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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_OUTPUT_COMPOSITOR_FRAME_H_
#define CC_OUTPUT_COMPOSITOR_FRAME_H_
#include <memory>
#include "base/macros.h"
#include "cc/base/cc_export.h"
#include "cc/output/compositor_frame_metadata.h"
#include "cc/quads/render_pass.h"
#include "cc/resources/transferable_resource.h"
namespace cc {
// A CompositorFrame struct contains the complete output of a compositor meant
// for display. A CompositorFrame consists of a series of DrawQuads that
// describe placement of textures, solid colors, overlays and other
// CompositorFrames within an area specified by the parent compositor. DrawQuads
// may share common data referred to as SharedQuadState. A CompositorFrame also
// has |metadata| that refers to global graphical state associated with this
// frame.
class CC_EXPORT CompositorFrame {
public:
CompositorFrame();
CompositorFrame(CompositorFrame&& other);
~CompositorFrame();
CompositorFrame& operator=(CompositorFrame&& other);
CompositorFrameMetadata metadata;
TransferableResourceArray resource_list;
// This list is in the order that each RenderPass will be drawn. The last one
// is the "root" RenderPass that all others are directly or indirectly drawn
// into.
RenderPassList render_pass_list;
private:
DISALLOW_COPY_AND_ASSIGN(CompositorFrame);
};
} // namespace cc
#endif // CC_OUTPUT_COMPOSITOR_FRAME_H_