| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "services/ui/surfaces/display_compositor.h" |
| |
| #include <utility> |
| |
| #include "base/command_line.h" |
| #include "base/memory/ptr_util.h" |
| #include "base/threading/thread_task_runner_handle.h" |
| #include "cc/base/switches.h" |
| #include "cc/output/in_process_context_provider.h" |
| #include "cc/output/texture_mailbox_deleter.h" |
| #include "cc/surfaces/display.h" |
| #include "cc/surfaces/display_scheduler.h" |
| #include "cc/surfaces/surface.h" |
| #include "components/display_compositor/gpu_compositor_frame_sink.h" |
| #include "components/display_compositor/gpu_root_compositor_frame_sink.h" |
| #include "gpu/command_buffer/client/shared_memory_limits.h" |
| #include "gpu/ipc/gpu_in_process_thread_service.h" |
| #include "mojo/public/cpp/bindings/strong_binding.h" |
| #include "services/ui/surfaces/display_output_surface.h" |
| |
| #if defined(USE_OZONE) |
| #include "gpu/command_buffer/client/gles2_interface.h" |
| #include "services/ui/surfaces/display_output_surface_ozone.h" |
| #endif |
| |
| namespace ui { |
| |
| DisplayCompositor::DisplayCompositor( |
| scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service, |
| std::unique_ptr<gpu::GpuMemoryBufferManager> gpu_memory_buffer_manager, |
| gpu::ImageFactory* image_factory, |
| cc::mojom::DisplayCompositorRequest request, |
| cc::mojom::DisplayCompositorClientPtr client) |
| : manager_(cc::SurfaceManager::LifetimeType::REFERENCES), |
| gpu_service_(std::move(gpu_service)), |
| gpu_memory_buffer_manager_(std::move(gpu_memory_buffer_manager)), |
| image_factory_(image_factory), |
| task_runner_(base::ThreadTaskRunnerHandle::Get()), |
| client_(std::move(client)), |
| binding_(this, std::move(request)) { |
| manager_.AddObserver(this); |
| } |
| |
| DisplayCompositor::~DisplayCompositor() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| manager_.RemoveObserver(this); |
| } |
| |
| void DisplayCompositor::CreateRootCompositorFrameSink( |
| const cc::FrameSinkId& frame_sink_id, |
| gpu::SurfaceHandle surface_handle, |
| cc::mojom::MojoCompositorFrameSinkAssociatedRequest request, |
| cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request, |
| cc::mojom::MojoCompositorFrameSinkClientPtr client, |
| cc::mojom::DisplayPrivateAssociatedRequest display_private_request) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| DCHECK_NE(surface_handle, gpu::kNullSurfaceHandle); |
| DCHECK_EQ(0u, compositor_frame_sinks_.count(frame_sink_id)); |
| |
| std::unique_ptr<cc::SyntheticBeginFrameSource> begin_frame_source( |
| new cc::DelayBasedBeginFrameSource( |
| base::MakeUnique<cc::DelayBasedTimeSource>(task_runner_.get()))); |
| std::unique_ptr<cc::Display> display = |
| CreateDisplay(frame_sink_id, surface_handle, begin_frame_source.get()); |
| |
| compositor_frame_sinks_[frame_sink_id] = |
| base::MakeUnique<display_compositor::GpuRootCompositorFrameSink>( |
| this, &manager_, frame_sink_id, std::move(display), |
| std::move(begin_frame_source), std::move(request), |
| std::move(private_request), std::move(client), |
| std::move(display_private_request)); |
| } |
| |
| void DisplayCompositor::CreateCompositorFrameSink( |
| const cc::FrameSinkId& frame_sink_id, |
| cc::mojom::MojoCompositorFrameSinkRequest request, |
| cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request, |
| cc::mojom::MojoCompositorFrameSinkClientPtr client) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| DCHECK_EQ(0u, compositor_frame_sinks_.count(frame_sink_id)); |
| |
| compositor_frame_sinks_[frame_sink_id] = |
| base::MakeUnique<display_compositor::GpuCompositorFrameSink>( |
| this, &manager_, frame_sink_id, std::move(request), |
| std::move(private_request), std::move(client)); |
| } |
| |
| void DisplayCompositor::RegisterFrameSinkHierarchy( |
| const cc::FrameSinkId& parent_frame_sink_id, |
| const cc::FrameSinkId& child_frame_sink_id) { |
| manager_.RegisterFrameSinkHierarchy(parent_frame_sink_id, |
| child_frame_sink_id); |
| } |
| |
| void DisplayCompositor::UnregisterFrameSinkHierarchy( |
| const cc::FrameSinkId& parent_frame_sink_id, |
| const cc::FrameSinkId& child_frame_sink_id) { |
| manager_.UnregisterFrameSinkHierarchy(parent_frame_sink_id, |
| child_frame_sink_id); |
| } |
| |
| void DisplayCompositor::DropTemporaryReference( |
| const cc::SurfaceId& surface_id) { |
| manager_.DropTemporaryReference(surface_id); |
| } |
| |
| std::unique_ptr<cc::Display> DisplayCompositor::CreateDisplay( |
| const cc::FrameSinkId& frame_sink_id, |
| gpu::SurfaceHandle surface_handle, |
| cc::SyntheticBeginFrameSource* begin_frame_source) { |
| scoped_refptr<cc::InProcessContextProvider> context_provider = |
| new cc::InProcessContextProvider( |
| gpu_service_, surface_handle, gpu_memory_buffer_manager_.get(), |
| image_factory_, gpu::SharedMemoryLimits(), |
| nullptr /* shared_context */); |
| |
| // TODO(rjkroege): If there is something better to do than CHECK, add it. |
| CHECK(context_provider->BindToCurrentThread()); |
| |
| std::unique_ptr<cc::OutputSurface> display_output_surface; |
| if (context_provider->ContextCapabilities().surfaceless) { |
| #if defined(USE_OZONE) |
| display_output_surface = base::MakeUnique<DisplayOutputSurfaceOzone>( |
| std::move(context_provider), surface_handle, |
| begin_frame_source, gpu_memory_buffer_manager_.get(), |
| GL_TEXTURE_2D, GL_RGB); |
| #else |
| NOTREACHED(); |
| #endif |
| } else { |
| display_output_surface = base::MakeUnique<DisplayOutputSurface>( |
| std::move(context_provider), begin_frame_source); |
| } |
| |
| int max_frames_pending = |
| display_output_surface->capabilities().max_frames_pending; |
| DCHECK_GT(max_frames_pending, 0); |
| |
| std::unique_ptr<cc::DisplayScheduler> scheduler( |
| new cc::DisplayScheduler(task_runner_.get(), max_frames_pending)); |
| |
| cc::RendererSettings settings; |
| settings.show_overdraw_feedback = |
| base::CommandLine::ForCurrentProcess()->HasSwitch( |
| cc::switches::kShowOverdrawFeedback); |
| |
| return base::MakeUnique<cc::Display>( |
| nullptr /* bitmap_manager */, gpu_memory_buffer_manager_.get(), settings, |
| frame_sink_id, begin_frame_source, std::move(display_output_surface), |
| std::move(scheduler), |
| base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get())); |
| } |
| |
| void DisplayCompositor::DestroyCompositorFrameSink(cc::FrameSinkId sink_id) { |
| compositor_frame_sinks_.erase(sink_id); |
| } |
| |
| void DisplayCompositor::OnSurfaceCreated(const cc::SurfaceInfo& surface_info) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| DCHECK_GT(surface_info.device_scale_factor(), 0.0f); |
| |
| // TODO(kylechar): |client_| will try to find an owner for the temporary |
| // reference to the new surface. With surface synchronization this might not |
| // be necessary, because a surface reference might already exist and no |
| // temporary reference was created. It could be useful to let |client_| know |
| // if it should find an owner. |
| if (client_) |
| client_->OnSurfaceCreated(surface_info); |
| } |
| |
| void DisplayCompositor::OnSurfaceDamaged(const cc::SurfaceId& surface_id, |
| bool* changed) {} |
| |
| void DisplayCompositor::OnClientConnectionLost( |
| const cc::FrameSinkId& frame_sink_id, |
| bool destroy_compositor_frame_sink) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| if (destroy_compositor_frame_sink) |
| DestroyCompositorFrameSink(frame_sink_id); |
| // TODO(fsamuel): Tell the display compositor host that the client connection |
| // has been lost so that it can drop its private connection and allow a new |
| // client instance to create a new CompositorFrameSink. |
| } |
| |
| void DisplayCompositor::OnPrivateConnectionLost( |
| const cc::FrameSinkId& frame_sink_id, |
| bool destroy_compositor_frame_sink) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| if (destroy_compositor_frame_sink) |
| DestroyCompositorFrameSink(frame_sink_id); |
| } |
| |
| } // namespace ui |