ui::KeyEvent& event) override;
ui::TextInputType GetTextInputType() const override;
ui::TextInputMode GetTextInputMode() const override;
base::i18n::TextDirection GetTextDirection() const override;
int GetTextInputFlags() const override;
bool CanComposeInline() const override;
gfx::Rect GetCaretBounds() const override;
bool GetCompositionCharacterBounds(uint32_t index,
gfx::Rect* rect) const override;
bool HasCompositionText() const override;
ui::TextInputClient::FocusReason GetFocusReason() const override;
bool GetTextRange(gfx::Range* range) const override;
bool GetCompositionTextRange(gfx::Range* range) const override;
bool GetSelectionRange(gfx::Range* range) const override;
bool SetSelectionRange(const gfx::Range& range) override;
bool DeleteRange(const gfx::Range& range) override;
bool GetTextFromRange(const gfx::Range& range,
base::string16* text) const override;
void OnInputMethodChanged() override;
bool ChangeTextDirectionAndLayoutAlignment(
base::i18n::TextDirection direction) override;
void ExtendSelectionAndDelete(size_t before, size_t after) override;
void EnsureCaretNotInRect(const gfx::Rect& rect) override;
bool IsTextEditCommandEnabled(ui::TextEditCommand command) const override;
void SetTextEditCommandForNextKeyEvent(ui::TextEditCommand command) override;
ukm::SourceId GetClientSourceForMetrics() const override;
bool ShouldDoLearning() override;
// keyboard::KeyboardControllerObserver:
void OnKeyboardVisibilityStateChanged(bool is_visible) override;
private:
void AttachInputMethod();
void DetachInputMethod();
std::unique_ptr<Delegate> delegate_;
keyboard::KeyboardController* keyboard_controller_ = nullptr;
bool pending_vk_visible_ = false;
aura::Window* window_ = nullptr;
ui::InputMethod* input_method_ = nullptr;
gfx::Rect caret_bounds_;
ui::TextInputType input_type_ = ui::TEXT_INPUT_TYPE_NONE;
ui::TextInputMode input_mode_ = ui::TEXT_INPUT_MODE_DEFAULT;
int flags_ = ui::TEXT_INPUT_FLAG_NONE;
bool should_do_learning_ = true;
ui::CompositionText composition_;
base::i18n::TextDirection direction_ = base::i18n::UNKNOWN_DIRECTION;
DISALLOW_COPY_AND_ASSIGN(TextInput);
};
} // namespace exo
#endif // COMPONENTS_EXO_KEYBOARD_H_