| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "jingle/glue/chrome_async_socket.h" |
| |
| #include <algorithm> |
| #include <cstdlib> |
| #include <cstring> |
| |
| #include "base/basictypes.h" |
| #include "base/bind.h" |
| #include "base/compiler_specific.h" |
| #include "base/logging.h" |
| #include "base/message_loop/message_loop.h" |
| #include "jingle/glue/resolving_client_socket_factory.h" |
| #include "net/base/address_list.h" |
| #include "net/base/host_port_pair.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/net_util.h" |
| #include "net/socket/client_socket_handle.h" |
| #include "net/socket/ssl_client_socket.h" |
| #include "net/socket/tcp_client_socket.h" |
| #include "net/ssl/ssl_config_service.h" |
| #include "third_party/webrtc/base/socketaddress.h" |
| |
| namespace jingle_glue { |
| |
| ChromeAsyncSocket::ChromeAsyncSocket( |
| ResolvingClientSocketFactory* resolving_client_socket_factory, |
| size_t read_buf_size, |
| size_t write_buf_size) |
| : resolving_client_socket_factory_(resolving_client_socket_factory), |
| state_(STATE_CLOSED), |
| error_(ERROR_NONE), |
| net_error_(net::OK), |
| read_state_(IDLE), |
| read_buf_(new net::IOBufferWithSize(read_buf_size)), |
| read_start_(0U), |
| read_end_(0U), |
| write_state_(IDLE), |
| write_buf_(new net::IOBufferWithSize(write_buf_size)), |
| write_end_(0U), |
| weak_ptr_factory_(this) { |
| DCHECK(resolving_client_socket_factory_.get()); |
| DCHECK_GT(read_buf_size, 0U); |
| DCHECK_GT(write_buf_size, 0U); |
| } |
| |
| ChromeAsyncSocket::~ChromeAsyncSocket() {} |
| |
| ChromeAsyncSocket::State ChromeAsyncSocket::state() { |
| return state_; |
| } |
| |
| ChromeAsyncSocket::Error ChromeAsyncSocket::error() { |
| return error_; |
| } |
| |
| int ChromeAsyncSocket::GetError() { |
| return net_error_; |
| } |
| |
| bool ChromeAsyncSocket::IsOpen() const { |
| return (state_ == STATE_OPEN) || (state_ == STATE_TLS_OPEN); |
| } |
| |
| void ChromeAsyncSocket::DoNonNetError(Error error) { |
| DCHECK_NE(error, ERROR_NONE); |
| DCHECK_NE(error, ERROR_WINSOCK); |
| error_ = error; |
| net_error_ = net::OK; |
| } |
| |
| void ChromeAsyncSocket::DoNetError(net::Error net_error) { |
| error_ = ERROR_WINSOCK; |
| net_error_ = net_error; |
| } |
| |
| void ChromeAsyncSocket::DoNetErrorFromStatus(int status) { |
| DCHECK_LT(status, net::OK); |
| DoNetError(static_cast<net::Error>(status)); |
| } |
| |
| // STATE_CLOSED -> STATE_CONNECTING |
| |
| bool ChromeAsyncSocket::Connect(const rtc::SocketAddress& address) { |
| if (state_ != STATE_CLOSED) { |
| LOG(DFATAL) << "Connect() called on non-closed socket"; |
| DoNonNetError(ERROR_WRONGSTATE); |
| return false; |
| } |
| if (address.hostname().empty() || address.port() == 0) { |
| DoNonNetError(ERROR_DNS); |
| return false; |
| } |
| |
| DCHECK_EQ(state_, buzz::AsyncSocket::STATE_CLOSED); |
| DCHECK_EQ(read_state_, IDLE); |
| DCHECK_EQ(write_state_, IDLE); |
| |
| state_ = STATE_CONNECTING; |
| |
| DCHECK(!weak_ptr_factory_.HasWeakPtrs()); |
| weak_ptr_factory_.InvalidateWeakPtrs(); |
| |
| net::HostPortPair dest_host_port_pair(address.hostname(), address.port()); |
| |
| transport_socket_ = |
| resolving_client_socket_factory_->CreateTransportClientSocket( |
| dest_host_port_pair); |
| int status = transport_socket_->Connect( |
| base::Bind(&ChromeAsyncSocket::ProcessConnectDone, |
| weak_ptr_factory_.GetWeakPtr())); |
| if (status != net::ERR_IO_PENDING) { |
| // We defer execution of ProcessConnectDone instead of calling it |
| // directly here as the caller may not expect an error/close to |
| // happen here. This is okay, as from the caller's point of view, |
| // the connect always happens asynchronously. |
| base::MessageLoop* message_loop = base::MessageLoop::current(); |
| CHECK(message_loop); |
| message_loop->PostTask( |
| FROM_HERE, |
| base::Bind(&ChromeAsyncSocket::ProcessConnectDone, |
| weak_ptr_factory_.GetWeakPtr(), status)); |
| } |
| return true; |
| } |
| |
| // STATE_CONNECTING -> STATE_OPEN |
| // read_state_ == IDLE -> read_state_ == POSTED (via PostDoRead()) |
| |
| void ChromeAsyncSocket::ProcessConnectDone(int status) { |
| DCHECK_NE(status, net::ERR_IO_PENDING); |
| DCHECK_EQ(read_state_, IDLE); |
| DCHECK_EQ(write_state_, IDLE); |
| DCHECK_EQ(state_, STATE_CONNECTING); |
| if (status != net::OK) { |
| DoNetErrorFromStatus(status); |
| DoClose(); |
| return; |
| } |
| state_ = STATE_OPEN; |
| PostDoRead(); |
| // Write buffer should be empty. |
| DCHECK_EQ(write_end_, 0U); |
| SignalConnected(); |
| } |
| |
| // read_state_ == IDLE -> read_state_ == POSTED |
| |
| void ChromeAsyncSocket::PostDoRead() { |
| DCHECK(IsOpen()); |
| DCHECK_EQ(read_state_, IDLE); |
| DCHECK_EQ(read_start_, 0U); |
| DCHECK_EQ(read_end_, 0U); |
| base::MessageLoop* message_loop = base::MessageLoop::current(); |
| CHECK(message_loop); |
| message_loop->PostTask( |
| FROM_HERE, |
| base::Bind(&ChromeAsyncSocket::DoRead, |
| weak_ptr_factory_.GetWeakPtr())); |
| read_state_ = POSTED; |
| } |
| |
| // read_state_ == POSTED -> read_state_ == PENDING |
| |
| void ChromeAsyncSocket::DoRead() { |
| DCHECK(IsOpen()); |
| DCHECK_EQ(read_state_, POSTED); |
| DCHECK_EQ(read_start_, 0U); |
| DCHECK_EQ(read_end_, 0U); |
| // Once we call Read(), we cannot call StartTls() until the read |
| // finishes. This is okay, as StartTls() is called only from a read |
| // handler (i.e., after a read finishes and before another read is |
| // done). |
| int status = |
| transport_socket_->Read( |
| read_buf_.get(), read_buf_->size(), |
| base::Bind(&ChromeAsyncSocket::ProcessReadDone, |
| weak_ptr_factory_.GetWeakPtr())); |
| read_state_ = PENDING; |
| if (status != net::ERR_IO_PENDING) { |
| ProcessReadDone(status); |
| } |
| } |
| |
| // read_state_ == PENDING -> read_state_ == IDLE |
| |
| void ChromeAsyncSocket::ProcessReadDone(int status) { |
| DCHECK_NE(status, net::ERR_IO_PENDING); |
| DCHECK(IsOpen()); |
| DCHECK_EQ(read_state_, PENDING); |
| DCHECK_EQ(read_start_, 0U); |
| DCHECK_EQ(read_end_, 0U); |
| read_state_ = IDLE; |
| if (status > 0) { |
| read_end_ = static_cast<size_t>(status); |
| SignalRead(); |
| } else if (status == 0) { |
| // Other side closed the connection. |
| error_ = ERROR_NONE; |
| net_error_ = net::OK; |
| DoClose(); |
| } else { // status < 0 |
| DoNetErrorFromStatus(status); |
| DoClose(); |
| } |
| } |
| |
| // (maybe) read_state_ == IDLE -> read_state_ == POSTED (via |
| // PostDoRead()) |
| |
| bool ChromeAsyncSocket::Read(char* data, size_t len, size_t* len_read) { |
| if (!IsOpen() && (state_ != STATE_TLS_CONNECTING)) { |
| // Read() may be called on a closed socket if a previous read |
| // causes a socket close (e.g., client sends wrong password and |
| // server terminates connection). |
| // |
| // TODO(akalin): Fix handling of this on the libjingle side. |
| if (state_ != STATE_CLOSED) { |
| LOG(DFATAL) << "Read() called on non-open non-tls-connecting socket"; |
| } |
| DoNonNetError(ERROR_WRONGSTATE); |
| return false; |
| } |
| DCHECK_LE(read_start_, read_end_); |
| if ((state_ == STATE_TLS_CONNECTING) || read_end_ == 0U) { |
| if (state_ == STATE_TLS_CONNECTING) { |
| DCHECK_EQ(read_state_, IDLE); |
| DCHECK_EQ(read_end_, 0U); |
| } else { |
| DCHECK_NE(read_state_, IDLE); |
| } |
| *len_read = 0; |
| return true; |
| } |
| DCHECK_EQ(read_state_, IDLE); |
| *len_read = std::min(len, read_end_ - read_start_); |
| DCHECK_GT(*len_read, 0U); |
| std::memcpy(data, read_buf_->data() + read_start_, *len_read); |
| read_start_ += *len_read; |
| if (read_start_ == read_end_) { |
| read_start_ = 0U; |
| read_end_ = 0U; |
| // We defer execution of DoRead() here for similar reasons as |
| // ProcessConnectDone(). |
| PostDoRead(); |
| } |
| return true; |
| } |
| |
| // (maybe) write_state_ == IDLE -> write_state_ == POSTED (via |
| // PostDoWrite()) |
| |
| bool ChromeAsyncSocket::Write(const char* data, size_t len) { |
| if (!IsOpen() && (state_ != STATE_TLS_CONNECTING)) { |
| LOG(DFATAL) << "Write() called on non-open non-tls-connecting socket"; |
| DoNonNetError(ERROR_WRONGSTATE); |
| return false; |
| } |
| // TODO(akalin): Avoid this check by modifying the interface to have |
| // a "ready for writing" signal. |
| if ((static_cast<size_t>(write_buf_->size()) - write_end_) < len) { |
| LOG(DFATAL) << "queueing " << len << " bytes would exceed the " |
| << "max write buffer size = " << write_buf_->size() |
| << " by " << (len - write_buf_->size()) << " bytes"; |
| DoNetError(net::ERR_INSUFFICIENT_RESOURCES); |
| return false; |
| } |
| std::memcpy(write_buf_->data() + write_end_, data, len); |
| write_end_ += len; |
| // If we're TLS-connecting, the write buffer will get flushed once |
| // the TLS-connect finishes. Otherwise, start writing if we're not |
| // already writing and we have something to write. |
| if ((state_ != STATE_TLS_CONNECTING) && |
| (write_state_ == IDLE) && (write_end_ > 0U)) { |
| // We defer execution of DoWrite() here for similar reasons as |
| // ProcessConnectDone(). |
| PostDoWrite(); |
| } |
| return true; |
| } |
| |
| // write_state_ == IDLE -> write_state_ == POSTED |
| |
| void ChromeAsyncSocket::PostDoWrite() { |
| DCHECK(IsOpen()); |
| DCHECK_EQ(write_state_, IDLE); |
| DCHECK_GT(write_end_, 0U); |
| base::MessageLoop* message_loop = base::MessageLoop::current(); |
| CHECK(message_loop); |
| message_loop->PostTask( |
| FROM_HERE, |
| base::Bind(&ChromeAsyncSocket::DoWrite, |
| weak_ptr_factory_.GetWeakPtr())); |
| write_state_ = POSTED; |
| } |
| |
| // write_state_ == POSTED -> write_state_ == PENDING |
| |
| void ChromeAsyncSocket::DoWrite() { |
| DCHECK(IsOpen()); |
| DCHECK_EQ(write_state_, POSTED); |
| DCHECK_GT(write_end_, 0U); |
| // Once we call Write(), we cannot call StartTls() until the write |
| // finishes. This is okay, as StartTls() is called only after we |
| // have received a reply to a message we sent to the server and |
| // before we send the next message. |
| int status = |
| transport_socket_->Write( |
| write_buf_.get(), write_end_, |
| base::Bind(&ChromeAsyncSocket::ProcessWriteDone, |
| weak_ptr_factory_.GetWeakPtr())); |
| write_state_ = PENDING; |
| if (status != net::ERR_IO_PENDING) { |
| ProcessWriteDone(status); |
| } |
| } |
| |
| // write_state_ == PENDING -> write_state_ == IDLE or POSTED (the |
| // latter via PostDoWrite()) |
| |
| void ChromeAsyncSocket::ProcessWriteDone(int status) { |
| DCHECK_NE(status, net::ERR_IO_PENDING); |
| DCHECK(IsOpen()); |
| DCHECK_EQ(write_state_, PENDING); |
| DCHECK_GT(write_end_, 0U); |
| write_state_ = IDLE; |
| if (status < net::OK) { |
| DoNetErrorFromStatus(status); |
| DoClose(); |
| return; |
| } |
| size_t written = static_cast<size_t>(status); |
| if (written > write_end_) { |
| LOG(DFATAL) << "bytes written = " << written |
| << " exceeds bytes requested = " << write_end_; |
| DoNetError(net::ERR_UNEXPECTED); |
| DoClose(); |
| return; |
| } |
| // TODO(akalin): Figure out a better way to do this; perhaps a queue |
| // of DrainableIOBuffers. This'll also allow us to not have an |
| // artificial buffer size limit. |
| std::memmove(write_buf_->data(), |
| write_buf_->data() + written, |
| write_end_ - written); |
| write_end_ -= written; |
| if (write_end_ > 0U) { |
| PostDoWrite(); |
| } |
| } |
| |
| // * -> STATE_CLOSED |
| |
| bool ChromeAsyncSocket::Close() { |
| DoClose(); |
| return true; |
| } |
| |
| // (not STATE_CLOSED) -> STATE_CLOSED |
| |
| void ChromeAsyncSocket::DoClose() { |
| weak_ptr_factory_.InvalidateWeakPtrs(); |
| if (transport_socket_.get()) { |
| transport_socket_->Disconnect(); |
| } |
| transport_socket_.reset(); |
| read_state_ = IDLE; |
| read_start_ = 0U; |
| read_end_ = 0U; |
| write_state_ = IDLE; |
| write_end_ = 0U; |
| if (state_ != STATE_CLOSED) { |
| state_ = STATE_CLOSED; |
| SignalClosed(); |
| } |
| // Reset error variables after SignalClosed() so slots connected |
| // to it can read it. |
| error_ = ERROR_NONE; |
| net_error_ = net::OK; |
| } |
| |
| // STATE_OPEN -> STATE_TLS_CONNECTING |
| |
| bool ChromeAsyncSocket::StartTls(const std::string& domain_name) { |
| if ((state_ != STATE_OPEN) || (read_state_ == PENDING) || |
| (write_state_ != IDLE)) { |
| LOG(DFATAL) << "StartTls() called in wrong state"; |
| DoNonNetError(ERROR_WRONGSTATE); |
| return false; |
| } |
| |
| state_ = STATE_TLS_CONNECTING; |
| read_state_ = IDLE; |
| read_start_ = 0U; |
| read_end_ = 0U; |
| DCHECK_EQ(write_end_, 0U); |
| |
| // Clear out any posted DoRead() tasks. |
| weak_ptr_factory_.InvalidateWeakPtrs(); |
| |
| DCHECK(transport_socket_.get()); |
| scoped_ptr<net::ClientSocketHandle> socket_handle( |
| new net::ClientSocketHandle()); |
| socket_handle->SetSocket(transport_socket_.Pass()); |
| transport_socket_ = |
| resolving_client_socket_factory_->CreateSSLClientSocket( |
| socket_handle.Pass(), net::HostPortPair(domain_name, 443)); |
| int status = transport_socket_->Connect( |
| base::Bind(&ChromeAsyncSocket::ProcessSSLConnectDone, |
| weak_ptr_factory_.GetWeakPtr())); |
| if (status != net::ERR_IO_PENDING) { |
| base::MessageLoop* message_loop = base::MessageLoop::current(); |
| CHECK(message_loop); |
| message_loop->PostTask( |
| FROM_HERE, |
| base::Bind(&ChromeAsyncSocket::ProcessSSLConnectDone, |
| weak_ptr_factory_.GetWeakPtr(), status)); |
| } |
| return true; |
| } |
| |
| // STATE_TLS_CONNECTING -> STATE_TLS_OPEN |
| // read_state_ == IDLE -> read_state_ == POSTED (via PostDoRead()) |
| // (maybe) write_state_ == IDLE -> write_state_ == POSTED (via |
| // PostDoWrite()) |
| |
| void ChromeAsyncSocket::ProcessSSLConnectDone(int status) { |
| DCHECK_NE(status, net::ERR_IO_PENDING); |
| DCHECK_EQ(state_, STATE_TLS_CONNECTING); |
| DCHECK_EQ(read_state_, IDLE); |
| DCHECK_EQ(read_start_, 0U); |
| DCHECK_EQ(read_end_, 0U); |
| DCHECK_EQ(write_state_, IDLE); |
| if (status != net::OK) { |
| DoNetErrorFromStatus(status); |
| DoClose(); |
| return; |
| } |
| state_ = STATE_TLS_OPEN; |
| PostDoRead(); |
| if (write_end_ > 0U) { |
| PostDoWrite(); |
| } |
| SignalSSLConnected(); |
| } |
| |
| } // namespace jingle_glue |