blob: fffa8efb5f5f6875a6aca817883a28fb62ca5a4d [file] [log] [blame]
# Copyright 2014 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//tools/grit/grit_rule.gni")
# Applied by targets internal to content.
config("content_implementation") {
defines = [ "CONTENT_IMPLEMENTATION" ]
}
# When targets depend on, e.g. //content/public/browser, what happens? To
# facilitate the complexity here, the "public" targets are groups that forward
# to the right thing depending on the build mode. Say for additional
# illustration, the public browser sources also depend on the public common
# ones.
#
# The non-component build is easy:
# foo ->
# //content/public/browser (group) ->
# //content/public/browser:browser_sources (source set) ->
# //content/browser (source set, this is the non-public browser target)
# //content/public/common:common_sources (source set)
#
# The component build is more complicated because we want everybody to depend on
# one content shared library regardless of which public target they depend on:
# foo ->
# //content/public/browser (group) ->
# //content (shared library) ->
# //content/public/browser:browser_sources (source set) ->
# //content/browser (source set; this is the non-public browser target)
# //content/public/common:common_sources (source set)
#
# That the internal content dependencies must depend on the *_sources targets
# to avoid dependency cycles, and external dependencies must depend on the
# //content/public/browser and similar targets to avoid double-linking (these
# targets make sure the dependency goes through the content shared library
# when doing a component build).
content_shared_components = [
"//content/gpu:gpu_sources",
"//content/public/browser:browser_sources",
"//content/public/child:child_sources",
"//content/public/common:common_sources",
"//content/public/plugin:plugin_sources",
"//content/public/renderer:renderer_sources",
"//content/public/utility:utility_sources",
]
if (enable_plugins) {
content_shared_components += [ "//content/ppapi_plugin:ppapi_plugin_sources" ]
}
if (is_component_build) {
shared_library("content") {
public_deps =
content_shared_components + [ "//content/public/app:both_sources" ]
}
} else {
group("content") {
deps = content_shared_components
}
}
grit("resources") {
source = "content_resources.grd"
use_qualified_include = true
outputs = [
"grit/content_resources.h",
"content_resources.pak",
"content_resources.rc",
]
}
# This target exists to "hold" the content_export header so we can do proper
# inclusion testing of it.
source_set("export") {
visibility = [ "//content/*" ]
sources = [
"common/content_export.h",
]
}
# In the GYP build, this file is listed in several targets. In GN just have
# those targets depend on this one. This can be depended on for any
# platform for simplicity, and is a no-op on non-Windows.
source_set("startup_helper_win") {
if (is_win) {
sources = [
"app/startup_helper_win.cc",
"public/app/startup_helper_win.h",
]
deps = [
"//base",
"//base:i18n",
"//sandbox",
]
}
}