| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ |
| #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/callback.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "gpu/blink/gpu_blink_export.h" |
| #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" |
| #include "third_party/WebKit/public/platform/WebString.h" |
| |
| namespace gpu { |
| |
| namespace gles2 { |
| class GLES2Interface; |
| class GLES2ImplementationErrorMessageCallback; |
| struct ContextCreationAttribHelper; |
| } |
| } |
| |
| namespace gpu_blink { |
| |
| class WebGraphicsContext3DErrorMessageCallback; |
| |
| class GPU_BLINK_EXPORT WebGraphicsContext3DImpl |
| : public NON_EXPORTED_BASE(blink::WebGraphicsContext3D) { |
| public: |
| virtual ~WebGraphicsContext3DImpl(); |
| |
| //---------------------------------------------------------------------- |
| // WebGraphicsContext3D methods |
| |
| virtual uint32_t lastFlushID(); |
| |
| virtual unsigned int insertSyncPoint(); |
| virtual void waitSyncPoint(unsigned int sync_point); |
| |
| virtual void loseContextCHROMIUM(blink::WGC3Denum current, |
| blink::WGC3Denum other); |
| |
| virtual void reshapeWithScaleFactor( |
| int width, int height, float scale_factor); |
| |
| virtual void prepareTexture(); |
| virtual void postSubBufferCHROMIUM(int x, int y, int width, int height); |
| |
| virtual void activeTexture(blink::WGC3Denum texture); |
| virtual void attachShader(blink::WebGLId program, blink::WebGLId shader); |
| virtual void bindAttribLocation(blink::WebGLId program, |
| blink::WGC3Duint index, |
| const blink::WGC3Dchar* name); |
| virtual void bindBuffer(blink::WGC3Denum target, blink::WebGLId buffer); |
| virtual void bindFramebuffer(blink::WGC3Denum target, |
| blink::WebGLId framebuffer); |
| virtual void bindRenderbuffer(blink::WGC3Denum target, |
| blink::WebGLId renderbuffer); |
| virtual void bindTexture(blink::WGC3Denum target, blink::WebGLId texture); |
| virtual void blendColor(blink::WGC3Dclampf red, |
| blink::WGC3Dclampf green, |
| blink::WGC3Dclampf blue, |
| blink::WGC3Dclampf alpha); |
| virtual void blendEquation(blink::WGC3Denum mode); |
| virtual void blendEquationSeparate(blink::WGC3Denum modeRGB, |
| blink::WGC3Denum modeAlpha); |
| virtual void blendFunc(blink::WGC3Denum sfactor, blink::WGC3Denum dfactor); |
| virtual void blendFuncSeparate(blink::WGC3Denum srcRGB, |
| blink::WGC3Denum dstRGB, |
| blink::WGC3Denum srcAlpha, |
| blink::WGC3Denum dstAlpha); |
| |
| virtual void bufferData(blink::WGC3Denum target, |
| blink::WGC3Dsizeiptr size, |
| const void* data, |
| blink::WGC3Denum usage); |
| virtual void bufferSubData(blink::WGC3Denum target, |
| blink::WGC3Dintptr offset, |
| blink::WGC3Dsizeiptr size, |
| const void* data); |
| |
| virtual blink::WGC3Denum checkFramebufferStatus(blink::WGC3Denum target); |
| virtual void clear(blink::WGC3Dbitfield mask); |
| virtual void clearColor(blink::WGC3Dclampf red, |
| blink::WGC3Dclampf green, |
| blink::WGC3Dclampf blue, |
| blink::WGC3Dclampf alpha); |
| virtual void clearDepth(blink::WGC3Dclampf depth); |
| virtual void clearStencil(blink::WGC3Dint s); |
| virtual void colorMask(blink::WGC3Dboolean red, |
| blink::WGC3Dboolean green, |
| blink::WGC3Dboolean blue, |
| blink::WGC3Dboolean alpha); |
| virtual void compileShader(blink::WebGLId shader); |
| |
| virtual void compressedTexImage2D(blink::WGC3Denum target, |
| blink::WGC3Dint level, |
| blink::WGC3Denum internalformat, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Dint border, |
| blink::WGC3Dsizei imageSize, |
| const void* data); |
| virtual void compressedTexSubImage2D(blink::WGC3Denum target, |
| blink::WGC3Dint level, |
| blink::WGC3Dint xoffset, |
| blink::WGC3Dint yoffset, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Denum format, |
| blink::WGC3Dsizei imageSize, |
| const void* data); |
| virtual void copyTexImage2D(blink::WGC3Denum target, |
| blink::WGC3Dint level, |
| blink::WGC3Denum internalformat, |
| blink::WGC3Dint x, |
| blink::WGC3Dint y, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Dint border); |
| virtual void copyTexSubImage2D(blink::WGC3Denum target, |
| blink::WGC3Dint level, |
| blink::WGC3Dint xoffset, |
| blink::WGC3Dint yoffset, |
| blink::WGC3Dint x, |
| blink::WGC3Dint y, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height); |
| virtual void cullFace(blink::WGC3Denum mode); |
| virtual void depthFunc(blink::WGC3Denum func); |
| virtual void depthMask(blink::WGC3Dboolean flag); |
| virtual void depthRange(blink::WGC3Dclampf zNear, blink::WGC3Dclampf zFar); |
| virtual void detachShader(blink::WebGLId program, blink::WebGLId shader); |
| virtual void disable(blink::WGC3Denum cap); |
| virtual void disableVertexAttribArray(blink::WGC3Duint index); |
| virtual void drawArrays(blink::WGC3Denum mode, |
| blink::WGC3Dint first, |
| blink::WGC3Dsizei count); |
| virtual void drawElements(blink::WGC3Denum mode, |
| blink::WGC3Dsizei count, |
| blink::WGC3Denum type, |
| blink::WGC3Dintptr offset); |
| |
| virtual void enable(blink::WGC3Denum cap); |
| virtual void enableVertexAttribArray(blink::WGC3Duint index); |
| virtual void finish(); |
| virtual void flush(); |
| virtual void framebufferRenderbuffer(blink::WGC3Denum target, |
| blink::WGC3Denum attachment, |
| blink::WGC3Denum renderbuffertarget, |
| blink::WebGLId renderbuffer); |
| virtual void framebufferTexture2D(blink::WGC3Denum target, |
| blink::WGC3Denum attachment, |
| blink::WGC3Denum textarget, |
| blink::WebGLId texture, |
| blink::WGC3Dint level); |
| virtual void frontFace(blink::WGC3Denum mode); |
| virtual void generateMipmap(blink::WGC3Denum target); |
| |
| virtual bool getActiveAttrib(blink::WebGLId program, |
| blink::WGC3Duint index, |
| ActiveInfo&); |
| virtual bool getActiveUniform(blink::WebGLId program, |
| blink::WGC3Duint index, |
| ActiveInfo&); |
| |
| virtual void getAttachedShaders(blink::WebGLId program, |
| blink::WGC3Dsizei maxCount, |
| blink::WGC3Dsizei* count, |
| blink::WebGLId* shaders); |
| |
| virtual blink::WGC3Dint getAttribLocation(blink::WebGLId program, |
| const blink::WGC3Dchar* name); |
| |
| virtual void getBooleanv(blink::WGC3Denum pname, blink::WGC3Dboolean* value); |
| |
| virtual void getBufferParameteriv(blink::WGC3Denum target, |
| blink::WGC3Denum pname, |
| blink::WGC3Dint* value); |
| |
| virtual blink::WGC3Denum getError(); |
| |
| virtual void getFloatv(blink::WGC3Denum pname, blink::WGC3Dfloat* value); |
| |
| virtual void getFramebufferAttachmentParameteriv(blink::WGC3Denum target, |
| blink::WGC3Denum attachment, |
| blink::WGC3Denum pname, |
| blink::WGC3Dint* value); |
| |
| virtual void getIntegerv(blink::WGC3Denum pname, blink::WGC3Dint* value); |
| |
| virtual void getProgramiv(blink::WebGLId program, |
| blink::WGC3Denum pname, |
| blink::WGC3Dint* value); |
| |
| virtual blink::WebString getProgramInfoLog(blink::WebGLId program); |
| |
| virtual void getRenderbufferParameteriv(blink::WGC3Denum target, |
| blink::WGC3Denum pname, |
| blink::WGC3Dint* value); |
| |
| virtual void getShaderiv(blink::WebGLId shader, |
| blink::WGC3Denum pname, |
| blink::WGC3Dint* value); |
| |
| virtual blink::WebString getShaderInfoLog(blink::WebGLId shader); |
| |
| virtual void getShaderPrecisionFormat(blink::WGC3Denum shadertype, |
| blink::WGC3Denum precisiontype, |
| blink::WGC3Dint* range, |
| blink::WGC3Dint* precision); |
| |
| virtual blink::WebString getShaderSource(blink::WebGLId shader); |
| virtual blink::WebString getString(blink::WGC3Denum name); |
| |
| virtual void getTexParameterfv(blink::WGC3Denum target, |
| blink::WGC3Denum pname, |
| blink::WGC3Dfloat* value); |
| virtual void getTexParameteriv(blink::WGC3Denum target, |
| blink::WGC3Denum pname, |
| blink::WGC3Dint* value); |
| |
| virtual void getUniformfv(blink::WebGLId program, |
| blink::WGC3Dint location, |
| blink::WGC3Dfloat* value); |
| virtual void getUniformiv(blink::WebGLId program, |
| blink::WGC3Dint location, |
| blink::WGC3Dint* value); |
| |
| virtual blink::WGC3Dint getUniformLocation(blink::WebGLId program, |
| const blink::WGC3Dchar* name); |
| |
| virtual void getVertexAttribfv(blink::WGC3Duint index, |
| blink::WGC3Denum pname, |
| blink::WGC3Dfloat* value); |
| virtual void getVertexAttribiv(blink::WGC3Duint index, |
| blink::WGC3Denum pname, |
| blink::WGC3Dint* value); |
| |
| virtual blink::WGC3Dsizeiptr getVertexAttribOffset(blink::WGC3Duint index, |
| blink::WGC3Denum pname); |
| |
| virtual void hint(blink::WGC3Denum target, blink::WGC3Denum mode); |
| virtual blink::WGC3Dboolean isBuffer(blink::WebGLId buffer); |
| virtual blink::WGC3Dboolean isEnabled(blink::WGC3Denum cap); |
| virtual blink::WGC3Dboolean isFramebuffer(blink::WebGLId framebuffer); |
| virtual blink::WGC3Dboolean isProgram(blink::WebGLId program); |
| virtual blink::WGC3Dboolean isRenderbuffer(blink::WebGLId renderbuffer); |
| virtual blink::WGC3Dboolean isShader(blink::WebGLId shader); |
| virtual blink::WGC3Dboolean isTexture(blink::WebGLId texture); |
| virtual void lineWidth(blink::WGC3Dfloat); |
| virtual void linkProgram(blink::WebGLId program); |
| virtual void pixelStorei(blink::WGC3Denum pname, blink::WGC3Dint param); |
| virtual void polygonOffset(blink::WGC3Dfloat factor, blink::WGC3Dfloat units); |
| |
| virtual void readPixels(blink::WGC3Dint x, |
| blink::WGC3Dint y, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Denum format, |
| blink::WGC3Denum type, |
| void* pixels); |
| |
| virtual void releaseShaderCompiler(); |
| virtual void renderbufferStorage(blink::WGC3Denum target, |
| blink::WGC3Denum internalformat, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height); |
| virtual void sampleCoverage(blink::WGC3Dfloat value, |
| blink::WGC3Dboolean invert); |
| virtual void scissor(blink::WGC3Dint x, |
| blink::WGC3Dint y, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height); |
| virtual void shaderSource(blink::WebGLId shader, |
| const blink::WGC3Dchar* string); |
| virtual void stencilFunc(blink::WGC3Denum func, |
| blink::WGC3Dint ref, |
| blink::WGC3Duint mask); |
| virtual void stencilFuncSeparate(blink::WGC3Denum face, |
| blink::WGC3Denum func, |
| blink::WGC3Dint ref, |
| blink::WGC3Duint mask); |
| virtual void stencilMask(blink::WGC3Duint mask); |
| virtual void stencilMaskSeparate(blink::WGC3Denum face, |
| blink::WGC3Duint mask); |
| virtual void stencilOp(blink::WGC3Denum fail, |
| blink::WGC3Denum zfail, |
| blink::WGC3Denum zpass); |
| virtual void stencilOpSeparate(blink::WGC3Denum face, |
| blink::WGC3Denum fail, |
| blink::WGC3Denum zfail, |
| blink::WGC3Denum zpass); |
| |
| virtual void texImage2D(blink::WGC3Denum target, |
| blink::WGC3Dint level, |
| blink::WGC3Denum internalformat, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Dint border, |
| blink::WGC3Denum format, |
| blink::WGC3Denum type, |
| const void* pixels); |
| |
| virtual void texParameterf(blink::WGC3Denum target, |
| blink::WGC3Denum pname, |
| blink::WGC3Dfloat param); |
| virtual void texParameteri(blink::WGC3Denum target, |
| blink::WGC3Denum pname, |
| blink::WGC3Dint param); |
| |
| virtual void texSubImage2D(blink::WGC3Denum target, |
| blink::WGC3Dint level, |
| blink::WGC3Dint xoffset, |
| blink::WGC3Dint yoffset, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Denum format, |
| blink::WGC3Denum type, |
| const void* pixels); |
| |
| virtual void uniform1f(blink::WGC3Dint location, blink::WGC3Dfloat x); |
| virtual void uniform1fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Dfloat* v); |
| virtual void uniform1i(blink::WGC3Dint location, blink::WGC3Dint x); |
| virtual void uniform1iv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Dint* v); |
| virtual void uniform2f(blink::WGC3Dint location, |
| blink::WGC3Dfloat x, |
| blink::WGC3Dfloat y); |
| virtual void uniform2fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Dfloat* v); |
| virtual void uniform2i(blink::WGC3Dint location, |
| blink::WGC3Dint x, |
| blink::WGC3Dint y); |
| virtual void uniform2iv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Dint* v); |
| virtual void uniform3f(blink::WGC3Dint location, |
| blink::WGC3Dfloat x, |
| blink::WGC3Dfloat y, |
| blink::WGC3Dfloat z); |
| virtual void uniform3fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Dfloat* v); |
| virtual void uniform3i(blink::WGC3Dint location, |
| blink::WGC3Dint x, |
| blink::WGC3Dint y, |
| blink::WGC3Dint z); |
| virtual void uniform3iv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Dint* v); |
| virtual void uniform4f(blink::WGC3Dint location, |
| blink::WGC3Dfloat x, |
| blink::WGC3Dfloat y, |
| blink::WGC3Dfloat z, |
| blink::WGC3Dfloat w); |
| virtual void uniform4fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Dfloat* v); |
| virtual void uniform4i(blink::WGC3Dint location, |
| blink::WGC3Dint x, |
| blink::WGC3Dint y, |
| blink::WGC3Dint z, |
| blink::WGC3Dint w); |
| virtual void uniform4iv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Dint* v); |
| virtual void uniformMatrix2fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| blink::WGC3Dboolean transpose, |
| const blink::WGC3Dfloat* value); |
| virtual void uniformMatrix3fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| blink::WGC3Dboolean transpose, |
| const blink::WGC3Dfloat* value); |
| virtual void uniformMatrix4fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| blink::WGC3Dboolean transpose, |
| const blink::WGC3Dfloat* value); |
| |
| virtual void useProgram(blink::WebGLId program); |
| virtual void validateProgram(blink::WebGLId program); |
| |
| virtual void vertexAttrib1f(blink::WGC3Duint index, blink::WGC3Dfloat x); |
| virtual void vertexAttrib1fv(blink::WGC3Duint index, |
| const blink::WGC3Dfloat* values); |
| virtual void vertexAttrib2f(blink::WGC3Duint index, |
| blink::WGC3Dfloat x, |
| blink::WGC3Dfloat y); |
| virtual void vertexAttrib2fv(blink::WGC3Duint index, |
| const blink::WGC3Dfloat* values); |
| virtual void vertexAttrib3f(blink::WGC3Duint index, |
| blink::WGC3Dfloat x, |
| blink::WGC3Dfloat y, |
| blink::WGC3Dfloat z); |
| virtual void vertexAttrib3fv(blink::WGC3Duint index, |
| const blink::WGC3Dfloat* values); |
| virtual void vertexAttrib4f(blink::WGC3Duint index, |
| blink::WGC3Dfloat x, |
| blink::WGC3Dfloat y, |
| blink::WGC3Dfloat z, |
| blink::WGC3Dfloat w); |
| virtual void vertexAttrib4fv(blink::WGC3Duint index, |
| const blink::WGC3Dfloat* values); |
| virtual void vertexAttribPointer(blink::WGC3Duint index, |
| blink::WGC3Dint size, |
| blink::WGC3Denum type, |
| blink::WGC3Dboolean normalized, |
| blink::WGC3Dsizei stride, |
| blink::WGC3Dintptr offset); |
| |
| virtual void viewport(blink::WGC3Dint x, |
| blink::WGC3Dint y, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height); |
| |
| virtual blink::WebGLId createBuffer(); |
| virtual blink::WebGLId createFramebuffer(); |
| virtual blink::WebGLId createRenderbuffer(); |
| virtual blink::WebGLId createTexture(); |
| |
| virtual void deleteBuffer(blink::WebGLId); |
| virtual void deleteFramebuffer(blink::WebGLId); |
| virtual void deleteRenderbuffer(blink::WebGLId); |
| virtual void deleteTexture(blink::WebGLId); |
| |
| virtual blink::WebGLId createProgram(); |
| virtual blink::WebGLId createShader(blink::WGC3Denum); |
| |
| virtual void deleteProgram(blink::WebGLId); |
| virtual void deleteShader(blink::WebGLId); |
| |
| virtual void synthesizeGLError(blink::WGC3Denum); |
| |
| virtual void* mapBufferSubDataCHROMIUM(blink::WGC3Denum target, |
| blink::WGC3Dintptr offset, |
| blink::WGC3Dsizeiptr size, |
| blink::WGC3Denum access); |
| virtual void unmapBufferSubDataCHROMIUM(const void*); |
| virtual void* mapTexSubImage2DCHROMIUM(blink::WGC3Denum target, |
| blink::WGC3Dint level, |
| blink::WGC3Dint xoffset, |
| blink::WGC3Dint yoffset, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Denum format, |
| blink::WGC3Denum type, |
| blink::WGC3Denum access); |
| virtual void unmapTexSubImage2DCHROMIUM(const void*); |
| |
| virtual void setVisibilityCHROMIUM(bool visible); |
| |
| virtual void discardFramebufferEXT(blink::WGC3Denum target, |
| blink::WGC3Dsizei numAttachments, |
| const blink::WGC3Denum* attachments); |
| virtual void copyTextureToParentTextureCHROMIUM(blink::WebGLId texture, |
| blink::WebGLId parentTexture); |
| |
| virtual blink::WebString getRequestableExtensionsCHROMIUM(); |
| virtual void requestExtensionCHROMIUM(const char*); |
| |
| virtual void blitFramebufferCHROMIUM(blink::WGC3Dint srcX0, |
| blink::WGC3Dint srcY0, |
| blink::WGC3Dint srcX1, |
| blink::WGC3Dint srcY1, |
| blink::WGC3Dint dstX0, |
| blink::WGC3Dint dstY0, |
| blink::WGC3Dint dstX1, |
| blink::WGC3Dint dstY1, |
| blink::WGC3Dbitfield mask, |
| blink::WGC3Denum filter); |
| virtual void renderbufferStorageMultisampleCHROMIUM( |
| blink::WGC3Denum target, |
| blink::WGC3Dsizei samples, |
| blink::WGC3Denum internalformat, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height); |
| |
| virtual blink::WebString getTranslatedShaderSourceANGLE( |
| blink::WebGLId shader); |
| |
| virtual void setContextLostCallback( |
| WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); |
| |
| virtual void setErrorMessageCallback( |
| WebGraphicsContext3D::WebGraphicsErrorMessageCallback* callback); |
| |
| virtual void texImageIOSurface2DCHROMIUM(blink::WGC3Denum target, |
| blink::WGC3Dint width, |
| blink::WGC3Dint height, |
| blink::WGC3Duint ioSurfaceId, |
| blink::WGC3Duint plane); |
| |
| virtual void texStorage2DEXT(blink::WGC3Denum target, |
| blink::WGC3Dint levels, |
| blink::WGC3Duint internalformat, |
| blink::WGC3Dint width, |
| blink::WGC3Dint height); |
| |
| virtual blink::WebGLId createQueryEXT(); |
| virtual void deleteQueryEXT(blink::WebGLId query); |
| virtual blink::WGC3Dboolean isQueryEXT(blink::WGC3Duint query); |
| virtual void beginQueryEXT(blink::WGC3Denum target, blink::WebGLId query); |
| virtual void endQueryEXT(blink::WGC3Denum target); |
| virtual void getQueryivEXT(blink::WGC3Denum target, |
| blink::WGC3Denum pname, |
| blink::WGC3Dint* params); |
| virtual void getQueryObjectuivEXT(blink::WebGLId query, |
| blink::WGC3Denum pname, |
| blink::WGC3Duint* params); |
| |
| // TODO(dshwang): Remove |level| in Blink and then remove it. |
| void copyTextureCHROMIUM(blink::WGC3Denum target, |
| blink::WebGLId source_id, |
| blink::WebGLId dest_id, |
| blink::WGC3Dint level, |
| blink::WGC3Denum internal_format, |
| blink::WGC3Denum dest_type) override; |
| |
| void copySubTextureCHROMIUM(blink::WGC3Denum target, |
| blink::WebGLId source_id, |
| blink::WebGLId dest_id, |
| blink::WGC3Dint level, |
| blink::WGC3Dint xoffset, |
| blink::WGC3Dint yoffset) override; |
| |
| virtual void copyTextureCHROMIUM(blink::WGC3Denum target, |
| blink::WebGLId source_id, |
| blink::WebGLId dest_id, |
| blink::WGC3Denum internal_format, |
| blink::WGC3Denum dest_type); |
| |
| virtual void copySubTextureCHROMIUM(blink::WGC3Denum target, |
| blink::WebGLId sourceId, |
| blink::WebGLId destId, |
| blink::WGC3Dint xoffset, |
| blink::WGC3Dint yoffset); |
| |
| virtual void bindUniformLocationCHROMIUM(blink::WebGLId program, |
| blink::WGC3Dint location, |
| const blink::WGC3Dchar* uniform); |
| |
| virtual void shallowFlushCHROMIUM(); |
| virtual void shallowFinishCHROMIUM(); |
| |
| virtual void genMailboxCHROMIUM(blink::WGC3Dbyte* mailbox); |
| virtual void produceTextureCHROMIUM(blink::WGC3Denum target, |
| const blink::WGC3Dbyte* mailbox); |
| virtual void produceTextureDirectCHROMIUM(blink::WebGLId texture, |
| blink::WGC3Denum target, |
| const blink::WGC3Dbyte* mailbox); |
| virtual void consumeTextureCHROMIUM(blink::WGC3Denum target, |
| const blink::WGC3Dbyte* mailbox); |
| virtual blink::WebGLId createAndConsumeTextureCHROMIUM( |
| blink::WGC3Denum target, |
| const blink::WGC3Dbyte* mailbox); |
| |
| virtual void genValuebuffersCHROMIUM(blink::WGC3Dsizei count, |
| blink::WebGLId* ids); |
| virtual blink::WebGLId createValuebufferCHROMIUM(); |
| virtual void deleteValuebuffersCHROMIUM(blink::WGC3Dsizei count, |
| blink::WebGLId* ids); |
| virtual void deleteValuebufferCHROMIUM(blink::WebGLId); |
| virtual void bindValuebufferCHROMIUM(blink::WGC3Denum target, |
| blink::WebGLId valuebuffer); |
| virtual blink::WGC3Dboolean isValuebufferCHROMIUM( |
| blink::WebGLId renderbuffer); |
| virtual void subscribeValueCHROMIUM(blink::WGC3Denum target, |
| blink::WGC3Denum subscription); |
| virtual void populateSubscribedValuesCHROMIUM(blink::WGC3Denum target); |
| virtual void uniformValuebufferCHROMIUM(blink::WGC3Dint location, |
| blink::WGC3Denum target, |
| blink::WGC3Denum subscription); |
| virtual void traceBeginCHROMIUM(const blink::WGC3Dchar* category_name, |
| const blink::WGC3Dchar* trace_name); |
| virtual void traceEndCHROMIUM(); |
| |
| virtual void insertEventMarkerEXT(const blink::WGC3Dchar* marker); |
| virtual void pushGroupMarkerEXT(const blink::WGC3Dchar* marker); |
| virtual void popGroupMarkerEXT(); |
| |
| // GL_OES_vertex_array_object |
| virtual blink::WebGLId createVertexArrayOES(); |
| virtual void deleteVertexArrayOES(blink::WebGLId array); |
| virtual blink::WGC3Dboolean isVertexArrayOES(blink::WebGLId array); |
| virtual void bindVertexArrayOES(blink::WebGLId array); |
| |
| virtual void bindTexImage2DCHROMIUM(blink::WGC3Denum target, |
| blink::WGC3Dint image_id); |
| virtual void releaseTexImage2DCHROMIUM(blink::WGC3Denum target, |
| blink::WGC3Dint image_id); |
| |
| virtual void* mapBufferCHROMIUM(blink::WGC3Denum target, |
| blink::WGC3Denum access); |
| virtual blink::WGC3Dboolean unmapBufferCHROMIUM(blink::WGC3Denum target); |
| |
| // Async pixel transfer functions. |
| virtual void asyncTexImage2DCHROMIUM(blink::WGC3Denum target, |
| blink::WGC3Dint level, |
| blink::WGC3Denum internalformat, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Dint border, |
| blink::WGC3Denum format, |
| blink::WGC3Denum type, |
| const void* pixels); |
| virtual void asyncTexSubImage2DCHROMIUM(blink::WGC3Denum target, |
| blink::WGC3Dint level, |
| blink::WGC3Dint xoffset, |
| blink::WGC3Dint yoffset, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Denum format, |
| blink::WGC3Denum type, |
| const void* pixels); |
| virtual void waitAsyncTexImage2DCHROMIUM(blink::WGC3Denum target); |
| |
| // GL_EXT_draw_buffers |
| virtual void drawBuffersEXT(blink::WGC3Dsizei n, |
| const blink::WGC3Denum* bufs); |
| |
| // GL_ANGLE_instanced_arrays |
| virtual void drawArraysInstancedANGLE(blink::WGC3Denum mode, |
| blink::WGC3Dint first, |
| blink::WGC3Dsizei count, |
| blink::WGC3Dsizei primcount); |
| virtual void drawElementsInstancedANGLE(blink::WGC3Denum mode, |
| blink::WGC3Dsizei count, |
| blink::WGC3Denum type, |
| blink::WGC3Dintptr offset, |
| blink::WGC3Dsizei primcount); |
| virtual void vertexAttribDivisorANGLE(blink::WGC3Duint index, |
| blink::WGC3Duint divisor); |
| |
| // GL_CHROMIUM_gpu_memory_buffer_image |
| virtual blink::WGC3Duint createGpuMemoryBufferImageCHROMIUM( |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Denum internalformat, |
| blink::WGC3Denum usage); |
| virtual void destroyImageCHROMIUM(blink::WGC3Duint image_id); |
| |
| // GL_EXT_multisampled_render_to_texture |
| virtual void framebufferTexture2DMultisampleEXT(blink::WGC3Denum target, |
| blink::WGC3Denum attachment, |
| blink::WGC3Denum textarget, |
| blink::WebGLId texture, |
| blink::WGC3Dint level, |
| blink::WGC3Dsizei samples); |
| virtual void renderbufferStorageMultisampleEXT( |
| blink::WGC3Denum target, |
| blink::WGC3Dsizei samples, |
| blink::WGC3Denum internalformat, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height); |
| |
| // OpenGL ES 3.0 functions not represented by pre-existing extensions |
| virtual void beginTransformFeedback(blink::WGC3Denum primitiveMode); |
| virtual void bindBufferBase(blink::WGC3Denum target, |
| blink::WGC3Duint index, |
| blink::WGC3Duint buffer); |
| virtual void bindBufferRange(blink::WGC3Denum target, |
| blink::WGC3Duint index, |
| blink::WGC3Duint buffer, |
| blink::WGC3Dintptr offset, |
| blink::WGC3Dsizeiptr size); |
| virtual void bindSampler(blink::WGC3Duint unit, blink::WebGLId sampler); |
| virtual void bindTransformFeedback(blink::WGC3Denum target, |
| blink::WebGLId transformfeedback); |
| virtual void clearBufferfi(blink::WGC3Denum buffer, |
| blink::WGC3Dint drawbuffer, |
| blink::WGC3Dfloat depth, |
| blink::WGC3Dint stencil); |
| virtual void clearBufferfv(blink::WGC3Denum buffer, |
| blink::WGC3Dint drawbuffer, |
| const blink::WGC3Dfloat* value); |
| virtual void clearBufferiv(blink::WGC3Denum buffer, |
| blink::WGC3Dint drawbuffer, |
| const blink::WGC3Dint* value); |
| virtual void clearBufferuiv(blink::WGC3Denum buffer, |
| blink::WGC3Dint drawbuffer, |
| const blink::WGC3Duint* value); |
| // virtual blink::WGC3Denum clientWaitSync(blink::WebGLId sync, |
| // blink::WGC3Dbitfield flags, |
| // blink::WGC3Duint64 timeout); |
| // virtual void compressedTexImage3D(blink::WGC3Denum target, blink::WGC3Dint |
| // level, |
| // blink::WGC3Denum internalformat, blink::WGC3Dsizei width, |
| // WGC3Dsizei height, WGC3Dsizei depth, blink::WGC3Dint border, |
| // WGC3Dsizei imageSize, const void *data); |
| // virtual void compressedTexSubImage3D(blink::WGC3Denum target, |
| // blink::WGC3Dint level, blink::WGC3Dint xoffset, blink::WGC3Dint yoffset, |
| // blink::WGC3Dint zoffset, |
| // blink::WGC3Dsizei width, blink::WGC3Dsizei height, |
| // blink::WGC3Dsizei depth, blink::WGC3Denum format, |
| // blink::WGC3Dsizei imageSize, const void *data); |
| virtual void copyBufferSubData(blink::WGC3Denum readTarget, |
| blink::WGC3Denum writeTarget, |
| blink::WGC3Dintptr readOffset, |
| blink::WGC3Dintptr writeOffset, |
| blink::WGC3Dsizeiptr size); |
| virtual void copyTexSubImage3D(blink::WGC3Denum target, |
| blink::WGC3Dint level, |
| blink::WGC3Dint xoffset, |
| blink::WGC3Dint yoffset, |
| blink::WGC3Dint zoffset, |
| blink::WGC3Dint x, |
| blink::WGC3Dint y, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height); |
| virtual blink::WebGLId createSampler(); |
| virtual blink::WebGLId createTransformFeedback(); |
| virtual void deleteSampler(blink::WebGLId sampler); |
| // virtual void deleteSync(blink::WebGLId sync); |
| virtual void deleteTransformFeedback(blink::WebGLId transformfeedback); |
| virtual void endTransformFeedback(void); |
| // virtual blink::WebGLId fenceSync(blink::WGC3Denum condition, |
| // blink::WGC3Dbitfield flags); |
| virtual void framebufferTextureLayer(blink::WGC3Denum target, |
| blink::WGC3Denum attachment, |
| blink::WGC3Duint texture, |
| blink::WGC3Dint level, |
| blink::WGC3Dint layer); |
| virtual void getActiveUniformBlockName(blink::WGC3Duint program, |
| blink::WGC3Duint uniformBlockIndex, |
| blink::WGC3Dsizei bufSize, |
| blink::WGC3Dsizei* length, |
| blink::WGC3Dchar* uniformBlockName); |
| virtual void getActiveUniformBlockiv(blink::WGC3Duint program, |
| blink::WGC3Duint uniformBlockIndex, |
| blink::WGC3Denum pname, |
| blink::WGC3Dint* params); |
| // virtual void getActiveUniformsiv(blink::WGC3Duint program, |
| // blink::WGC3Dsizei uniformCount, const blink::WGC3Duint *uniformIndices, |
| // blink::WGC3Denum pname, blink::WGC3Dint *params); |
| virtual blink::WGC3Dint getFragDataLocation(blink::WGC3Duint program, |
| const blink::WGC3Dchar* name); |
| virtual void getInternalformativ(blink::WGC3Denum target, |
| blink::WGC3Denum internalformat, |
| blink::WGC3Denum pname, |
| blink::WGC3Dsizei bufSize, |
| blink::WGC3Dint* params); |
| virtual void getSamplerParameterfv(blink::WGC3Duint sampler, |
| blink::WGC3Denum pname, |
| blink::WGC3Dfloat* params); |
| virtual void getSamplerParameteriv(blink::WGC3Duint sampler, |
| blink::WGC3Denum pname, |
| blink::WGC3Dint* params); |
| // virtual void getTransformFeedbackVarying(blink::WGC3Duint program, |
| // blink::WGC3Duint index, |
| // blink::WGC3Dsizei bufSize, blink::WGC3Dsizei *length, |
| // blink::WGC3Dsizei *size, blink::WGC3Denum *type, |
| // blink::WGC3Dchar *name); |
| virtual blink::WGC3Duint getUniformBlockIndex( |
| blink::WGC3Duint program, |
| const blink::WGC3Dchar* uniformBlockName); |
| // virtual void getUniformIndices(blink::WGC3Duint program, |
| // blink::WGC3Dsizei uniformCount, |
| // const blink::WGC3Dchar *const*uniformNames, |
| // blink::WGC3Duint *uniformIndices); |
| // virtual void getUniformuiv(blink::WGC3Duint program, blink::WGC3Dint |
| // location, |
| // blink::WGC3Duint *params); |
| // virtual void getVertexAttribIiv(blink::WGC3Duint index, blink::WGC3Denum |
| // pname, |
| // blink::WGC3Dint *params); |
| // virtual void getVertexAttribIuiv(blink::WGC3Duint index, blink::WGC3Denum |
| // pname, |
| // blink::WGC3Duint *params); |
| virtual void invalidateFramebuffer(blink::WGC3Denum target, |
| blink::WGC3Dsizei numAttachments, |
| const blink::WGC3Denum* attachments); |
| virtual void invalidateSubFramebuffer(blink::WGC3Denum target, |
| blink::WGC3Dsizei numAttachments, |
| const blink::WGC3Denum* attachments, |
| blink::WGC3Dint x, |
| blink::WGC3Dint y, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height); |
| virtual blink::WGC3Dboolean isSampler(blink::WebGLId sampler); |
| // virtual blink::WGC3Dboolean isSync(blink::WebGLId sync); |
| virtual blink::WGC3Dboolean isTransformFeedback(blink::WGC3Duint id); |
| virtual void pauseTransformFeedback(void); |
| // virtual void programParameteri(blink::WGC3Duint program, blink::WGC3Denum |
| // pname, |
| // blink::WGC3Dint value); |
| virtual void readBuffer(blink::WGC3Denum src); |
| virtual void resumeTransformFeedback(void); |
| virtual void samplerParameterf(blink::WGC3Duint sampler, |
| blink::WGC3Denum pname, |
| blink::WGC3Dfloat param); |
| virtual void samplerParameterfv(blink::WGC3Duint sampler, |
| blink::WGC3Denum pname, |
| const blink::WGC3Dfloat* param); |
| virtual void samplerParameteri(blink::WGC3Duint sampler, |
| blink::WGC3Denum pname, |
| blink::WGC3Dint param); |
| virtual void samplerParameteriv(blink::WGC3Duint sampler, |
| blink::WGC3Denum pname, |
| const blink::WGC3Dint* param); |
| virtual void texImage3D(blink::WGC3Denum target, |
| blink::WGC3Dint level, |
| blink::WGC3Dint internalformat, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Dsizei depth, |
| blink::WGC3Dint border, |
| blink::WGC3Denum format, |
| blink::WGC3Denum type, |
| const void* pixels); |
| virtual void texStorage3D(blink::WGC3Denum target, |
| blink::WGC3Dsizei levels, |
| blink::WGC3Denum internalformat, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Dsizei depth); |
| virtual void texSubImage3D(blink::WGC3Denum target, |
| blink::WGC3Dint level, |
| blink::WGC3Dint xoffset, |
| blink::WGC3Dint yoffset, |
| blink::WGC3Dint zoffset, |
| blink::WGC3Dsizei width, |
| blink::WGC3Dsizei height, |
| blink::WGC3Dsizei depth, |
| blink::WGC3Denum format, |
| blink::WGC3Denum type, |
| const void* pixels); |
| virtual void transformFeedbackVaryings( |
| blink::WGC3Duint program, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Dchar* const* varyings, |
| blink::WGC3Denum bufferMode); |
| virtual void uniform1ui(blink::WGC3Dint location, blink::WGC3Duint x); |
| virtual void uniform1uiv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Duint* value); |
| virtual void uniform2ui(blink::WGC3Dint location, |
| blink::WGC3Duint x, |
| blink::WGC3Duint y); |
| virtual void uniform2uiv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Duint* value); |
| virtual void uniform3ui(blink::WGC3Dint location, |
| blink::WGC3Duint x, |
| blink::WGC3Duint y, |
| blink::WGC3Duint z); |
| virtual void uniform3uiv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Duint* value); |
| virtual void uniform4ui(blink::WGC3Dint location, |
| blink::WGC3Duint x, |
| blink::WGC3Duint y, |
| blink::WGC3Duint z, |
| blink::WGC3Duint w); |
| virtual void uniform4uiv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| const blink::WGC3Duint* value); |
| virtual void uniformBlockBinding(blink::WGC3Duint program, |
| blink::WGC3Duint uniformBlockIndex, |
| blink::WGC3Duint uniformBlockBinding); |
| virtual void uniformMatrix2x3fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| blink::WGC3Dboolean transpose, |
| const blink::WGC3Dfloat* value); |
| virtual void uniformMatrix2x4fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| blink::WGC3Dboolean transpose, |
| const blink::WGC3Dfloat* value); |
| virtual void uniformMatrix3x2fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| blink::WGC3Dboolean transpose, |
| const blink::WGC3Dfloat* value); |
| virtual void uniformMatrix3x4fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| blink::WGC3Dboolean transpose, |
| const blink::WGC3Dfloat* value); |
| virtual void uniformMatrix4x2fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| blink::WGC3Dboolean transpose, |
| const blink::WGC3Dfloat* value); |
| virtual void uniformMatrix4x3fv(blink::WGC3Dint location, |
| blink::WGC3Dsizei count, |
| blink::WGC3Dboolean transpose, |
| const blink::WGC3Dfloat* value); |
| virtual void vertexAttribI4i(blink::WGC3Duint index, |
| blink::WGC3Dint x, |
| blink::WGC3Dint y, |
| blink::WGC3Dint z, |
| blink::WGC3Dint w); |
| virtual void vertexAttribI4iv(blink::WGC3Duint index, |
| const blink::WGC3Dint* v); |
| virtual void vertexAttribI4ui(blink::WGC3Duint index, |
| blink::WGC3Duint x, |
| blink::WGC3Duint y, |
| blink::WGC3Duint z, |
| blink::WGC3Duint w); |
| virtual void vertexAttribI4uiv(blink::WGC3Duint index, |
| const blink::WGC3Duint* v); |
| virtual void vertexAttribIPointer(blink::WGC3Duint index, |
| blink::WGC3Dint size, |
| blink::WGC3Denum type, |
| blink::WGC3Dsizei stride, |
| blink::WGC3Dintptr pointer); |
| // virtual void waitSync(blink::WebGLId sync, blink::WGC3Dbitfield flags, |
| // blink::WGC3Duint64 timeout); |
| |
| virtual GrGLInterface* createGrGLInterface(); |
| |
| ::gpu::gles2::GLES2Interface* GetGLInterface() { |
| return gl_; |
| } |
| |
| // Convert WebGL context creation attributes into command buffer / EGL size |
| // requests. |
| static void ConvertAttributes( |
| const blink::WebGraphicsContext3D::Attributes& attributes, |
| ::gpu::gles2::ContextCreationAttribHelper* output_attribs); |
| |
| protected: |
| friend class WebGraphicsContext3DErrorMessageCallback; |
| |
| WebGraphicsContext3DImpl(); |
| |
| ::gpu::gles2::GLES2ImplementationErrorMessageCallback* |
| getErrorMessageCallback(); |
| virtual void OnErrorMessage(const std::string& message, int id); |
| |
| void setGLInterface(::gpu::gles2::GLES2Interface* gl) { |
| gl_ = gl; |
| } |
| |
| bool initialized_; |
| bool initialize_failed_; |
| |
| WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; |
| blink::WGC3Denum context_lost_reason_; |
| |
| WebGraphicsContext3D::WebGraphicsErrorMessageCallback* |
| error_message_callback_; |
| scoped_ptr<WebGraphicsContext3DErrorMessageCallback> |
| client_error_message_callback_; |
| |
| // Errors raised by synthesizeGLError(). |
| std::vector<blink::WGC3Denum> synthetic_errors_; |
| |
| ::gpu::gles2::GLES2Interface* gl_; |
| bool lose_context_when_out_of_memory_; |
| uint32_t flush_id_; |
| }; |
| |
| } // namespace gpu_blink |
| |
| #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ |