| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This file is auto-generated from |
| // gpu/command_buffer/build_gles2_cmd_buffer.py |
| // It's formatted by clang-format using chromium coding style: |
| // clang-format -i -style=chromium filename |
| // DO NOT EDIT! |
| |
| // This file is included by gles2_interface_stub.cc. |
| #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
| #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |
| |
| void GLES2InterfaceStub::ActiveTexture(GLenum /* texture */) { |
| } |
| void GLES2InterfaceStub::AttachShader(GLuint /* program */, |
| GLuint /* shader */) { |
| } |
| void GLES2InterfaceStub::BindAttribLocation(GLuint /* program */, |
| GLuint /* index */, |
| const char* /* name */) { |
| } |
| void GLES2InterfaceStub::BindBuffer(GLenum /* target */, GLuint /* buffer */) { |
| } |
| void GLES2InterfaceStub::BindBufferBase(GLenum /* target */, |
| GLuint /* index */, |
| GLuint /* buffer */) { |
| } |
| void GLES2InterfaceStub::BindBufferRange(GLenum /* target */, |
| GLuint /* index */, |
| GLuint /* buffer */, |
| GLintptr /* offset */, |
| GLsizeiptr /* size */) { |
| } |
| void GLES2InterfaceStub::BindFramebuffer(GLenum /* target */, |
| GLuint /* framebuffer */) { |
| } |
| void GLES2InterfaceStub::BindRenderbuffer(GLenum /* target */, |
| GLuint /* renderbuffer */) { |
| } |
| void GLES2InterfaceStub::BindSampler(GLuint /* unit */, GLuint /* sampler */) { |
| } |
| void GLES2InterfaceStub::BindTexture(GLenum /* target */, |
| GLuint /* texture */) { |
| } |
| void GLES2InterfaceStub::BindTransformFeedback(GLenum /* target */, |
| GLuint /* transformfeedback */) { |
| } |
| void GLES2InterfaceStub::BlendColor(GLclampf /* red */, |
| GLclampf /* green */, |
| GLclampf /* blue */, |
| GLclampf /* alpha */) { |
| } |
| void GLES2InterfaceStub::BlendEquation(GLenum /* mode */) { |
| } |
| void GLES2InterfaceStub::BlendEquationSeparate(GLenum /* modeRGB */, |
| GLenum /* modeAlpha */) { |
| } |
| void GLES2InterfaceStub::BlendFunc(GLenum /* sfactor */, GLenum /* dfactor */) { |
| } |
| void GLES2InterfaceStub::BlendFuncSeparate(GLenum /* srcRGB */, |
| GLenum /* dstRGB */, |
| GLenum /* srcAlpha */, |
| GLenum /* dstAlpha */) { |
| } |
| void GLES2InterfaceStub::BufferData(GLenum /* target */, |
| GLsizeiptr /* size */, |
| const void* /* data */, |
| GLenum /* usage */) { |
| } |
| void GLES2InterfaceStub::BufferSubData(GLenum /* target */, |
| GLintptr /* offset */, |
| GLsizeiptr /* size */, |
| const void* /* data */) { |
| } |
| GLenum GLES2InterfaceStub::CheckFramebufferStatus(GLenum /* target */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::Clear(GLbitfield /* mask */) { |
| } |
| void GLES2InterfaceStub::ClearBufferfi(GLenum /* buffer */, |
| GLint /* drawbuffers */, |
| GLfloat /* depth */, |
| GLint /* stencil */) { |
| } |
| void GLES2InterfaceStub::ClearBufferfv(GLenum /* buffer */, |
| GLint /* drawbuffers */, |
| const GLfloat* /* value */) { |
| } |
| void GLES2InterfaceStub::ClearBufferiv(GLenum /* buffer */, |
| GLint /* drawbuffers */, |
| const GLint* /* value */) { |
| } |
| void GLES2InterfaceStub::ClearBufferuiv(GLenum /* buffer */, |
| GLint /* drawbuffers */, |
| const GLuint* /* value */) { |
| } |
| void GLES2InterfaceStub::ClearColor(GLclampf /* red */, |
| GLclampf /* green */, |
| GLclampf /* blue */, |
| GLclampf /* alpha */) { |
| } |
| void GLES2InterfaceStub::ClearDepthf(GLclampf /* depth */) { |
| } |
| void GLES2InterfaceStub::ClearStencil(GLint /* s */) { |
| } |
| GLenum GLES2InterfaceStub::ClientWaitSync(GLsync /* sync */, |
| GLbitfield /* flags */, |
| GLuint64 /* timeout */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::ColorMask(GLboolean /* red */, |
| GLboolean /* green */, |
| GLboolean /* blue */, |
| GLboolean /* alpha */) { |
| } |
| void GLES2InterfaceStub::CompileShader(GLuint /* shader */) { |
| } |
| void GLES2InterfaceStub::CompressedTexImage2D(GLenum /* target */, |
| GLint /* level */, |
| GLenum /* internalformat */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLint /* border */, |
| GLsizei /* imageSize */, |
| const void* /* data */) { |
| } |
| void GLES2InterfaceStub::CompressedTexSubImage2D(GLenum /* target */, |
| GLint /* level */, |
| GLint /* xoffset */, |
| GLint /* yoffset */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLenum /* format */, |
| GLsizei /* imageSize */, |
| const void* /* data */) { |
| } |
| void GLES2InterfaceStub::CopyBufferSubData(GLenum /* readtarget */, |
| GLenum /* writetarget */, |
| GLintptr /* readoffset */, |
| GLintptr /* writeoffset */, |
| GLsizeiptr /* size */) { |
| } |
| void GLES2InterfaceStub::CopyTexImage2D(GLenum /* target */, |
| GLint /* level */, |
| GLenum /* internalformat */, |
| GLint /* x */, |
| GLint /* y */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLint /* border */) { |
| } |
| void GLES2InterfaceStub::CopyTexSubImage2D(GLenum /* target */, |
| GLint /* level */, |
| GLint /* xoffset */, |
| GLint /* yoffset */, |
| GLint /* x */, |
| GLint /* y */, |
| GLsizei /* width */, |
| GLsizei /* height */) { |
| } |
| void GLES2InterfaceStub::CopyTexSubImage3D(GLenum /* target */, |
| GLint /* level */, |
| GLint /* xoffset */, |
| GLint /* yoffset */, |
| GLint /* zoffset */, |
| GLint /* x */, |
| GLint /* y */, |
| GLsizei /* width */, |
| GLsizei /* height */) { |
| } |
| GLuint GLES2InterfaceStub::CreateProgram() { |
| return 0; |
| } |
| GLuint GLES2InterfaceStub::CreateShader(GLenum /* type */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::CullFace(GLenum /* mode */) { |
| } |
| void GLES2InterfaceStub::DeleteBuffers(GLsizei /* n */, |
| const GLuint* /* buffers */) { |
| } |
| void GLES2InterfaceStub::DeleteFramebuffers(GLsizei /* n */, |
| const GLuint* /* framebuffers */) { |
| } |
| void GLES2InterfaceStub::DeleteProgram(GLuint /* program */) { |
| } |
| void GLES2InterfaceStub::DeleteRenderbuffers( |
| GLsizei /* n */, |
| const GLuint* /* renderbuffers */) { |
| } |
| void GLES2InterfaceStub::DeleteSamplers(GLsizei /* n */, |
| const GLuint* /* samplers */) { |
| } |
| void GLES2InterfaceStub::DeleteSync(GLsync /* sync */) { |
| } |
| void GLES2InterfaceStub::DeleteShader(GLuint /* shader */) { |
| } |
| void GLES2InterfaceStub::DeleteTextures(GLsizei /* n */, |
| const GLuint* /* textures */) { |
| } |
| void GLES2InterfaceStub::DeleteTransformFeedbacks(GLsizei /* n */, |
| const GLuint* /* ids */) { |
| } |
| void GLES2InterfaceStub::DepthFunc(GLenum /* func */) { |
| } |
| void GLES2InterfaceStub::DepthMask(GLboolean /* flag */) { |
| } |
| void GLES2InterfaceStub::DepthRangef(GLclampf /* zNear */, |
| GLclampf /* zFar */) { |
| } |
| void GLES2InterfaceStub::DetachShader(GLuint /* program */, |
| GLuint /* shader */) { |
| } |
| void GLES2InterfaceStub::Disable(GLenum /* cap */) { |
| } |
| void GLES2InterfaceStub::DisableVertexAttribArray(GLuint /* index */) { |
| } |
| void GLES2InterfaceStub::DrawArrays(GLenum /* mode */, |
| GLint /* first */, |
| GLsizei /* count */) { |
| } |
| void GLES2InterfaceStub::DrawElements(GLenum /* mode */, |
| GLsizei /* count */, |
| GLenum /* type */, |
| const void* /* indices */) { |
| } |
| void GLES2InterfaceStub::DrawRangeElements(GLenum /* mode */, |
| GLuint /* start */, |
| GLuint /* end */, |
| GLsizei /* count */, |
| GLenum /* type */, |
| const void* /* indices */) { |
| } |
| void GLES2InterfaceStub::Enable(GLenum /* cap */) { |
| } |
| void GLES2InterfaceStub::EnableVertexAttribArray(GLuint /* index */) { |
| } |
| GLsync GLES2InterfaceStub::FenceSync(GLenum /* condition */, |
| GLbitfield /* flags */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::Finish() { |
| } |
| void GLES2InterfaceStub::Flush() { |
| } |
| void GLES2InterfaceStub::FramebufferRenderbuffer( |
| GLenum /* target */, |
| GLenum /* attachment */, |
| GLenum /* renderbuffertarget */, |
| GLuint /* renderbuffer */) { |
| } |
| void GLES2InterfaceStub::FramebufferTexture2D(GLenum /* target */, |
| GLenum /* attachment */, |
| GLenum /* textarget */, |
| GLuint /* texture */, |
| GLint /* level */) { |
| } |
| void GLES2InterfaceStub::FramebufferTextureLayer(GLenum /* target */, |
| GLenum /* attachment */, |
| GLuint /* texture */, |
| GLint /* level */, |
| GLint /* layer */) { |
| } |
| void GLES2InterfaceStub::FrontFace(GLenum /* mode */) { |
| } |
| void GLES2InterfaceStub::GenBuffers(GLsizei /* n */, GLuint* /* buffers */) { |
| } |
| void GLES2InterfaceStub::GenerateMipmap(GLenum /* target */) { |
| } |
| void GLES2InterfaceStub::GenFramebuffers(GLsizei /* n */, |
| GLuint* /* framebuffers */) { |
| } |
| void GLES2InterfaceStub::GenRenderbuffers(GLsizei /* n */, |
| GLuint* /* renderbuffers */) { |
| } |
| void GLES2InterfaceStub::GenSamplers(GLsizei /* n */, GLuint* /* samplers */) { |
| } |
| void GLES2InterfaceStub::GenTextures(GLsizei /* n */, GLuint* /* textures */) { |
| } |
| void GLES2InterfaceStub::GenTransformFeedbacks(GLsizei /* n */, |
| GLuint* /* ids */) { |
| } |
| void GLES2InterfaceStub::GetActiveAttrib(GLuint /* program */, |
| GLuint /* index */, |
| GLsizei /* bufsize */, |
| GLsizei* /* length */, |
| GLint* /* size */, |
| GLenum* /* type */, |
| char* /* name */) { |
| } |
| void GLES2InterfaceStub::GetActiveUniform(GLuint /* program */, |
| GLuint /* index */, |
| GLsizei /* bufsize */, |
| GLsizei* /* length */, |
| GLint* /* size */, |
| GLenum* /* type */, |
| char* /* name */) { |
| } |
| void GLES2InterfaceStub::GetActiveUniformBlockiv(GLuint /* program */, |
| GLuint /* index */, |
| GLenum /* pname */, |
| GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetActiveUniformBlockName(GLuint /* program */, |
| GLuint /* index */, |
| GLsizei /* bufsize */, |
| GLsizei* /* length */, |
| char* /* name */) { |
| } |
| void GLES2InterfaceStub::GetActiveUniformsiv(GLuint /* program */, |
| GLsizei /* count */, |
| const GLuint* /* indices */, |
| GLenum /* pname */, |
| GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetAttachedShaders(GLuint /* program */, |
| GLsizei /* maxcount */, |
| GLsizei* /* count */, |
| GLuint* /* shaders */) { |
| } |
| GLint GLES2InterfaceStub::GetAttribLocation(GLuint /* program */, |
| const char* /* name */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::GetBooleanv(GLenum /* pname */, |
| GLboolean* /* params */) { |
| } |
| void GLES2InterfaceStub::GetBufferParameteriv(GLenum /* target */, |
| GLenum /* pname */, |
| GLint* /* params */) { |
| } |
| GLenum GLES2InterfaceStub::GetError() { |
| return 0; |
| } |
| void GLES2InterfaceStub::GetFloatv(GLenum /* pname */, GLfloat* /* params */) { |
| } |
| GLint GLES2InterfaceStub::GetFragDataLocation(GLuint /* program */, |
| const char* /* name */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::GetFramebufferAttachmentParameteriv( |
| GLenum /* target */, |
| GLenum /* attachment */, |
| GLenum /* pname */, |
| GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetIntegerv(GLenum /* pname */, GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetInternalformativ(GLenum /* target */, |
| GLenum /* format */, |
| GLenum /* pname */, |
| GLsizei /* bufSize */, |
| GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetProgramiv(GLuint /* program */, |
| GLenum /* pname */, |
| GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetProgramInfoLog(GLuint /* program */, |
| GLsizei /* bufsize */, |
| GLsizei* /* length */, |
| char* /* infolog */) { |
| } |
| void GLES2InterfaceStub::GetRenderbufferParameteriv(GLenum /* target */, |
| GLenum /* pname */, |
| GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetSamplerParameterfv(GLuint /* sampler */, |
| GLenum /* pname */, |
| GLfloat* /* params */) { |
| } |
| void GLES2InterfaceStub::GetSamplerParameteriv(GLuint /* sampler */, |
| GLenum /* pname */, |
| GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetShaderiv(GLuint /* shader */, |
| GLenum /* pname */, |
| GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetShaderInfoLog(GLuint /* shader */, |
| GLsizei /* bufsize */, |
| GLsizei* /* length */, |
| char* /* infolog */) { |
| } |
| void GLES2InterfaceStub::GetShaderPrecisionFormat(GLenum /* shadertype */, |
| GLenum /* precisiontype */, |
| GLint* /* range */, |
| GLint* /* precision */) { |
| } |
| void GLES2InterfaceStub::GetShaderSource(GLuint /* shader */, |
| GLsizei /* bufsize */, |
| GLsizei* /* length */, |
| char* /* source */) { |
| } |
| const GLubyte* GLES2InterfaceStub::GetString(GLenum /* name */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::GetSynciv(GLsync /* sync */, |
| GLenum /* pname */, |
| GLsizei /* bufsize */, |
| GLsizei* /* length */, |
| GLint* /* values */) { |
| } |
| void GLES2InterfaceStub::GetTexParameterfv(GLenum /* target */, |
| GLenum /* pname */, |
| GLfloat* /* params */) { |
| } |
| void GLES2InterfaceStub::GetTexParameteriv(GLenum /* target */, |
| GLenum /* pname */, |
| GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetTransformFeedbackVarying(GLuint /* program */, |
| GLuint /* index */, |
| GLsizei /* bufsize */, |
| GLsizei* /* length */, |
| GLsizei* /* size */, |
| GLenum* /* type */, |
| char* /* name */) { |
| } |
| GLuint GLES2InterfaceStub::GetUniformBlockIndex(GLuint /* program */, |
| const char* /* name */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::GetUniformfv(GLuint /* program */, |
| GLint /* location */, |
| GLfloat* /* params */) { |
| } |
| void GLES2InterfaceStub::GetUniformiv(GLuint /* program */, |
| GLint /* location */, |
| GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetUniformIndices(GLuint /* program */, |
| GLsizei /* count */, |
| const char* const* /* names */, |
| GLuint* /* indices */) { |
| } |
| GLint GLES2InterfaceStub::GetUniformLocation(GLuint /* program */, |
| const char* /* name */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::GetVertexAttribfv(GLuint /* index */, |
| GLenum /* pname */, |
| GLfloat* /* params */) { |
| } |
| void GLES2InterfaceStub::GetVertexAttribiv(GLuint /* index */, |
| GLenum /* pname */, |
| GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetVertexAttribPointerv(GLuint /* index */, |
| GLenum /* pname */, |
| void** /* pointer */) { |
| } |
| void GLES2InterfaceStub::Hint(GLenum /* target */, GLenum /* mode */) { |
| } |
| void GLES2InterfaceStub::InvalidateFramebuffer( |
| GLenum /* target */, |
| GLsizei /* count */, |
| const GLenum* /* attachments */) { |
| } |
| void GLES2InterfaceStub::InvalidateSubFramebuffer( |
| GLenum /* target */, |
| GLsizei /* count */, |
| const GLenum* /* attachments */, |
| GLint /* x */, |
| GLint /* y */, |
| GLsizei /* width */, |
| GLsizei /* height */) { |
| } |
| GLboolean GLES2InterfaceStub::IsBuffer(GLuint /* buffer */) { |
| return 0; |
| } |
| GLboolean GLES2InterfaceStub::IsEnabled(GLenum /* cap */) { |
| return 0; |
| } |
| GLboolean GLES2InterfaceStub::IsFramebuffer(GLuint /* framebuffer */) { |
| return 0; |
| } |
| GLboolean GLES2InterfaceStub::IsProgram(GLuint /* program */) { |
| return 0; |
| } |
| GLboolean GLES2InterfaceStub::IsRenderbuffer(GLuint /* renderbuffer */) { |
| return 0; |
| } |
| GLboolean GLES2InterfaceStub::IsSampler(GLuint /* sampler */) { |
| return 0; |
| } |
| GLboolean GLES2InterfaceStub::IsShader(GLuint /* shader */) { |
| return 0; |
| } |
| GLboolean GLES2InterfaceStub::IsSync(GLsync /* sync */) { |
| return 0; |
| } |
| GLboolean GLES2InterfaceStub::IsTexture(GLuint /* texture */) { |
| return 0; |
| } |
| GLboolean GLES2InterfaceStub::IsTransformFeedback( |
| GLuint /* transformfeedback */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::LineWidth(GLfloat /* width */) { |
| } |
| void GLES2InterfaceStub::LinkProgram(GLuint /* program */) { |
| } |
| void GLES2InterfaceStub::PauseTransformFeedback() { |
| } |
| void GLES2InterfaceStub::PixelStorei(GLenum /* pname */, GLint /* param */) { |
| } |
| void GLES2InterfaceStub::PolygonOffset(GLfloat /* factor */, |
| GLfloat /* units */) { |
| } |
| void GLES2InterfaceStub::ReadBuffer(GLenum /* src */) { |
| } |
| void GLES2InterfaceStub::ReadPixels(GLint /* x */, |
| GLint /* y */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLenum /* format */, |
| GLenum /* type */, |
| void* /* pixels */) { |
| } |
| void GLES2InterfaceStub::ReleaseShaderCompiler() { |
| } |
| void GLES2InterfaceStub::RenderbufferStorage(GLenum /* target */, |
| GLenum /* internalformat */, |
| GLsizei /* width */, |
| GLsizei /* height */) { |
| } |
| void GLES2InterfaceStub::ResumeTransformFeedback() { |
| } |
| void GLES2InterfaceStub::SampleCoverage(GLclampf /* value */, |
| GLboolean /* invert */) { |
| } |
| void GLES2InterfaceStub::SamplerParameterf(GLuint /* sampler */, |
| GLenum /* pname */, |
| GLfloat /* param */) { |
| } |
| void GLES2InterfaceStub::SamplerParameterfv(GLuint /* sampler */, |
| GLenum /* pname */, |
| const GLfloat* /* params */) { |
| } |
| void GLES2InterfaceStub::SamplerParameteri(GLuint /* sampler */, |
| GLenum /* pname */, |
| GLint /* param */) { |
| } |
| void GLES2InterfaceStub::SamplerParameteriv(GLuint /* sampler */, |
| GLenum /* pname */, |
| const GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::Scissor(GLint /* x */, |
| GLint /* y */, |
| GLsizei /* width */, |
| GLsizei /* height */) { |
| } |
| void GLES2InterfaceStub::ShaderBinary(GLsizei /* n */, |
| const GLuint* /* shaders */, |
| GLenum /* binaryformat */, |
| const void* /* binary */, |
| GLsizei /* length */) { |
| } |
| void GLES2InterfaceStub::ShaderSource(GLuint /* shader */, |
| GLsizei /* count */, |
| const GLchar* const* /* str */, |
| const GLint* /* length */) { |
| } |
| void GLES2InterfaceStub::ShallowFinishCHROMIUM() { |
| } |
| void GLES2InterfaceStub::ShallowFlushCHROMIUM() { |
| } |
| void GLES2InterfaceStub::OrderingBarrierCHROMIUM() { |
| } |
| void GLES2InterfaceStub::StencilFunc(GLenum /* func */, |
| GLint /* ref */, |
| GLuint /* mask */) { |
| } |
| void GLES2InterfaceStub::StencilFuncSeparate(GLenum /* face */, |
| GLenum /* func */, |
| GLint /* ref */, |
| GLuint /* mask */) { |
| } |
| void GLES2InterfaceStub::StencilMask(GLuint /* mask */) { |
| } |
| void GLES2InterfaceStub::StencilMaskSeparate(GLenum /* face */, |
| GLuint /* mask */) { |
| } |
| void GLES2InterfaceStub::StencilOp(GLenum /* fail */, |
| GLenum /* zfail */, |
| GLenum /* zpass */) { |
| } |
| void GLES2InterfaceStub::StencilOpSeparate(GLenum /* face */, |
| GLenum /* fail */, |
| GLenum /* zfail */, |
| GLenum /* zpass */) { |
| } |
| void GLES2InterfaceStub::TexImage2D(GLenum /* target */, |
| GLint /* level */, |
| GLint /* internalformat */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLint /* border */, |
| GLenum /* format */, |
| GLenum /* type */, |
| const void* /* pixels */) { |
| } |
| void GLES2InterfaceStub::TexImage3D(GLenum /* target */, |
| GLint /* level */, |
| GLint /* internalformat */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLsizei /* depth */, |
| GLint /* border */, |
| GLenum /* format */, |
| GLenum /* type */, |
| const void* /* pixels */) { |
| } |
| void GLES2InterfaceStub::TexParameterf(GLenum /* target */, |
| GLenum /* pname */, |
| GLfloat /* param */) { |
| } |
| void GLES2InterfaceStub::TexParameterfv(GLenum /* target */, |
| GLenum /* pname */, |
| const GLfloat* /* params */) { |
| } |
| void GLES2InterfaceStub::TexParameteri(GLenum /* target */, |
| GLenum /* pname */, |
| GLint /* param */) { |
| } |
| void GLES2InterfaceStub::TexParameteriv(GLenum /* target */, |
| GLenum /* pname */, |
| const GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::TexStorage3D(GLenum /* target */, |
| GLsizei /* levels */, |
| GLenum /* internalFormat */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLsizei /* depth */) { |
| } |
| void GLES2InterfaceStub::TexSubImage2D(GLenum /* target */, |
| GLint /* level */, |
| GLint /* xoffset */, |
| GLint /* yoffset */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLenum /* format */, |
| GLenum /* type */, |
| const void* /* pixels */) { |
| } |
| void GLES2InterfaceStub::TexSubImage3D(GLenum /* target */, |
| GLint /* level */, |
| GLint /* xoffset */, |
| GLint /* yoffset */, |
| GLint /* zoffset */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLsizei /* depth */, |
| GLenum /* format */, |
| GLenum /* type */, |
| const void* /* pixels */) { |
| } |
| void GLES2InterfaceStub::TransformFeedbackVaryings( |
| GLuint /* program */, |
| GLsizei /* count */, |
| const char* const* /* varyings */, |
| GLenum /* buffermode */) { |
| } |
| void GLES2InterfaceStub::Uniform1f(GLint /* location */, GLfloat /* x */) { |
| } |
| void GLES2InterfaceStub::Uniform1fv(GLint /* location */, |
| GLsizei /* count */, |
| const GLfloat* /* v */) { |
| } |
| void GLES2InterfaceStub::Uniform1i(GLint /* location */, GLint /* x */) { |
| } |
| void GLES2InterfaceStub::Uniform1iv(GLint /* location */, |
| GLsizei /* count */, |
| const GLint* /* v */) { |
| } |
| void GLES2InterfaceStub::Uniform1ui(GLint /* location */, GLuint /* x */) { |
| } |
| void GLES2InterfaceStub::Uniform1uiv(GLint /* location */, |
| GLsizei /* count */, |
| const GLuint* /* v */) { |
| } |
| void GLES2InterfaceStub::Uniform2f(GLint /* location */, |
| GLfloat /* x */, |
| GLfloat /* y */) { |
| } |
| void GLES2InterfaceStub::Uniform2fv(GLint /* location */, |
| GLsizei /* count */, |
| const GLfloat* /* v */) { |
| } |
| void GLES2InterfaceStub::Uniform2i(GLint /* location */, |
| GLint /* x */, |
| GLint /* y */) { |
| } |
| void GLES2InterfaceStub::Uniform2iv(GLint /* location */, |
| GLsizei /* count */, |
| const GLint* /* v */) { |
| } |
| void GLES2InterfaceStub::Uniform2ui(GLint /* location */, |
| GLuint /* x */, |
| GLuint /* y */) { |
| } |
| void GLES2InterfaceStub::Uniform2uiv(GLint /* location */, |
| GLsizei /* count */, |
| const GLuint* /* v */) { |
| } |
| void GLES2InterfaceStub::Uniform3f(GLint /* location */, |
| GLfloat /* x */, |
| GLfloat /* y */, |
| GLfloat /* z */) { |
| } |
| void GLES2InterfaceStub::Uniform3fv(GLint /* location */, |
| GLsizei /* count */, |
| const GLfloat* /* v */) { |
| } |
| void GLES2InterfaceStub::Uniform3i(GLint /* location */, |
| GLint /* x */, |
| GLint /* y */, |
| GLint /* z */) { |
| } |
| void GLES2InterfaceStub::Uniform3iv(GLint /* location */, |
| GLsizei /* count */, |
| const GLint* /* v */) { |
| } |
| void GLES2InterfaceStub::Uniform3ui(GLint /* location */, |
| GLuint /* x */, |
| GLuint /* y */, |
| GLuint /* z */) { |
| } |
| void GLES2InterfaceStub::Uniform3uiv(GLint /* location */, |
| GLsizei /* count */, |
| const GLuint* /* v */) { |
| } |
| void GLES2InterfaceStub::Uniform4f(GLint /* location */, |
| GLfloat /* x */, |
| GLfloat /* y */, |
| GLfloat /* z */, |
| GLfloat /* w */) { |
| } |
| void GLES2InterfaceStub::Uniform4fv(GLint /* location */, |
| GLsizei /* count */, |
| const GLfloat* /* v */) { |
| } |
| void GLES2InterfaceStub::Uniform4i(GLint /* location */, |
| GLint /* x */, |
| GLint /* y */, |
| GLint /* z */, |
| GLint /* w */) { |
| } |
| void GLES2InterfaceStub::Uniform4iv(GLint /* location */, |
| GLsizei /* count */, |
| const GLint* /* v */) { |
| } |
| void GLES2InterfaceStub::Uniform4ui(GLint /* location */, |
| GLuint /* x */, |
| GLuint /* y */, |
| GLuint /* z */, |
| GLuint /* w */) { |
| } |
| void GLES2InterfaceStub::Uniform4uiv(GLint /* location */, |
| GLsizei /* count */, |
| const GLuint* /* v */) { |
| } |
| void GLES2InterfaceStub::UniformBlockBinding(GLuint /* program */, |
| GLuint /* index */, |
| GLuint /* binding */) { |
| } |
| void GLES2InterfaceStub::UniformMatrix2fv(GLint /* location */, |
| GLsizei /* count */, |
| GLboolean /* transpose */, |
| const GLfloat* /* value */) { |
| } |
| void GLES2InterfaceStub::UniformMatrix2x3fv(GLint /* location */, |
| GLsizei /* count */, |
| GLboolean /* transpose */, |
| const GLfloat* /* value */) { |
| } |
| void GLES2InterfaceStub::UniformMatrix2x4fv(GLint /* location */, |
| GLsizei /* count */, |
| GLboolean /* transpose */, |
| const GLfloat* /* value */) { |
| } |
| void GLES2InterfaceStub::UniformMatrix3fv(GLint /* location */, |
| GLsizei /* count */, |
| GLboolean /* transpose */, |
| const GLfloat* /* value */) { |
| } |
| void GLES2InterfaceStub::UniformMatrix3x2fv(GLint /* location */, |
| GLsizei /* count */, |
| GLboolean /* transpose */, |
| const GLfloat* /* value */) { |
| } |
| void GLES2InterfaceStub::UniformMatrix3x4fv(GLint /* location */, |
| GLsizei /* count */, |
| GLboolean /* transpose */, |
| const GLfloat* /* value */) { |
| } |
| void GLES2InterfaceStub::UniformMatrix4fv(GLint /* location */, |
| GLsizei /* count */, |
| GLboolean /* transpose */, |
| const GLfloat* /* value */) { |
| } |
| void GLES2InterfaceStub::UniformMatrix4x2fv(GLint /* location */, |
| GLsizei /* count */, |
| GLboolean /* transpose */, |
| const GLfloat* /* value */) { |
| } |
| void GLES2InterfaceStub::UniformMatrix4x3fv(GLint /* location */, |
| GLsizei /* count */, |
| GLboolean /* transpose */, |
| const GLfloat* /* value */) { |
| } |
| void GLES2InterfaceStub::UseProgram(GLuint /* program */) { |
| } |
| void GLES2InterfaceStub::ValidateProgram(GLuint /* program */) { |
| } |
| void GLES2InterfaceStub::VertexAttrib1f(GLuint /* indx */, GLfloat /* x */) { |
| } |
| void GLES2InterfaceStub::VertexAttrib1fv(GLuint /* indx */, |
| const GLfloat* /* values */) { |
| } |
| void GLES2InterfaceStub::VertexAttrib2f(GLuint /* indx */, |
| GLfloat /* x */, |
| GLfloat /* y */) { |
| } |
| void GLES2InterfaceStub::VertexAttrib2fv(GLuint /* indx */, |
| const GLfloat* /* values */) { |
| } |
| void GLES2InterfaceStub::VertexAttrib3f(GLuint /* indx */, |
| GLfloat /* x */, |
| GLfloat /* y */, |
| GLfloat /* z */) { |
| } |
| void GLES2InterfaceStub::VertexAttrib3fv(GLuint /* indx */, |
| const GLfloat* /* values */) { |
| } |
| void GLES2InterfaceStub::VertexAttrib4f(GLuint /* indx */, |
| GLfloat /* x */, |
| GLfloat /* y */, |
| GLfloat /* z */, |
| GLfloat /* w */) { |
| } |
| void GLES2InterfaceStub::VertexAttrib4fv(GLuint /* indx */, |
| const GLfloat* /* values */) { |
| } |
| void GLES2InterfaceStub::VertexAttribI4i(GLuint /* indx */, |
| GLint /* x */, |
| GLint /* y */, |
| GLint /* z */, |
| GLint /* w */) { |
| } |
| void GLES2InterfaceStub::VertexAttribI4iv(GLuint /* indx */, |
| const GLint* /* values */) { |
| } |
| void GLES2InterfaceStub::VertexAttribI4ui(GLuint /* indx */, |
| GLuint /* x */, |
| GLuint /* y */, |
| GLuint /* z */, |
| GLuint /* w */) { |
| } |
| void GLES2InterfaceStub::VertexAttribI4uiv(GLuint /* indx */, |
| const GLuint* /* values */) { |
| } |
| void GLES2InterfaceStub::VertexAttribIPointer(GLuint /* indx */, |
| GLint /* size */, |
| GLenum /* type */, |
| GLsizei /* stride */, |
| const void* /* ptr */) { |
| } |
| void GLES2InterfaceStub::VertexAttribPointer(GLuint /* indx */, |
| GLint /* size */, |
| GLenum /* type */, |
| GLboolean /* normalized */, |
| GLsizei /* stride */, |
| const void* /* ptr */) { |
| } |
| void GLES2InterfaceStub::Viewport(GLint /* x */, |
| GLint /* y */, |
| GLsizei /* width */, |
| GLsizei /* height */) { |
| } |
| void GLES2InterfaceStub::WaitSync(GLsync /* sync */, |
| GLbitfield /* flags */, |
| GLuint64 /* timeout */) { |
| } |
| void GLES2InterfaceStub::BlitFramebufferCHROMIUM(GLint /* srcX0 */, |
| GLint /* srcY0 */, |
| GLint /* srcX1 */, |
| GLint /* srcY1 */, |
| GLint /* dstX0 */, |
| GLint /* dstY0 */, |
| GLint /* dstX1 */, |
| GLint /* dstY1 */, |
| GLbitfield /* mask */, |
| GLenum /* filter */) { |
| } |
| void GLES2InterfaceStub::RenderbufferStorageMultisampleCHROMIUM( |
| GLenum /* target */, |
| GLsizei /* samples */, |
| GLenum /* internalformat */, |
| GLsizei /* width */, |
| GLsizei /* height */) { |
| } |
| void GLES2InterfaceStub::RenderbufferStorageMultisampleEXT( |
| GLenum /* target */, |
| GLsizei /* samples */, |
| GLenum /* internalformat */, |
| GLsizei /* width */, |
| GLsizei /* height */) { |
| } |
| void GLES2InterfaceStub::FramebufferTexture2DMultisampleEXT( |
| GLenum /* target */, |
| GLenum /* attachment */, |
| GLenum /* textarget */, |
| GLuint /* texture */, |
| GLint /* level */, |
| GLsizei /* samples */) { |
| } |
| void GLES2InterfaceStub::TexStorage2DEXT(GLenum /* target */, |
| GLsizei /* levels */, |
| GLenum /* internalFormat */, |
| GLsizei /* width */, |
| GLsizei /* height */) { |
| } |
| void GLES2InterfaceStub::GenQueriesEXT(GLsizei /* n */, GLuint* /* queries */) { |
| } |
| void GLES2InterfaceStub::DeleteQueriesEXT(GLsizei /* n */, |
| const GLuint* /* queries */) { |
| } |
| GLboolean GLES2InterfaceStub::IsQueryEXT(GLuint /* id */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::BeginQueryEXT(GLenum /* target */, GLuint /* id */) { |
| } |
| void GLES2InterfaceStub::BeginTransformFeedback(GLenum /* primitivemode */) { |
| } |
| void GLES2InterfaceStub::EndQueryEXT(GLenum /* target */) { |
| } |
| void GLES2InterfaceStub::EndTransformFeedback() { |
| } |
| void GLES2InterfaceStub::GetQueryivEXT(GLenum /* target */, |
| GLenum /* pname */, |
| GLint* /* params */) { |
| } |
| void GLES2InterfaceStub::GetQueryObjectuivEXT(GLuint /* id */, |
| GLenum /* pname */, |
| GLuint* /* params */) { |
| } |
| void GLES2InterfaceStub::InsertEventMarkerEXT(GLsizei /* length */, |
| const GLchar* /* marker */) { |
| } |
| void GLES2InterfaceStub::PushGroupMarkerEXT(GLsizei /* length */, |
| const GLchar* /* marker */) { |
| } |
| void GLES2InterfaceStub::PopGroupMarkerEXT() { |
| } |
| void GLES2InterfaceStub::GenVertexArraysOES(GLsizei /* n */, |
| GLuint* /* arrays */) { |
| } |
| void GLES2InterfaceStub::DeleteVertexArraysOES(GLsizei /* n */, |
| const GLuint* /* arrays */) { |
| } |
| GLboolean GLES2InterfaceStub::IsVertexArrayOES(GLuint /* array */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::BindVertexArrayOES(GLuint /* array */) { |
| } |
| void GLES2InterfaceStub::SwapBuffers() { |
| } |
| GLuint GLES2InterfaceStub::GetMaxValueInBufferCHROMIUM(GLuint /* buffer_id */, |
| GLsizei /* count */, |
| GLenum /* type */, |
| GLuint /* offset */) { |
| return 0; |
| } |
| GLboolean GLES2InterfaceStub::EnableFeatureCHROMIUM(const char* /* feature */) { |
| return 0; |
| } |
| void* GLES2InterfaceStub::MapBufferCHROMIUM(GLuint /* target */, |
| GLenum /* access */) { |
| return 0; |
| } |
| GLboolean GLES2InterfaceStub::UnmapBufferCHROMIUM(GLuint /* target */) { |
| return 0; |
| } |
| void* GLES2InterfaceStub::MapBufferSubDataCHROMIUM(GLuint /* target */, |
| GLintptr /* offset */, |
| GLsizeiptr /* size */, |
| GLenum /* access */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::UnmapBufferSubDataCHROMIUM(const void* /* mem */) { |
| } |
| void* GLES2InterfaceStub::MapBufferRange(GLenum /* target */, |
| GLintptr /* offset */, |
| GLsizeiptr /* size */, |
| GLbitfield /* access */) { |
| return 0; |
| } |
| GLboolean GLES2InterfaceStub::UnmapBuffer(GLenum /* target */) { |
| return 0; |
| } |
| void* GLES2InterfaceStub::MapTexSubImage2DCHROMIUM(GLenum /* target */, |
| GLint /* level */, |
| GLint /* xoffset */, |
| GLint /* yoffset */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLenum /* format */, |
| GLenum /* type */, |
| GLenum /* access */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::UnmapTexSubImage2DCHROMIUM(const void* /* mem */) { |
| } |
| void GLES2InterfaceStub::ResizeCHROMIUM(GLuint /* width */, |
| GLuint /* height */, |
| GLfloat /* scale_factor */) { |
| } |
| const GLchar* GLES2InterfaceStub::GetRequestableExtensionsCHROMIUM() { |
| return 0; |
| } |
| void GLES2InterfaceStub::RequestExtensionCHROMIUM(const char* /* extension */) { |
| } |
| void GLES2InterfaceStub::RateLimitOffscreenContextCHROMIUM() { |
| } |
| void GLES2InterfaceStub::GetProgramInfoCHROMIUM(GLuint /* program */, |
| GLsizei /* bufsize */, |
| GLsizei* /* size */, |
| void* /* info */) { |
| } |
| void GLES2InterfaceStub::GetUniformBlocksCHROMIUM(GLuint /* program */, |
| GLsizei /* bufsize */, |
| GLsizei* /* size */, |
| void* /* info */) { |
| } |
| void GLES2InterfaceStub::GetTransformFeedbackVaryingsCHROMIUM( |
| GLuint /* program */, |
| GLsizei /* bufsize */, |
| GLsizei* /* size */, |
| void* /* info */) { |
| } |
| void GLES2InterfaceStub::GetUniformsES3CHROMIUM(GLuint /* program */, |
| GLsizei /* bufsize */, |
| GLsizei* /* size */, |
| void* /* info */) { |
| } |
| GLuint GLES2InterfaceStub::CreateStreamTextureCHROMIUM(GLuint /* texture */) { |
| return 0; |
| } |
| GLuint GLES2InterfaceStub::CreateImageCHROMIUM(ClientBuffer /* buffer */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLenum /* internalformat */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::DestroyImageCHROMIUM(GLuint /* image_id */) { |
| } |
| GLuint GLES2InterfaceStub::CreateGpuMemoryBufferImageCHROMIUM( |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLenum /* internalformat */, |
| GLenum /* usage */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::GetTranslatedShaderSourceANGLE(GLuint /* shader */, |
| GLsizei /* bufsize */, |
| GLsizei* /* length */, |
| char* /* source */) { |
| } |
| void GLES2InterfaceStub::PostSubBufferCHROMIUM(GLint /* x */, |
| GLint /* y */, |
| GLint /* width */, |
| GLint /* height */) { |
| } |
| void GLES2InterfaceStub::TexImageIOSurface2DCHROMIUM(GLenum /* target */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLuint /* ioSurfaceId */, |
| GLuint /* plane */) { |
| } |
| void GLES2InterfaceStub::CopyTextureCHROMIUM(GLenum /* target */, |
| GLenum /* source_id */, |
| GLenum /* dest_id */, |
| GLint /* internalformat */, |
| GLenum /* dest_type */) { |
| } |
| void GLES2InterfaceStub::CopySubTextureCHROMIUM(GLenum /* target */, |
| GLenum /* source_id */, |
| GLenum /* dest_id */, |
| GLint /* xoffset */, |
| GLint /* yoffset */) { |
| } |
| void GLES2InterfaceStub::DrawArraysInstancedANGLE(GLenum /* mode */, |
| GLint /* first */, |
| GLsizei /* count */, |
| GLsizei /* primcount */) { |
| } |
| void GLES2InterfaceStub::DrawElementsInstancedANGLE(GLenum /* mode */, |
| GLsizei /* count */, |
| GLenum /* type */, |
| const void* /* indices */, |
| GLsizei /* primcount */) { |
| } |
| void GLES2InterfaceStub::VertexAttribDivisorANGLE(GLuint /* index */, |
| GLuint /* divisor */) { |
| } |
| void GLES2InterfaceStub::GenMailboxCHROMIUM(GLbyte* /* mailbox */) { |
| } |
| void GLES2InterfaceStub::ProduceTextureCHROMIUM(GLenum /* target */, |
| const GLbyte* /* mailbox */) { |
| } |
| void GLES2InterfaceStub::ProduceTextureDirectCHROMIUM( |
| GLuint /* texture */, |
| GLenum /* target */, |
| const GLbyte* /* mailbox */) { |
| } |
| void GLES2InterfaceStub::ConsumeTextureCHROMIUM(GLenum /* target */, |
| const GLbyte* /* mailbox */) { |
| } |
| GLuint GLES2InterfaceStub::CreateAndConsumeTextureCHROMIUM( |
| GLenum /* target */, |
| const GLbyte* /* mailbox */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::BindUniformLocationCHROMIUM(GLuint /* program */, |
| GLint /* location */, |
| const char* /* name */) { |
| } |
| void GLES2InterfaceStub::GenValuebuffersCHROMIUM(GLsizei /* n */, |
| GLuint* /* buffers */) { |
| } |
| void GLES2InterfaceStub::DeleteValuebuffersCHROMIUM( |
| GLsizei /* n */, |
| const GLuint* /* valuebuffers */) { |
| } |
| GLboolean GLES2InterfaceStub::IsValuebufferCHROMIUM(GLuint /* valuebuffer */) { |
| return 0; |
| } |
| void GLES2InterfaceStub::BindValuebufferCHROMIUM(GLenum /* target */, |
| GLuint /* valuebuffer */) { |
| } |
| void GLES2InterfaceStub::SubscribeValueCHROMIUM(GLenum /* target */, |
| GLenum /* subscription */) { |
| } |
| void GLES2InterfaceStub::PopulateSubscribedValuesCHROMIUM(GLenum /* target */) { |
| } |
| void GLES2InterfaceStub::UniformValuebufferCHROMIUM(GLint /* location */, |
| GLenum /* target */, |
| GLenum /* subscription */) { |
| } |
| void GLES2InterfaceStub::BindTexImage2DCHROMIUM(GLenum /* target */, |
| GLint /* imageId */) { |
| } |
| void GLES2InterfaceStub::ReleaseTexImage2DCHROMIUM(GLenum /* target */, |
| GLint /* imageId */) { |
| } |
| void GLES2InterfaceStub::TraceBeginCHROMIUM(const char* /* category_name */, |
| const char* /* trace_name */) { |
| } |
| void GLES2InterfaceStub::TraceEndCHROMIUM() { |
| } |
| void GLES2InterfaceStub::AsyncTexSubImage2DCHROMIUM(GLenum /* target */, |
| GLint /* level */, |
| GLint /* xoffset */, |
| GLint /* yoffset */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLenum /* format */, |
| GLenum /* type */, |
| const void* /* data */) { |
| } |
| void GLES2InterfaceStub::AsyncTexImage2DCHROMIUM(GLenum /* target */, |
| GLint /* level */, |
| GLenum /* internalformat */, |
| GLsizei /* width */, |
| GLsizei /* height */, |
| GLint /* border */, |
| GLenum /* format */, |
| GLenum /* type */, |
| const void* /* pixels */) { |
| } |
| void GLES2InterfaceStub::WaitAsyncTexImage2DCHROMIUM(GLenum /* target */) { |
| } |
| void GLES2InterfaceStub::WaitAllAsyncTexImage2DCHROMIUM() { |
| } |
| void GLES2InterfaceStub::DiscardFramebufferEXT( |
| GLenum /* target */, |
| GLsizei /* count */, |
| const GLenum* /* attachments */) { |
| } |
| void GLES2InterfaceStub::LoseContextCHROMIUM(GLenum /* current */, |
| GLenum /* other */) { |
| } |
| GLuint GLES2InterfaceStub::InsertSyncPointCHROMIUM() { |
| return 0; |
| } |
| void GLES2InterfaceStub::WaitSyncPointCHROMIUM(GLuint /* sync_point */) { |
| } |
| void GLES2InterfaceStub::DrawBuffersEXT(GLsizei /* count */, |
| const GLenum* /* bufs */) { |
| } |
| void GLES2InterfaceStub::DiscardBackbufferCHROMIUM() { |
| } |
| void GLES2InterfaceStub::ScheduleOverlayPlaneCHROMIUM( |
| GLint /* plane_z_order */, |
| GLenum /* plane_transform */, |
| GLuint /* overlay_texture_id */, |
| GLint /* bounds_x */, |
| GLint /* bounds_y */, |
| GLint /* bounds_width */, |
| GLint /* bounds_height */, |
| GLfloat /* uv_x */, |
| GLfloat /* uv_y */, |
| GLfloat /* uv_width */, |
| GLfloat /* uv_height */) { |
| } |
| void GLES2InterfaceStub::SwapInterval(GLint /* interval */) { |
| } |
| void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, |
| const GLfloat* /* m */) { |
| } |
| void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) { |
| } |
| void GLES2InterfaceStub::BlendBarrierKHR() { |
| } |
| #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ |