| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/animation/animation_timeline.h" |
| |
| #include <algorithm> |
| |
| #include "cc/animation/animation_player.h" |
| |
| namespace cc { |
| |
| scoped_refptr<AnimationTimeline> AnimationTimeline::Create(int id) { |
| return make_scoped_refptr(new AnimationTimeline(id)); |
| } |
| |
| AnimationTimeline::AnimationTimeline(int id) |
| : id_(id), animation_host_(), is_impl_only_(false) { |
| } |
| |
| AnimationTimeline::~AnimationTimeline() { |
| for (auto& kv : id_to_player_map_) |
| kv.second->SetAnimationTimeline(nullptr); |
| } |
| |
| scoped_refptr<AnimationTimeline> AnimationTimeline::CreateImplInstance() const { |
| scoped_refptr<AnimationTimeline> timeline = AnimationTimeline::Create(id()); |
| return timeline; |
| } |
| |
| void AnimationTimeline::SetAnimationHost(AnimationHost* animation_host) { |
| animation_host_ = animation_host; |
| for (auto& kv : id_to_player_map_) |
| kv.second->SetAnimationHost(animation_host); |
| } |
| |
| void AnimationTimeline::AttachPlayer(scoped_refptr<AnimationPlayer> player) { |
| DCHECK(player->id()); |
| player->SetAnimationHost(animation_host_); |
| player->SetAnimationTimeline(this); |
| id_to_player_map_.insert(std::make_pair(player->id(), std::move(player))); |
| } |
| |
| void AnimationTimeline::DetachPlayer(scoped_refptr<AnimationPlayer> player) { |
| DCHECK(player->id()); |
| ErasePlayer(player); |
| id_to_player_map_.erase(player->id()); |
| } |
| |
| AnimationPlayer* AnimationTimeline::GetPlayerById(int player_id) const { |
| auto f = id_to_player_map_.find(player_id); |
| return f == id_to_player_map_.end() ? nullptr : f->second.get(); |
| } |
| |
| void AnimationTimeline::ClearPlayers() { |
| for (auto& kv : id_to_player_map_) |
| ErasePlayer(kv.second); |
| id_to_player_map_.clear(); |
| } |
| |
| void AnimationTimeline::PushPropertiesTo(AnimationTimeline* timeline_impl) { |
| PushAttachedPlayersToImplThread(timeline_impl); |
| RemoveDetachedPlayersFromImplThread(timeline_impl); |
| PushPropertiesToImplThread(timeline_impl); |
| } |
| |
| void AnimationTimeline::PushAttachedPlayersToImplThread( |
| AnimationTimeline* timeline_impl) const { |
| for (auto& kv : id_to_player_map_) { |
| auto& player = kv.second; |
| AnimationPlayer* player_impl = timeline_impl->GetPlayerById(player->id()); |
| if (player_impl) |
| continue; |
| |
| scoped_refptr<AnimationPlayer> to_add = player->CreateImplInstance(); |
| timeline_impl->AttachPlayer(to_add.get()); |
| } |
| } |
| |
| void AnimationTimeline::RemoveDetachedPlayersFromImplThread( |
| AnimationTimeline* timeline_impl) const { |
| IdToPlayerMap& players_impl = timeline_impl->id_to_player_map_; |
| |
| // Erase all the impl players which |this| doesn't have. |
| for (auto it = players_impl.begin(); it != players_impl.end();) { |
| if (GetPlayerById(it->second->id())) { |
| ++it; |
| } else { |
| timeline_impl->ErasePlayer(it->second); |
| it = players_impl.erase(it); |
| } |
| } |
| } |
| |
| void AnimationTimeline::ErasePlayer(scoped_refptr<AnimationPlayer> player) { |
| if (player->element_animations()) |
| player->DetachElement(); |
| player->SetAnimationTimeline(nullptr); |
| player->SetAnimationHost(nullptr); |
| } |
| |
| void AnimationTimeline::PushPropertiesToImplThread( |
| AnimationTimeline* timeline_impl) { |
| for (auto& kv : id_to_player_map_) { |
| AnimationPlayer* player = kv.second.get(); |
| AnimationPlayer* player_impl = timeline_impl->GetPlayerById(player->id()); |
| if (player_impl) |
| player->PushPropertiesTo(player_impl); |
| } |
| } |
| |
| } // namespace cc |