| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SYNC_ENGINE_SYNCER_TYPES_H_ |
| #define SYNC_ENGINE_SYNCER_TYPES_H_ |
| |
| // The intent of this is to keep all shared data types and enums for the syncer |
| // in a single place without having dependencies between other files. |
| namespace syncer { |
| |
| enum UpdateAttemptResponse { |
| // Update was applied or safely ignored. |
| SUCCESS, |
| |
| // The conditions described by the following enum values are not mutually |
| // exclusive. The list has been ordered according to priority in the case of |
| // overlap, with highest priority first. |
| // |
| // For example, in the case where an item had both the IS_UNSYCNED and |
| // IS_UNAPPLIED_UPDATE flags set (CONFLICT_SIMPLE), and a SERVER_PARENT_ID |
| // that, if applied, would cause a directory loop (CONFLICT_HIERARCHY), and |
| // specifics that we can't decrypt right now (CONFLICT_ENCRYPTION), the |
| // UpdateApplicator would return CONFLICT_ENCRYPTION when attempting to |
| // process the item. |
| // |
| // We do not attempt to resolve CONFLICT_HIERARCHY or CONFLICT_ENCRYPTION |
| // items. We will leave these updates unapplied and wait for the server |
| // to send us newer updates that will resolve the conflict. |
| |
| // We were unable to decrypt/encrypt this server data. As such, we can't make |
| // forward progress on this node, but because the passphrase may not arrive |
| // until later we don't want to get the syncer stuck. See UpdateApplicator |
| // for how this is handled. |
| CONFLICT_ENCRYPTION, |
| |
| // These are some updates that, if applied, would violate the tree's |
| // invariants. Examples of this include the server adding children to locally |
| // deleted directories and directory moves that would create loops. |
| CONFLICT_HIERARCHY, |
| |
| // This indicates that item was modified both remotely (IS_UNAPPLIED_UPDATE) |
| // and locally (IS_UNSYNCED). We use the ConflictResolver to decide which of |
| // the changes should take priority, or if we can possibly merge the data. |
| CONFLICT_SIMPLE |
| }; |
| |
| // Different results from the verify phase will yield different methods of |
| // processing in the ProcessUpdates phase. The SKIP result means the entry |
| // doesn't go to the ProcessUpdates phase. |
| enum VerifyResult { |
| VERIFY_FAIL, |
| VERIFY_SUCCESS, |
| VERIFY_UNDELETE, |
| VERIFY_SKIP, |
| VERIFY_UNDECIDED |
| }; |
| |
| enum VerifyCommitResult { |
| VERIFY_UNSYNCABLE, |
| VERIFY_OK, |
| }; |
| |
| } // namespace syncer |
| |
| #endif // SYNC_ENGINE_SYNCER_TYPES_H_ |