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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_TEST_RENDER_PASS_TEST_UTILS_H_
#define CC_TEST_RENDER_PASS_TEST_UTILS_H_
#include <stdint.h>
#include "cc/output/filter_operations.h"
#include "cc/quads/render_pass.h"
#include "cc/resources/resource_provider.h"
#include "third_party/skia/include/core/SkColor.h"
namespace gfx {
class Rect;
class Transform;
}
namespace cc {
class SolidColorDrawQuad;
class RenderPass;
// Adds a new render pass with the provided properties to the given
// render pass list.
RenderPass* AddRenderPass(RenderPassList* pass_list,
int render_pass_id,
const gfx::Rect& output_rect,
const gfx::Transform& root_transform,
const FilterOperations& filters);
// Adds a solid quad to a given render pass.
SolidColorDrawQuad* AddQuad(RenderPass* pass,
const gfx::Rect& rect,
SkColor color);
// Adds a solid quad to a given render pass and sets is_clipped=true.
SolidColorDrawQuad* AddClippedQuad(RenderPass* pass,
const gfx::Rect& rect,
SkColor color);
// Adds a solid quad with a transform to a given render pass.
SolidColorDrawQuad* AddTransformedQuad(RenderPass* pass,
const gfx::Rect& rect,
SkColor color,
const gfx::Transform& transform);
// Adds a render pass quad to an existing render pass.
void AddRenderPassQuad(RenderPass* to_pass, RenderPass* contributing_pass);
// Adds a render pass quad with the given mask resource, filter, and transform.
void AddRenderPassQuad(RenderPass* to_pass,
RenderPass* contributing_pass,
ResourceId mask_resource_id,
gfx::Transform transform,
SkBlendMode blend_mode);
void AddOneOfEveryQuadType(RenderPass* to_pass,
ResourceProvider* resource_provider,
int child_pass_id,
gpu::SyncToken* sync_token_for_mailbox_texture);
} // namespace cc
#endif // CC_TEST_RENDER_PASS_TEST_UTILS_H_