blob: 326d8a6f8066e692d5f1eb8d7a91ad24d7dc8cac [file] [log] [blame]
# tags: [ android chromeos highsierra linux mac mojave sierra win win7 ]
# tags: [ d3d11 no-angle vulkan opengl opengles ]
# tags: [ passthrough no-passthrough ]
# tags: [ intel intel-0xa2e
# amd amd-0x6613 amd-0x699f
# nvidia nvidia-0xf02 nvidia-0xfe9 nvidia-0x1cb3
# qualcomm qualcomm-adreno-(tm)-540 ]
# tags: [ debug ]
# tags: [ angle_lt_25.20.100.6444 angle_lt_25.20.100.6577 mesa_lt_17.1.6 mesa_lt_17.3.9 mesa_lt_19.1.2 ]
# results: [ Failure RetryOnFailure Skip ]
# ===================================
# Extension availability expectations
# ===================================
# It's expected that not all extensions will be available on all platforms.
# Having a test listed here is not necessarily a problem.
# Skip these, rather than expect them to fail, to speed up test
# execution. The browser is restarted even after expected test
# failures.
[ win ] WebglExtension_WEBGL_compressed_texture_astc [ Skip ]
[ mac ] WebglExtension_WEBGL_compressed_texture_astc [ Skip ]
[ linux ] WebglExtension_WEBGL_compressed_texture_astc [ Skip ]
[ win ] WebglExtension_WEBGL_compressed_texture_etc [ Skip ]
[ mac ] WebglExtension_WEBGL_compressed_texture_etc [ Skip ]
[ linux ] WebglExtension_WEBGL_compressed_texture_etc [ Skip ]
[ win ] WebglExtension_WEBGL_compressed_texture_etc1 [ Skip ]
[ mac ] WebglExtension_WEBGL_compressed_texture_etc1 [ Skip ]
[ linux ] WebglExtension_WEBGL_compressed_texture_etc1 [ Skip ]
[ win ] WebglExtension_WEBGL_compressed_texture_pvrtc [ Skip ]
[ mac ] WebglExtension_WEBGL_compressed_texture_pvrtc [ Skip ]
[ linux ] WebglExtension_WEBGL_compressed_texture_pvrtc [ Skip ]
[ win ] WebglExtension_WEBGL_compressed_texture_s3tc_srgb [ Skip ]
[ mac ] WebglExtension_WEBGL_compressed_texture_s3tc_srgb [ Skip ]
[ linux ] WebglExtension_WEBGL_compressed_texture_s3tc_srgb [ Skip ]
# Disabling all multiview checks temporarily while ANGLE side changes
# get merged in.
crbug.com/864524 [ win ] WebglExtension_OVR_multiview2 [ Skip ]
crbug.com/864524 [ mac ] WebglExtension_OVR_multiview2 [ Skip ]
crbug.com/864524 [ android ] WebglExtension_OVR_multiview2 [ Skip ]
crbug.com/864524 [ linux ] WebglExtension_OVR_multiview2 [ Skip ]
crbug.com/808744 [ android ] WebglExtension_EXT_disjoint_timer_query_webgl2 [ Skip ]
crbug.com/849576 [ no-passthrough ] WebglExtension_KHR_parallel_shader_compile [ Skip ]
crbug.com/945970 [ android ] WebglExtension_EXT_float_blend [ Skip ]
# ========================
# Conformance expectations
# ========================
crbug.com/953120 conformance/programs/program-handling.html [ Failure ]
crbug.com/949249 [ passthrough ] conformance2/extensions/ovr_multiview2.html [ Failure ]
# Marking a test as failing on all platforms.
crbug.com/985032 conformance2/glsl3/sampler-array-indexing.html [ Failure ]
# Failing new test
crbug.com/874620 [ linux nvidia ] conformance2/glsl3/const-struct-from-array-as-function-parameter.html [ Failure ]
crbug.com/874620 [ opengl win nvidia ] conformance2/glsl3/const-struct-from-array-as-function-parameter.html [ Failure ]
# Too slow (take about one hour to run)
crbug.com/619403 deqp/functional/gles3/builtinprecision/* [ Skip ]
# Timing out on multiple platforms right now.
crbug.com/757097 conformance/glsl/bugs/sampler-array-struct-function-arg.html [ Skip ]
# Flakes heavily on many OpenGL configurations
crbug.com/832238 [ no-angle ] conformance2/transform_feedback/too-small-buffers.html [ Failure ]
# Failing on NVIDIA OpenGL, but fixed in latest driver
# TODO(http://crbug.com/887241): Upgrade the drivers on the bots.
crbug.com/772651 [ linux nvidia ] conformance/glsl/bugs/vector-scalar-arithmetic-inside-loop.html [ Failure ]
crbug.com/772651 [ android nvidia ] conformance/glsl/bugs/vector-scalar-arithmetic-inside-loop.html [ Failure ]
crbug.com/772651 [ nvidia ] conformance/glsl/bugs/vector-scalar-arithmetic-inside-loop-complex.html [ Failure ]
# This test needs to be rewritten to measure its expected
# performance; it's currently too flaky even on release bots.
crbug.com/735483 conformance/rendering/texture-switch-performance.html [ Skip ]
crbug.com/735483 conformance2/rendering/texture-switch-performance.html [ Skip ]
# This test is unfortunately flaky for unknown reasons.
# TODO(crbug.com/979444): once this is passing on the passthrough
# command decoder on Android, simplify this expectation to just not
# declare any OS.
crbug.com/979444 [ chromeos ] conformance/textures/misc/texture-corner-case-videos.html [ RetryOnFailure ]
crbug.com/979444 [ linux ] conformance/textures/misc/texture-corner-case-videos.html [ RetryOnFailure ]
crbug.com/979444 [ mac ] conformance/textures/misc/texture-corner-case-videos.html [ RetryOnFailure ]
crbug.com/979444 [ win ] conformance/textures/misc/texture-corner-case-videos.html [ RetryOnFailure ]
crbug.com/979444 [ android no-angle ] conformance/textures/misc/texture-corner-case-videos.html [ RetryOnFailure ]
# Nvidia bugs fixed in latest driver
# TODO(http://crbug.com/887241): Upgrade the drivers on the bots.
crbug.com/798117 [ vulkan win nvidia ] conformance/glsl/bugs/assign-to-swizzled-twice-in-function.html [ Failure ]
crbug.com/798117 [ linux nvidia ] conformance/glsl/bugs/assign-to-swizzled-twice-in-function.html [ Failure ]
crbug.com/792210 [ nvidia ] conformance/glsl/bugs/in-parameter-passed-as-inout-argument-and-global.html [ Failure ]
####################
# Win failures #
####################
# Intel flaky issues
crbug.com/945942 [ win passthrough intel ] conformance/uniforms/no-over-optimization-on-uniform-array-00.html [ RetryOnFailure ]
crbug.com/620379 [ d3d11 win intel ] deqp/functional/gles3/lifetime.html [ RetryOnFailure ]
crbug.com/614418 [ d3d11 win intel ] deqp/functional/gles3/textureformat/unsized_3d.html [ RetryOnFailure ]
crbug.com/912579 [ opengl win passthrough intel ] conformance2/rendering/out-of-bounds-index-buffers-after-copying.html [ RetryOnFailure ]
# It's unfortunate that these suppressions need to be so broad, but it
# looks like the D3D11 device can be lost spontaneously on this
# configuration while running basically any test.
crbug.com/628395 [ d3d11 win intel ] conformance/* [ RetryOnFailure ]
crbug.com/628395 [ d3d11 win intel ] conformance2/* [ RetryOnFailure ]
crbug.com/628395 [ d3d11 win intel ] deqp/* [ RetryOnFailure ]
# Intel failed issues
crbug.com/963450 [ opengl win passthrough intel ] deqp/functional/gles3/textureshadow/cube_* [ Failure ]
crbug.com/795030 [ opengl win passthrough intel ] deqp/functional/gles3/shadercommonfunction.html [ Failure ]
crbug.com/angleproject/2994 [ opengl win passthrough intel ] conformance2/textures/misc/copy-texture-image-same-texture.html [ Failure ]
# Intel driver issues
crbug.com/602688 [ opengl win passthrough intel ] conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html [ Failure ]
crbug.com/602688 [ opengl win passthrough intel ] conformance2/glsl3/vector-dynamic-indexing.html [ Failure ]
# Passthrough command decoder / Windows / OpenGL / Intel
# This case causes no-over-optimization-on-uniform-array fail.
crbug.com/884210 [ opengl win passthrough intel ] conformance/ogles/GL/gl_FragCoord/gl_FragCoord_001_to_003.html [ Skip ]
crbug.com/602688 [ opengl win passthrough intel angle_lt_25.20.100.6577 ] conformance/glsl/constructors/glsl-construct-mat2.html [ Failure ]
crbug.com/602688 [ opengl win passthrough intel angle_lt_25.20.100.6577 ] conformance2/textures/misc/texture-npot.html [ Failure ]
crbug.com/854100 [ opengl win passthrough intel angle_lt_25.20.100.6577 ] conformance/glsl/variables/gl-pointcoord.html [ Failure ]
crbug.com/957631 [ opengl win passthrough intel angle_lt_25.20.100.6577 ] conformance2/rendering/element-index-uint.html [ Failure ]
crbug.com/angleproject/2880 [ opengl win passthrough intel angle_lt_25.20.100.6577 ] deqp/functional/gles3/shaderbuiltinvar.html [ Failure ]
# This is an OpenGL driver bug on Intel platform and it is fixed in
# Intel Driver 25.20.100.6444.
# Case no-over-optimization-on-uniform-array-08 always fail if run
# case gl-min-uniforms first.
# Temporarily skip these two cases now.
crbug.com/953243 [ opengl win passthrough intel angle_lt_25.20.100.6444 ] conformance/limits/gl-min-uniforms.html [ Skip ]
crbug.com/953243 [ opengl win passthrough intel angle_lt_25.20.100.6444 ] conformance/uniforms/no-over-optimization-on-uniform-array-08.html [ Skip ]
# This is an OpenGL driver bug on Intel platform and it is fixed in
# Intel Driver 25.20.100.6444.
# Case no-over-optimization-on-uniform-array-09 always fail if run
# case biuDepthRange_001_to_002 first.
# Temporarily skip these two cases now because this issue blocks
# WEBGL_video_texture implementation.
crbug.com/907195 [ opengl win passthrough intel angle_lt_25.20.100.6444 ] conformance/ogles/GL/biuDepthRange/biuDepthRange_001_to_002.html [ Skip ]
crbug.com/907195 [ opengl win passthrough intel angle_lt_25.20.100.6444 ] conformance/uniforms/no-over-optimization-on-uniform-array-09.html [ Skip ]
# Windows only.
crbug.com/736926 [ win ] conformance2/textures/svg_image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html [ RetryOnFailure ]
crbug.com/angleproject/2291 [ win ] conformance2/rendering/framebuffer-texture-changing-base-level.html [ Failure ]
crbug.com/angleproject/3033 [ win no-passthrough ] conformance2/textures/misc/generate-mipmap-with-large-base-level.html [ Failure ]
crbug.com/angleproject/1465 [ win ] conformance2/glsl3/tricky-loop-conditions.html [ Failure ]
crbug.com/951628 [ win no-passthrough ] conformance/rendering/blending.html [ Failure ]
# Win / NVidia
crbug.com/631317 [ d3d11 win nvidia ] deqp/functional/gles3/fbomultisample* [ RetryOnFailure ]
crbug.com/679639 [ d3d11 win nvidia ] conformance2/rendering/draw-with-integer-texture-base-level.html [ Failure ]
# Flake seen once.
crbug.com/691951 [ d3d11 win nvidia ] deqp/functional/gles3/shaderoperator/binary_operator_11.html [ RetryOnFailure ]
crbug.com/735464 [ d3d11 win nvidia ] deqp/functional/gles3/textureshadow/* [ RetryOnFailure ]
crbug.com/907544 [ vulkan win passthrough nvidia ] conformance/uniforms/uniform-default-values.html [ RetryOnFailure ]
# Win / NVIDIA Quadro P400 / D3D11 flaky failures
crbug.com/680754 [ d3d11 win nvidia-0x1cb3 ] deqp/data/gles3/shaders/functions.html [ Failure ]
crbug.com/921052 [ d3d11 win nvidia-0x1cb3 ] deqp/functional/gles3/framebufferblit/depth_stencil.html [ RetryOnFailure ]
crbug.com/680754 [ d3d11 win nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/basic_types_interleaved_lines.html [ Failure ]
crbug.com/680754 [ d3d11 win nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/basic_types_interleaved_triangles.html [ Failure ]
crbug.com/680754 [ d3d11 win nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/basic_types_separate_lines.html [ Failure ]
crbug.com/680754 [ d3d11 win nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/basic_types_separate_triangles.html [ Failure ]
crbug.com/680754 [ d3d11 win nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/random_interleaved_lines.html [ Failure ]
crbug.com/680754 [ d3d11 win nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/random_interleaved_triangles.html [ Failure ]
crbug.com/680754 [ d3d11 win nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/random_separate_lines.html [ Failure ]
crbug.com/680754 [ d3d11 win nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/random_separate_triangles.html [ Failure ]
crbug.com/680754 [ d3d11 win nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/interpolation_flat.html [ Failure ]
crbug.com/966143 [ d3d11 win7 nvidia-0x1cb3 ] conformance/attribs/gl-vertex-attrib-unconsumed-out-of-bounds.html [ RetryOnFailure ]
crbug.com/966143 [ d3d11 win7 nvidia-0x1cb3 ] conformance/attribs/gl-vertex-attrib-zero-issues.html [ RetryOnFailure ]
crbug.com/728670 [ d3d11 win nvidia-0x1cb3 ] conformance/extensions/oes-texture-half-float-with-video.html [ RetryOnFailure ]
crbug.com/728670 [ d3d11 win nvidia-0x1cb3 ] conformance/textures/image_bitmap_from_video/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html [ RetryOnFailure ]
crbug.com/728670 [ d3d11 win nvidia-0x1cb3 ] conformance/textures/image_bitmap_from_video/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html [ RetryOnFailure ]
crbug.com/728670 [ d3d11 win nvidia-0x1cb3 ] conformance2/textures/video/* [ RetryOnFailure ]
crbug.com/728670 [ d3d11 win nvidia-0x1cb3 ] conformance2/textures/image_bitmap_from_video/* [ RetryOnFailure ]
crbug.com/782254 [ d3d11 win nvidia-0x1cb3 ] conformance2/rendering/attrib-type-match.html [ RetryOnFailure ]
# WIN / OpenGL / NVIDIA failures
crbug.com/963205 [ win nvidia opengl passthrough ] conformance/extensions/webgl-compressed-texture-s3tc.html [ RetryOnFailure ]
crbug.com/963205 [ win nvidia opengl passthrough ] conformance/extensions/webgl-compressed-texture-s3tc-srgb.html [ RetryOnFailure ]
crbug.com/715001 [ opengl win nvidia ] conformance/limits/gl-max-texture-dimensions.html [ Failure ]
crbug.com/703779 [ opengl win nvidia ] conformance/textures/misc/texture-size.html [ Failure ]
crbug.com/781668 [ opengl win nvidia-0x1cb3 ] conformance2/textures/canvas_sub_rectangle/tex-2d-rgb565-rgb-unsigned_byte.html [ Failure ]
crbug.com/921055 [ opengl win passthrough nvidia-0x1cb3 ] conformance2/textures/image_bitmap_from_image_data/tex-2d-rgb9_e5-rgb-float.html [ RetryOnFailure ]
crbug.com/905003 [ opengl win passthrough nvidia ] conformance2/textures/misc/integer-cubemap-specification-order-bug.html [ Failure ]
crbug.com/887578 [ opengl win passthrough nvidia ] deqp/data/gles3/shaders/conversions.html [ RetryOnFailure ]
crbug.com/965648 [ opengl win passthrough nvidia-0x1cb3 ] deqp/functional/gles3/shaderstruct.html [ RetryOnFailure ]
crbug.com/822733 [ opengl win nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/* [ RetryOnFailure ]
# Win / AMD
# Recently many tests have become flaky on this configuration, returning
# (72, 72, 72) when reading back pixels, rather than the expected values.
# Going to try to skip the individual failing tests, rather than adding a
# wildcard flaky suppression for all of the tests.
crbug.com/844483 [ d3d11 win amd ] conformance2/renderbuffers/multisampled-renderbuffer-initialization.html [ Skip ]
crbug.com/844483 [ d3d11 win amd ] conformance2/textures/canvas/tex-2d-rgb9_e5-rgb-float.html [ Skip ]
crbug.com/844483 [ d3d11 win amd ] conformance2/textures/canvas/tex-2d-rgb9_e5-rgb-half_float.html [ Skip ]
crbug.com/844483 [ d3d11 win amd ] conformance2/textures/canvas/tex-3d-rg8-rg-unsigned_byte.html [ Skip ]
crbug.com/844483 [ d3d11 win amd ] conformance2/textures/image_bitmap_from_canvas/tex-2d-rgb9_e5-rgb-float.html [ Skip ]
crbug.com/844483 [ d3d11 win amd ] conformance2/textures/image_bitmap_from_canvas/tex-2d-rgb9_e5-rgb-half_float.html [ Skip ]
crbug.com/844483 [ d3d11 win amd ] deqp/functional/gles3/texturefiltering/2d_array_combinations_05.html [ Skip ]
crbug.com/483282 [ d3d11 win amd ] conformance2/rendering/blitframebuffer-stencil-only.html [ Failure ]
crbug.com/828984 [ d3d11 win amd ] deqp/functional/gles3/draw/draw_arrays_instanced.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] deqp/functional/gles3/draw/draw_elements.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] deqp/functional/gles3/draw/draw_range_elements.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] deqp/functional/gles3/draw/random.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] deqp/functional/gles3/samplerobject.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] deqp/functional/gles3/textureshadow/2d_array_nearest_mipmap_linear_less.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] conformance/glsl/bugs/logic-inside-block-without-braces.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] conformance/glsl/functions/glsl-function-mod-float.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] conformance/renderbuffers/depth-renderbuffer-initialization.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] conformance/renderbuffers/renderbuffer-initialization.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] conformance2/glsl3/vector-dynamic-indexing.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-half_float.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] conformance2/textures/canvas_sub_rectangle/tex-2d-rgb9_e5-rgb-float.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] conformance2/textures/canvas_sub_rectangle/tex-2d-rgb32f-rgb-float.html [ RetryOnFailure ]
crbug.com/844483 [ d3d11 win amd ] conformance2/textures/canvas_sub_rectangle/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html [ RetryOnFailure ]
crbug.com/828984 [ d3d11 win amd ] conformance2/textures/misc/copy-texture-image-webgl-specific.html [ RetryOnFailure ]
crbug.com/878780 [ win amd ] conformance2/textures/webgl_canvas/* [ RetryOnFailure ]
crbug.com/992457 [ win amd ] conformance2/textures/canvas_sub_rectangle/tex-2d-srgb8-rgb-unsigned_byte.html [ RetryOnFailure ]
# Recent AMD drivers seem to have a regression with 3D textures.
# (Some of these tests seem to occasionally pass unexpectedly.)
crbug.com/angleproject/2424 [ d3d11 win amd ] conformance2/textures/canvas_sub_rectangle/tex-3d-* [ Failure ]
crbug.com/angleproject/2424 [ d3d11 win amd ] conformance2/textures/image/tex-3d-* [ Failure ]
crbug.com/angleproject/2424 [ d3d11 win amd ] conformance2/textures/image_data/tex-3d-* [ Failure ]
crbug.com/angleproject/2424 [ d3d11 win amd ] conformance2/textures/misc/tex-unpack-params.html [ Failure ]
crbug.com/angleproject/2424 [ d3d11 win amd ] conformance2/textures/video/tex-3d-* [ Failure ]
crbug.com/angleproject/2424 [ d3d11 win amd ] deqp/functional/gles3/shadertexturefunction/* [ Failure ]
crbug.com/angleproject/2424 [ d3d11 win amd ] deqp/functional/gles3/texturefiltering/3d_* [ Failure ]
crbug.com/angleproject/2424 [ d3d11 win amd ] deqp/functional/gles3/texturespecification/basic_teximage3d_3d_* [ Failure ]
crbug.com/angleproject/2424 [ d3d11 win amd ] deqp/functional/gles3/texturespecification/basic_texsubimage3d_* [ Failure ]
crbug.com/angleproject/2424 [ d3d11 win amd ] deqp/functional/gles3/texturespecification/teximage3d_pbo_3d* [ Failure ]
crbug.com/angleproject/2424 [ d3d11 win amd ] deqp/functional/gles3/texturespecification/teximage3d_unpack_params.html [ Failure ]
crbug.com/angleproject/2424 [ d3d11 win amd ] deqp/functional/gles3/texturespecification/texsubimage3d_unpack_params.html [ Failure ]
# Have seen this time out. Think it may be because it's currently
# the first test that runs in the shard, and the browser might not
# be coming up correctly.
crbug.com/687374 [ win amd-0x6613 ] deqp/functional/gles3/multisample.html [ RetryOnFailure ]
# Failing on AMD RX 550
crbug.com/angleproject/3354 [ win amd-0x699f ] deqp/functional/gles3/fborender/shared_colorbuffer_02.html [ Skip ]
# Flaky on AMD Win7
crbug.com/989050 [ d3d11 win7 amd ] conformance2/textures/misc/tex-unpack-params-imagedata.html [ RetryOnFailure ]
# Passthrough command decoder
crbug.com/844349 [ passthrough ] conformance/misc/webgl-specific-stencil-settings.html [ Failure ]
crbug.com/951628 [ passthrough ] conformance/rendering/blending.html [ Failure ]
crbug.com/953120 [ passthrough ] conformance/programs/program-test.html [ Failure ]
# Passthrough command decoder / OpenGL / Windows
crbug.com/835364 [ opengl win passthrough ] deqp/functional/gles3/fbocompleteness.html [ Failure ]
crbug.com/835364 [ opengl win passthrough ] conformance/renderbuffers/depth-renderbuffer-initialization.html [ RetryOnFailure ]
crbug.com/angleproject/3742 [ opengl win passthrough ] conformance2/rendering/clearbuffer-sub-source.html [ Failure ]
# Passthrough command decoder / Linux / OpenGL / NVIDIA
crbug.com/766918 [ opengl linux passthrough nvidia ] conformance2/textures/image_bitmap_from_video/* [ RetryOnFailure ]
crbug.com/965648 [ opengl linux passthrough nvidia ] deqp/functional/gles3/shaderstruct.html [ RetryOnFailure ]
####################
# Mac failures #
####################
# Regressions in 10.12.4.
crbug.com/705865 [ sierra intel ] conformance2/textures/misc/tex-base-level-bug.html [ Failure ]
crbug.com/705865 [ sierra intel ] conformance2/textures/misc/tex-mipmap-levels.html [ Failure ]
# Regressions in 10.13
crbug.com/774826 [ highsierra intel-0xa2e ] deqp/functional/gles3/fbocolorbuffer/tex2d_00.html [ Failure ]
crbug.com/774826 [ mojave intel-0xa2e ] deqp/functional/gles3/fbocolorbuffer/tex2d_00.html [ Failure ]
crbug.com/774826 [ highsierra intel-0xa2e ] deqp/functional/gles3/fboinvalidate/format_00.html [ Failure ]
crbug.com/774826 [ mojave intel-0xa2e ] deqp/functional/gles3/fboinvalidate/format_00.html [ Failure ]
crbug.com/774826 [ highsierra intel-0xa2e ] deqp/functional/gles3/framebufferblit/default_framebuffer_05.html [ Failure ]
crbug.com/774826 [ mojave intel-0xa2e ] deqp/functional/gles3/framebufferblit/default_framebuffer_05.html [ Failure ]
crbug.com/774827 [ highsierra nvidia-0xfe9 ] conformance2/glsl3/array-assign.html [ Failure ]
crbug.com/774827 [ mojave nvidia-0xfe9 ] conformance2/glsl3/array-assign.html [ Failure ]
crbug.com/774827 [ highsierra nvidia-0xfe9 ] deqp/functional/gles3/fborender/resize_03.html [ Failure ]
crbug.com/774827 [ mojave nvidia-0xfe9 ] deqp/functional/gles3/fborender/resize_03.html [ Failure ]
crbug.com/774827 [ highsierra nvidia-0xfe9 ] deqp/functional/gles3/shaderindexing/mat_00.html [ Failure ]
crbug.com/774827 [ mojave nvidia-0xfe9 ] deqp/functional/gles3/shaderindexing/mat_00.html [ Failure ]
crbug.com/774827 [ highsierra nvidia-0xfe9 ] deqp/functional/gles3/shaderindexing/mat_02.html [ Failure ]
crbug.com/774827 [ mojave nvidia-0xfe9 ] deqp/functional/gles3/shaderindexing/mat_02.html [ Failure ]
crbug.com/774827 [ highsierra nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/teximage2d_pbo_cube_00.html [ Failure ]
crbug.com/774827 [ mojave nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/teximage2d_pbo_cube_00.html [ Failure ]
crbug.com/905003 [ sierra intel-0xa2e ] conformance2/textures/misc/integer-cubemap-specification-order-bug.html [ Failure ]
# Fails on multiple GPU types.
crbug.com/844311 [ mac ] conformance/glsl/misc/fragcolor-fragdata-invariant.html [ Failure ]
crbug.com/709351 [ mac ] conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html [ Failure ]
crbug.com/630800 [ intel mac ] conformance2/rendering/framebuffer-completeness-unaffected.html [ Failure ]
crbug.com/630800 [ nvidia mac ] conformance2/rendering/framebuffer-completeness-unaffected.html [ Failure ]
crbug.com/965209 [ mac ] conformance2/textures/canvas/tex-2d-rgb16f-rgb-half_float.html [ RetryOnFailure ]
crbug.com/630800 [ intel mac ] deqp/functional/gles3/fbocompleteness.html [ Failure ]
crbug.com/630800 [ nvidia mac ] deqp/functional/gles3/fbocompleteness.html [ Failure ]
crbug.com/811614 [ amd mac ] deqp/functional/gles3/negativeshaderapi.html [ Failure ]
crbug.com/811614 [ intel mac ] deqp/functional/gles3/negativeshaderapi.html [ Failure ]
# Mac Retina NVIDIA
crbug.com/981101 [ mac nvidia-0xfe9 ] deqp/functional/gles3/multisample.html [ Failure ]
crbug.com/728271 [ mac nvidia-0xfe9 ] deqp/functional/gles3/shaderindexing/mat_01.html [ Failure ]
crbug.com/728271 [ mac nvidia-0xfe9 ] deqp/functional/gles3/shaderindexing/tmp.html [ Failure ]
crbug.com/641209 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fbomultisample* [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/default_framebuffer_04.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] conformance/attribs/gl-disabled-vertex-attrib.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] conformance/extensions/webgl-compressed-texture-size-limit.html [ RetryOnFailure ]
crbug.com/996344 [ mac nvidia-0xfe9 ] conformance/glsl/bugs/vector-scalar-arithmetic-inside-loop.html [ Failure ]
crbug.com/923080 [ mac nvidia-0xfe9 ] conformance/ogles/GL/exp2/exp2_001_to_008.html [ RetryOnFailure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] conformance/programs/gl-bind-attrib-location-long-names-test.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] conformance/programs/gl-bind-attrib-location-test.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] conformance2/glsl3/loops-with-side-effects.html [ Failure ]
crbug.com/981122 [ mac nvidia-0xfe9 ] conformance2/rendering/framebuffer-completeness-draw-framebuffer.html [ RetryOnFailure ]
crbug.com/996344 [ mac nvidia-0xfe9 ] conformance2/textures/misc/tex-base-level-bug.html [ Failure ]
crbug.com/483282 [ no-angle mac nvidia-0xfe9 ] conformance2/textures/misc/tex-input-validation.html [ Failure ]
crbug.com/996344 [ mac nvidia-0xfe9 ] conformance2/textures/misc/tex-mipmap-levels.html [ Failure ]
crbug.com/682834 [ mac nvidia-0xfe9 ] conformance2/textures/image_bitmap_from_video/tex-2d-rgba16f-rgba-half_float.html [ RetryOnFailure ]
crbug.com/922517 [ mac nvidia-0xfe9 ] conformance2/textures/canvas/tex-3d-rg16f-rg-float.html [ RetryOnFailure ]
crbug.com/784817 [ mac nvidia-0xfe9 ] conformance/glsl/bugs/init-array-with-loop.html [ Failure ]
crbug.com/716652 [ sierra nvidia-0xfe9 ] deqp/functional/gles3/draw/random.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_04.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_07.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_08.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_10.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_11.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_12.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_13.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_18.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_25.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_29.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_32.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_34.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/pixelbufferobject.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/negativevertexarrayapi.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/shaderindexing/varying.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/teximage2d_pbo_2d_00.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/teximage2d_pbo_2d_01.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/texsubimage2d_pbo_2d_00.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/texsubimage2d_pbo_2d_01.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/texsubimage2d_pbo_cube_00.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/texsubimage2d_pbo_cube_01.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/texsubimage2d_pbo_cube_02.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/texsubimage2d_pbo_cube_03.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/texsubimage2d_pbo_cube_04.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/teximage3d_pbo_2d_array_00.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/teximage3d_pbo_2d_array_01.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/teximage3d_pbo_3d_00.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/teximage3d_pbo_3d_01.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/texsubimage3d_pbo_3d_00.html [ Failure ]
crbug.com/614174 [ mac nvidia-0xfe9 ] deqp/functional/gles3/texturespecification/texsubimage3d_pbo_3d_01.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fragmentoutput/array.fixed.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fragmentoutput/basic.fixed.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fragmentoutput/random_00.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fragmentoutput/random_01.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fragmentoutput/random_02.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fbocolorbuffer/clear.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fbocolorbuffer/tex2d_05.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fbocolorbuffer/tex2darray_05.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fbocolorbuffer/tex3d_05.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fbocolorbuffer/texcube_05.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fbocolorbuffer/blend.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/draw/draw_arrays.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/draw/draw_arrays_instanced.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/draw/draw_elements.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/draw/draw_elements_instanced.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/draw/draw_range_elements.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/fboinvalidate/format_02.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/negativeshaderapi.html [ Failure ]
crbug.com/483282 [ mac nvidia-0xfe9 ] deqp/functional/gles3/vertexarrays/multiple_attributes.output.html [ RetryOnFailure ]
crbug.com/984588 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_06.html [ Failure ]
crbug.com/984588 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_21.html [ Failure ]
crbug.com/984588 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_26.html [ Failure ]
crbug.com/654187 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_28.html [ Failure ]
crbug.com/654187 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_30.html [ Failure ]
crbug.com/654187 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_31.html [ Failure ]
crbug.com/654187 [ mac nvidia-0xfe9 ] deqp/functional/gles3/framebufferblit/conversion_33.html [ Failure ]
crbug.com/795052 [ mac nvidia-0xfe9 ] conformance2/uniforms/draw-with-uniform-blocks.html [ Failure ]
crbug.com/911772 [ mac nvidia-0xfe9 ] conformance2/glsl3/compound-assignment-type-combination.html [ RetryOnFailure ]
crbug.com/911772 [ mac nvidia-0xfe9 ] conformance2/query/occlusion-query.html [ RetryOnFailure ]
crbug.com/911772 [ mac nvidia-0xfe9 ] conformance2/state/gl-object-get-calls.html [ RetryOnFailure ]
crbug.com/911772 [ mac nvidia-0xfe9 ] conformance2/textures/canvas_sub_rectangle/tex-2d-r8-red-unsigned_byte.html [ RetryOnFailure ]
crbug.com/911772 [ mac nvidia-0xfe9 ] conformance2/textures/canvas_sub_rectangle/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html [ RetryOnFailure ]
crbug.com/911772 [ mac nvidia-0xfe9 ] conformance2/textures/canvas_sub_rectangle/tex-2d-rgb16f-rgb-half_float.html [ RetryOnFailure ]
crbug.com/911772 [ mac nvidia-0xfe9 ] conformance2/textures/canvas_sub_rectangle/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html [ RetryOnFailure ]
crbug.com/911772 [ mac nvidia-0xfe9 ] conformance2/textures/canvas/tex-3d-r16f-red-half_float.html [ RetryOnFailure ]
crbug.com/929398 [ mac nvidia-0xfe9 ] conformance2/glsl3/tricky-loop-conditions.html [ Failure ]
crbug.com/934556 [ mac nvidia-0xfe9 ] conformance2/textures/canvas_sub_rectangle/tex-3d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html [ RetryOnFailure ]
crbug.com/952282 [ mac nvidia-0xfe9 ] conformance2/rendering/framebuffer-unsupported.html [ RetryOnFailure ]
crbug.com/965209 [ mac nvidia-0xfe9 ] conformance2/samplers/multi-context-sampler-test.html [ RetryOnFailure ]
crbug.com/756537 [ mac nvidia ] deqp/functional/gles3/shaderoperator/* [ Failure ]
crbug.com/907599 [ mac nvidia debug ] conformance/textures/video/tex-2d-rgb-rgb-unsigned_short_5_6_5.html [ RetryOnFailure ]
# Mac AMD
# TODO(kbr): uncomment the following two exepectations after test
# has been made more robust.
# self.Fail('conformance/rendering/texture-switch-performance.html',
# ['mac', 'amd'], bug=735483)
# self.Fail('conformance2/rendering/texture-switch-performance.html',
# ['mac', 'amd'], bug=735483)
# The following two failures appeared to be a regression in the Mac AMD OpenGL
# driver on 10.13.6 specifically, and are still flaky. Unfortunately when the
# tests fail, they fail three times in a row, so we must mark them failing
# rather than flaky.
crbug.com/870856 [ mac amd ] conformance2/textures/misc/tex-base-level-bug.html [ Failure ]
crbug.com/870856 [ mac amd ] conformance2/textures/misc/tex-mipmap-levels.html [ Failure ]
crbug.com/angleproject/3701 [ mac amd ] conformance2/textures/canvas/tex-2d-rg8-rg-unsigned_byte.html [ RetryOnFailure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/array_interleaved_lines.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/array_interleaved_points.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/array_interleaved_triangles.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/array_separate_lines.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/array_separate_points.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/array_separate_triangles.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/basic_types_interleaved_lines.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/basic_types_interleaved_points.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/basic_types_interleaved_triangles.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/basic_types_separate_lines.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/basic_types_separate_points.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/basic_types_separate_triangles.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/interpolation_centroid.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/interpolation_flat.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/interpolation_smooth.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/point_size.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/position.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/random_interleaved_lines.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/random_interleaved_points.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/random_interleaved_triangles.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/random_separate_lines.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/random_separate_points.html [ Failure ]
crbug.com/483282 [ sierra amd ] deqp/functional/gles3/transformfeedback/random_separate_triangles.html [ Failure ]
crbug.com/751254 [ mac amd ] deqp/functional/gles3/shaderindexing/mat_00.html [ RetryOnFailure ]
crbug.com/636648 [ mac amd ] deqp/functional/gles3/shaderindexing/mat_01.html [ RetryOnFailure ]
crbug.com/644360 [ mac amd ] deqp/functional/gles3/shaderindexing/mat_02.html [ RetryOnFailure ]
crbug.com/659871 [ mac amd ] deqp/functional/gles3/shaderindexing/tmp.html [ RetryOnFailure ]
crbug.com/928989 [ mac amd ] deqp/functional/gles3/shaderindexing/varying.html [ RetryOnFailure ]
# These seem to be provoking intermittent GPU process crashes on
# the MacBook Pros with AMD GPUs.
crbug.com/663601 [ mac amd ] deqp/functional/gles3/texturefiltering/* [ RetryOnFailure ]
crbug.com/663601 [ mac amd ] deqp/functional/gles3/textureshadow/* [ RetryOnFailure ]
crbug.com/679058 [ mac amd ] deqp/functional/gles3/texturespecification/teximage2d_unpack_params.html [ RetryOnFailure ]
crbug.com/642822 [ mac amd ] conformance2/rendering/clipping-wide-points.html [ Failure ]
crbug.com/1005593 [ mac amd ] deqp/functional/gles3/shaderstruct.html [ RetryOnFailure ]
# Mac Intel
crbug.com/886970 [ mac intel-0xa2e ] conformance/rendering/canvas-alpha-bug.html [ Failure ]
crbug.com/678526 [ mac intel ] conformance2/rendering/framebuffer-texture-level1.html [ Failure ]
crbug.com/679692 [ mac no-passthrough intel ] conformance2/textures/misc/angle-stuck-depth-textures.html [ Failure ]
crbug.com/641209 [ mac intel ] deqp/functional/gles3/fbomultisample* [ Failure ]
crbug.com/606074 [ mac intel ] deqp/functional/gles3/texturefiltering/2d_combinations_01.html [ Failure ]
crbug.com/606074 [ mac intel ] deqp/functional/gles3/texturefiltering/cube_combinations_01.html [ Failure ]
crbug.com/606074 [ mac intel ] deqp/functional/gles3/texturefiltering/2d_array_combinations_01.html [ Failure ]
crbug.com/606074 [ mac intel ] deqp/functional/gles3/texturefiltering/3d_combinations_06.html [ Failure ]
crbug.com/606074 [ mac intel ] deqp/functional/gles3/texturefiltering/3d_combinations_07.html [ Failure ]
crbug.com/606074 [ mac intel ] deqp/functional/gles3/texturefiltering/3d_combinations_08.html [ Failure ]
crbug.com/658724 [ mac intel ] deqp/functional/gles3/framebufferblit/rect_03.html [ Failure ]
crbug.com/658724 [ mac intel ] deqp/functional/gles3/framebufferblit/rect_04.html [ Failure ]
crbug.com/658657 [ mac intel ] deqp/functional/gles3/texturespecification/random_teximage2d_2d.html [ Failure ]
crbug.com/905004 [ mac intel ] deqp/functional/gles3/shadertexturefunction/texturelod.html [ Failure ]
crbug.com/905004 [ mac intel ] deqp/functional/gles3/shadertexturefunction/texturegrad.html [ Failure ]
crbug.com/905004 [ mac intel ] deqp/functional/gles3/shadertexturefunction/textureprojgrad.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_image_bitmap/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_image_bitmap/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_image_bitmap/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_image_bitmap/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/svg_image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/svg_image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/svg_image/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/svg_image/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/canvas/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/canvas/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/canvas/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/canvas/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_image/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_image/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_blob/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_blob/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_blob/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_blob/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_video/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_video/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_video/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_video/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/webgl_canvas/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/webgl_canvas/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/webgl_canvas/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/webgl_canvas/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_image_data/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_image_data/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_image_data/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_image_data/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/video/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/video/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/video/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/video/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/canvas_sub_rectangle/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/canvas_sub_rectangle/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/canvas_sub_rectangle/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/canvas_sub_rectangle/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_data/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_data/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_data/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_data/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_canvas/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_canvas/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_canvas/tex-2d-r8ui-red_integer-unsigned_byte.html [ Failure ]
crbug.com/665197 [ mac intel-0xa2e ] conformance2/textures/image_bitmap_from_canvas/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/658930 [ mac intel ] conformance2/textures/misc/integer-cubemap-texture-sampling.html [ Failure ]
crbug.com/731877 [ mac intel-0xa2e ] conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html [ Failure ]
crbug.com/782317 [ mac intel ] conformance/rendering/rendering-stencil-large-viewport.html [ Failure ]
####################
# Linux failures #
####################
# Intel failed issues
crbug.com/950552 [ linux intel ] conformance2/textures/misc/tex-3d-size-limit.html [ Failure ]
crbug.com/905011 [ linux intel opengl passthrough ] conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html [ Failure ]
# Intel driver issues
crbug.com/680675 [ linux intel mesa_lt_17.1.6 ] conformance/extensions/webgl-compressed-texture-astc.html [ Failure ]
crbug.com/905011 [ linux intel no-angle mesa_lt_17.3.9 ] conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html [ Failure ]
crbug.com/666384 [ linux intel no-angle mesa_lt_17.3.9 ] deqp/functional/gles3/shadertexturefunction/texturesize.html [ Failure ]
crbug.com/666384 [ linux intel no-angle mesa_lt_17.3.9 ] conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html [ Failure ]
crbug.com/950552 [ linux intel mesa_lt_19.1.2 ] conformance2/textures/misc/tex-base-level-bug.html [ Failure ]
# Linux only.
crbug.com/627525 [ linux ] conformance/textures/video/tex-2d-rgba-rgba-unsigned_byte.html [ RetryOnFailure ]
crbug.com/627525 [ linux ] conformance/textures/video/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html [ RetryOnFailure ]
crbug.com/627525 [ linux ] conformance/textures/video/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html [ RetryOnFailure ]
crbug.com/627525 [ linux ] conformance/textures/video/tex-2d-rgb-rgb-unsigned_byte.html [ RetryOnFailure ]
crbug.com/627525 [ linux ] conformance/textures/video/tex-2d-rgb-rgb-unsigned_short_5_6_5.html [ RetryOnFailure ]
crbug.com/905006 [ linux nvidia ] conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html [ Failure ]
# Linux Multi-vendor failures.
crbug.com/618447 [ linux amd ] deqp/functional/gles3/texturespecification/random_teximage2d_2d.html [ RetryOnFailure ]
crbug.com/662644 [ linux amd ] conformance2/rendering/clipping-wide-points.html [ Failure ]
# Linux NVIDIA
# This test is flaky both with and without ANGLE.
crbug.com/618447 [ linux nvidia ] deqp/functional/gles3/texturespecification/random_teximage2d_2d.html [ RetryOnFailure ]
crbug.com/618447 [ linux nvidia ] deqp/functional/gles3/texturespecification/random_teximage2d_cube.html [ RetryOnFailure ]
crbug.com/709351 [ linux nvidia ] conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html [ Failure ]
crbug.com/905003 [ linux nvidia ] conformance2/textures/misc/integer-cubemap-specification-order-bug.html [ Failure ]
crbug.com/680278 [ opengl linux nvidia ] conformance2/rendering/framebuffer-texture-level1.html [ Failure ]
crbug.com/680282 [ linux nvidia-0xf02 ] conformance2/textures/image/tex-3d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
# Observed flaky on Swarmed bots. Some of these were directly
# observed, some not. We can't afford any flakes on the tryservers
# so mark them all flaky.
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/array_interleaved_lines.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/array_interleaved_points.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/array_interleaved_triangles.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/array_separate_lines.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/array_separate_points.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/array_separate_triangles.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/basic_types_interleaved_lines.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/basic_types_interleaved_points.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/basic_types_interleaved_triangles.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/basic_types_separate_lines.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/basic_types_separate_points.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/basic_types_separate_triangles.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/interpolation_centroid.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/interpolation_flat.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/interpolation_smooth.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/point_size.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/position.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/random_interleaved_lines.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/random_interleaved_points.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/random_interleaved_triangles.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/random_separate_lines.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/random_separate_points.html [ RetryOnFailure ]
crbug.com/780706 [ linux nvidia-0x1cb3 ] deqp/functional/gles3/transformfeedback/random_separate_triangles.html [ RetryOnFailure ]
crbug.com/906846 [ linux nvidia ] conformance2/rendering/canvas-resizing-with-pbo-bound.html [ RetryOnFailure ]
# Linux NVIDIA Quadro P400, OpenGL backend
crbug.com/715001 [ linux nvidia-0x1cb3 ] conformance/limits/gl-max-texture-dimensions.html [ Failure ]
crbug.com/703779 [ opengl linux nvidia-0x1cb3 ] conformance/textures/misc/texture-size.html [ Failure ]
crbug.com/703779 [ opengl linux nvidia-0x1cb3 ] conformance/extensions/webgl-compressed-texture-size-limit.html [ Failure ]
crbug.com/703779 [ opengl linux nvidia-0x1cb3 ] conformance/textures/misc/texture-size-limit.html [ Failure ]
crbug.com/703779 [ opengl linux nvidia-0x1cb3 ] deqp/functional/gles3/fbocompleteness.html [ Failure ]
# Linux AMD only.
# It looks like AMD shader compiler rejects many valid ES3 semantics.
crbug.com/766776 [ linux amd ] conformance2/attribs/gl-vertex-attrib-normalized-int.html [ Failure ]
crbug.com/981070 [ linux amd ] conformance2/glsl3/matrix-row-major.html [ Failure ]
crbug.com/709351 [ linux amd ] conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html [ Failure ]
crbug.com/483282 [ linux amd ] deqp/data/gles3/shaders/conversions.html [ Failure ]
crbug.com/483282 [ linux amd ] deqp/data/gles3/shaders/arrays.html [ Skip ]
crbug.com/483282 [ linux amd ] deqp/data/gles3/shaders/qualification_order.html [ Skip ]
crbug.com/483282 [ linux amd ] deqp/functional/gles3/samplerobject.html [ Failure ]
crbug.com/483282 [ linux amd ] deqp/functional/gles3/shaderprecision_int.html [ Failure ]
crbug.com/694877 [ linux amd ] deqp/functional/gles3/vertexarrays/single_attribute.first.html [ Failure ]
crbug.com/483282 [ linux amd ] deqp/functional/gles3/negativetextureapi.html [ Failure ]
crbug.com/483282 [ linux amd ] deqp/functional/gles3/transformfeedback/array_separate* [ Failure ]
crbug.com/634525 [ linux amd ] conformance2/rendering/blitframebuffer-filter-srgb.html [ Failure ]
crbug.com/662644 [ linux amd ] conformance2/rendering/blitframebuffer-outside-readbuffer.html [ Failure ]
crbug.com/483282 [ linux amd ] conformance2/textures/misc/tex-mipmap-levels.html [ Failure ]
crbug.com/899754 [ linux amd ] conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html [ Failure ]
crbug.com/911216 [ linux no-passthrough amd ] conformance2/textures/misc/copy-texture-image-same-texture.html [ Failure ]
crbug.com/483282 [ linux amd ] deqp/functional/gles3/texturespecification/teximage2d_depth_pbo.html [ Failure ]
crbug.com/483282 [ linux amd ] deqp/functional/gles3/draw/random.html [ Failure ]
crbug.com/483282 [ linux amd ] deqp/functional/gles3/fbomultisample* [ Failure ]
crbug.com/483282 [ linux amd ] deqp/functional/gles3/framebufferblit/conversion_07.html [ Failure ]
crbug.com/658832 [ linux amd ] deqp/functional/gles3/framebufferblit/default_framebuffer_00.html [ Failure ]
crbug.com/483282 [ linux amd ] conformance2/glsl3/vector-dynamic-indexing.html [ Failure ]
crbug.com/483282 [ no-angle linux amd ] conformance2/reading/read-pixels-pack-parameters.html [ Failure ]
crbug.com/483282 [ no-angle linux amd ] conformance2/textures/misc/tex-unpack-params.html [ Failure ]
# TODO(kbr): re-enable after next conformance roll. crbug.com/736499
# crbug.com/633022 [ linux amd ] conformance2/extensions/ext-color-buffer-float.html [ Failure ]
crbug.com/655147 [ linux no-passthrough amd ] conformance2/rendering/blitframebuffer-filter-outofbounds.html [ Failure ]
crbug.com/705865 [ linux amd ] conformance2/textures/misc/tex-base-level-bug.html [ Failure ]
crbug.com/705865 [ linux amd ] conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html [ Failure ]
# Uniform buffer related failures
crbug.com/483282 [ linux amd ] deqp/functional/gles3/uniformbuffers/random.html [ Failure ]
crbug.com/angleproject/2103 [ linux amd ] conformance2/uniforms/uniform-blocks-with-arrays.html [ Failure ]
crbug.com/809595 [ no-angle linux amd ] conformance2/uniforms/simple-buffer-change.html [ Failure ]
# Linux AMD R7 240
crbug.com/696345 [ no-angle linux amd-0x6613 ] conformance2/transform_feedback/switching-objects.html [ Failure ]
crbug.com/913301 [ linux amd-0x6613 ] conformance2/textures/misc/generate-mipmap-with-large-base-level.html [ Failure ]
crbug.com/809237 [ linux amd-0x6613 ] conformance2/uniforms/incompatible-texture-type-for-sampler.html [ Skip ]
####################
# Android failures #
####################
# Skip these, rather than expect them to fail, to speed up test
# execution. The browser is restarted even after expected test
# failures.
[ android ] WebglExtension_WEBGL_compressed_texture_pvrtc [ Skip ]
[ android qualcomm ] WebglExtension_WEBGL_compressed_texture_s3tc [ Skip ]
[ android qualcomm ] WebglExtension_WEBGL_compressed_texture_s3tc_srgb [ Skip ]
# Basic failures that need to be investigated on multiple devices
crbug.com/709351 [ android ] conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html [ Failure ]
# Video tests are flaky. Sometimes the video is black.
crbug.com/948894 [ android ] conformance/textures/video/* [ RetryOnFailure ]
crbug.com/948894 [ android ] conformance/textures/image_bitmap_from_video/* [ RetryOnFailure ]
crbug.com/948894 [ android ] conformance2/textures/video/* [ RetryOnFailure ]
crbug.com/948894 [ android ] conformance2/textures/image_bitmap_from_video/* [ RetryOnFailure ]
# Video uploads to some texture formats new in WebGL 2.0 are
# failing.
crbug.com/906735 [ android ] conformance2/textures/video/tex-2d-rg8ui-rg_integer-unsigned_byte.html [ Failure ]
crbug.com/906735 [ android ] conformance2/textures/video/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html [ Failure ]
crbug.com/951628 [ android no-passthrough ] conformance/rendering/blending.html [ Failure ]
# Qualcomm (Pixel 2) failures
crbug.com/906737 [ android qualcomm ] conformance/extensions/webgl-compressed-texture-astc.html [ Failure ]
crbug.com/906742 [ android qualcomm no-passthrough ] conformance2/glsl3/compare-structs-containing-arrays.html [ Failure ]
crbug.com/1008535 [ android qualcomm-adreno-(tm)-540 passthrough ] conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html [ Skip ]
crbug.com/906735 [ android qualcomm ] conformance2/textures/video/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html [ Failure ]
crbug.com/981216 [ android qualcomm-adreno-(tm)-540 ] deqp/functional/gles3/fbocolorbuffer/tex2d_01.html [ RetryOnFailure ]
crbug.com/949321 [ android qualcomm ] deqp/functional/gles3/framebufferblit/default_framebuffer_02.html [ RetryOnFailure ]
# This test is failing on Android Pixel 2 and 3 (Qualcomm)
# Seems to be an OpenGL ES bug.
crbug.com/695742 [ android qualcomm no-angle ] deqp/functional/gles3/multisample.html [ RetryOnFailure ]
# This test is flaky but can fail three times in a row so it must be
# marked as Fail instead of Flaky.
crbug.com/946177 [ android qualcomm ] deqp/functional/gles3/shaderbuiltinvar.html [ Failure ]
# Nvidia (Shield TV) failures
crbug.com/906752 [ android nvidia ] conformance2/glsl3/array-complex-indexing.html [ Failure ]
crbug.com/874620 [ android nvidia ] conformance2/glsl3/const-struct-from-array-as-function-parameter.html [ Failure ]
crbug.com/905006 [ android nvidia ] conformance2/glsl3/vector-dynamic-indexing-nv-driver-bug.html [ Failure ]
# Android ANGLE GLES
# TODO(crbug.com/979444): once this is passing on the passthrough
# command decoder, simplify the RetryOnFailure expectation at the top
# of this file to just not declare any OS.
crbug.com/979444 [ android opengles ] conformance/textures/misc/texture-corner-case-videos.html [ Failure ]
crbug.com/906724 [ android opengles ] conformance/textures/video/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html [ Failure ]
crbug.com/906724 [ android opengles ] conformance/textures/video/tex-2d-luminance-luminance-unsigned_byte.html [ Failure ]
crbug.com/angleproject/3684 [ android opengles ] conformance2/renderbuffers/multisample-with-full-sample-counts.html [ Failure ]
crbug.com/967410 [ android opengles ] conformance2/textures/video/tex-2d-rgb16f-rgb-half_float.html [ Failure ]
crbug.com/967410 [ android opengles ] conformance2/textures/video/tex-2d-rgb9_e5-rgb-half_float.html [ Failure ]
crbug.com/967410 [ android opengles ] conformance2/textures/video/tex-2d-srgb8-rgb-unsigned_byte.html [ Failure ]
crbug.com/967410 [ android opengles ] conformance2/textures/video/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html [ Failure ]
crbug.com/967410 [ android opengles ] conformance2/textures/misc/npot-video-sizing.html [ Failure ]
crbug.com/angleproject/3685 [ android opengles ] conformance2/transform_feedback/simultaneous_binding.html [ Failure ]
crbug.com/angleproject/3686 [ android opengles ] deqp/functional/gles3/multisample.html [ Failure ]
crbug.com/angleproject/3753 [ android opengles ] conformance/textures/misc/texture-upload-size.html [ Failure ]
# Conflicting expectations to test that the
# "Expectations have no collisions" unittest works.
# Conflict when all conditions match
#[ linux nvidia-0x1 debug opengl ] test-page-1.html [ Failure ]
#[ linux nvidia-0x1 debug opengl ] test-page-1.html [ Failure ]
# Conflict when all conditions match (and different sets)
#[ linux nvidia-0x1 debug opengl ] test-page-2.html [ Failure ]
#[ linux nvidia-0x1 debug opengl amd ] test-page-2.html [ Failure ]
#[ mac nvidia-0x1 debug opengl amd ] test-page-2.html [ Failure ]
# Conflict with one aspect not specified
#[ linux nvidia-0x1 debug ] test-page-3.html [ Failure ]
#[ linux nvidia-0x1 debug opengl ] test-page-3.html [ Failure ]
# Conflict with one aspect not specified (in both conditions)
#[ linux nvidia-0x1 debug ] test-page-4.html [ Failure ]
#[ linux nvidia-0x1 debug ] test-page-4.html [ Failure ]
# Conflict even if the GPU is specified with a device ID
#[ linux nvidia-0x1 debug ] WebglExtension_test_5 [ Failure ]
#[ linux nvidia debug ] WebglExtension_test_5 [ Failure ]
# Test there are no conflicts between two different devices
#[ linux nvidia-0x1 debug ] WebglExtension_test_6 [ Failure ]
#[ linux nvidia-0x2 debug ] WebglExtension_test_6 [ Failure ]
# Test there are no conflicts between two devices with different vendors
#[ linux nvidia-0x1 debug ] WebglExtension_test_7 [ Failure ]
#[ linux amd-0x1 debug ] WebglExtension_test_7 [ Failure ]
# Conflicts if there is a device and nothing specified for the other's GPU vendors
#[ linux nvidia-0x1 debug ] WebglExtension_test_8 [ Failure ]
#[ linux debug ] WebglExtension_test_8 [ Failure ]
# Test no conflicts happen when only one aspect differs
#[ linux nvidia-0x1 debug opengl ] WebglExtension_test_9 [ Failure ]
#[ win nvidia-0x1 debug opengl ] WebglExtension_test_9 [ Failure ]
# Conflicts if between a generic os condition and a specific version
#[ sierra nvidia debug opengl ] WebglExtension_test_10 [ Failure ]
#[ mac nvidia debug opengl ] WebglExtension_test_10 [ Failure ]