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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* Copyright (C) 2006 Apple Computer, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_LAYOUT_SELECTION_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_LAYOUT_SELECTION_H_
#include "base/optional.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/editing/forward.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
namespace blink {
class IntRect;
class LayoutObject;
class LayoutText;
class NGPaintFragment;
class FrameSelection;
struct LayoutSelectionStatus;
struct LayoutTextSelectionStatus;
class SelectionPaintRange;
class LayoutSelection final : public GarbageCollected<LayoutSelection> {
public:
static LayoutSelection* Create(FrameSelection& frame_selection) {
return MakeGarbageCollected<LayoutSelection>(frame_selection);
}
LayoutSelection(FrameSelection&);
void SetHasPendingSelection();
void Commit();
IntRect AbsoluteSelectionBounds();
void InvalidatePaintForSelection();
LayoutTextSelectionStatus ComputeSelectionStatus(const LayoutText&) const;
LayoutSelectionStatus ComputeSelectionStatus(const NGPaintFragment&) const;
static bool IsSelected(const LayoutObject&);
void OnDocumentShutdown();
void Trace(blink::Visitor*);
private:
Member<FrameSelection> frame_selection_;
bool has_pending_selection_ : 1;
Member<SelectionPaintRange> paint_range_;
};
} // namespace blink
#endif