| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_GPU_IN_PROCESS_GPU_THREAD_H_ |
| #define CONTENT_GPU_IN_PROCESS_GPU_THREAD_H_ |
| |
| #include "base/threading/thread.h" |
| #include "content/common/content_export.h" |
| #include "content/common/in_process_child_thread_params.h" |
| |
| namespace gpu { |
| class SyncPointManager; |
| } |
| |
| namespace content { |
| |
| class GpuMemoryBufferFactory; |
| class GpuProcess; |
| |
| // This class creates a GPU thread (instead of a GPU process), when running |
| // with --in-process-gpu or --single-process. |
| class InProcessGpuThread : public base::Thread { |
| public: |
| InProcessGpuThread(const InProcessChildThreadParams& params, |
| gpu::SyncPointManager* sync_point_manager_override); |
| ~InProcessGpuThread() override; |
| |
| protected: |
| void Init() override; |
| void CleanUp() override; |
| |
| private: |
| InProcessChildThreadParams params_; |
| |
| // Deleted in CleanUp() on the gpu thread, so don't use smart pointers. |
| GpuProcess* gpu_process_; |
| |
| // Can be null if overridden. |
| scoped_ptr<gpu::SyncPointManager> sync_point_manager_; |
| |
| // Non-owning. |
| gpu::SyncPointManager* sync_point_manager_override_; |
| |
| scoped_ptr<GpuMemoryBufferFactory> gpu_memory_buffer_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(InProcessGpuThread); |
| }; |
| |
| CONTENT_EXPORT base::Thread* CreateInProcessGpuThread( |
| const InProcessChildThreadParams& params); |
| |
| } // namespace content |
| |
| #endif // CONTENT_GPU_IN_PROCESS_GPU_THREAD_H_ |