blob: c2997e100de726cc7ec8fc6768845a98144c038b [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_UNIFIED_COLLAPSE_BUTTON_H_
#define ASH_SYSTEM_UNIFIED_COLLAPSE_BUTTON_H_
#include "ui/views/controls/button/image_button.h"
namespace ash {
// Abstract base class of buttons that have custom shape with Material Design
// ink drop.
class CustomShapeButton : public views::ImageButton {
public:
explicit CustomShapeButton(views::ButtonListener* listener);
~CustomShapeButton() override;
// Return the custom shape for the button in SkPath.
virtual SkPath CreateCustomShapePath(const gfx::Rect& bounds) const = 0;
// views::ImageButton:
void PaintButtonContents(gfx::Canvas* canvas) override;
std::unique_ptr<views::InkDrop> CreateInkDrop() override;
std::unique_ptr<views::InkDropRipple> CreateInkDropRipple() const override;
std::unique_ptr<views::InkDropHighlight> CreateInkDropHighlight()
const override;
std::unique_ptr<views::InkDropMask> CreateInkDropMask() const override;
protected:
void PaintCustomShapePath(gfx::Canvas* canvas);
private:
DISALLOW_COPY_AND_ASSIGN(CustomShapeButton);
};
// Collapse button shown in TopShortcutsView with TopShortcutButtons.
// UnifiedSystemTrayBubble will support collapsed state where the height of the
// bubble is smaller, and some rows and labels will be omitted.
// By pressing the button, the state of the bubble will be toggled.
class CollapseButton : public CustomShapeButton {
public:
explicit CollapseButton(views::ButtonListener* listener);
~CollapseButton() override;
// Change the expanded state. The icon will change.
void SetExpandedAmount(double expanded_amount);
// CustomShapeButton:
void OnEnabledChanged() override;
gfx::Size CalculatePreferredSize() const override;
SkPath CreateCustomShapePath(const gfx::Rect& bounds) const override;
void PaintButtonContents(gfx::Canvas* canvas) override;
private:
double expanded_amount_ = 1.0;
DISALLOW_COPY_AND_ASSIGN(CollapseButton);
};
} // namespace ash
#endif // ASH_SYSTEM_UNIFIED_COLLAPSE_BUTTON_H_