blob: a57c9dd950d4f78d6489b76cd15907399d3320bf [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ppapi/c/dev/ppb_context_3d_dev.h"
#include "ppapi/c/pp_bool.h"
#include "ppapi/c/pp_instance.h"
#include "ppapi/c/pp_resource.h"
#include "ppapi/c/pp_stdint.h"
#define PPB_CONTEXT_3D_TRUSTED_DEV_INTERFACE_0_4 "PPB_Context3DTrusted(Dev);0.4"
// TODO(brettw) Remove these generic names from the global namespace!
typedef enum {
} PPB_Context3DTrustedError;
struct PP_Context3DTrustedState {
// Size of the command buffer in command buffer entries.
int32_t num_entries;
// The offset (in entries) from which the reader is reading.
int32_t get_offset;
// The offset (in entries) at which the writer is writing.
int32_t put_offset;
// The current token value. This is used by the writer to defer
// changes to shared memory objects until the reader has reached a certain
// point in the command buffer. The reader is responsible for updating the
// token value, for example in response to an asynchronous set token command
// embedded in the command buffer. The default token value is zero.
int32_t token;
// Error status.
PPB_Context3DTrustedError error;
// Generation index of this state. The generation index is incremented every
// time a new state is retrieved from the command processor, so that
// consistency can be kept even if IPC messages are processed out-of-order.
uint32_t generation;
struct PPB_Context3DTrusted_Dev {
// Creates a raw Context3D resource. A raw Context3D is intended to be used
// with the trusted interface, through the command buffer (for proxying). In
// particular, when a Surface3D is bound to a raw context, SwapBuffers has no
// effect.
PP_Resource (*CreateRaw)(PP_Instance instance_id,
PP_Config3D_Dev config,
PP_Resource share_context,
const int32_t* attrib_list);
// Initializes the command buffer with the given size.
PP_Bool (*Initialize)(PP_Resource context_id, int32_t size);
// Gets the ring buffer for the command buffer.
PP_Bool (*GetRingBuffer)(PP_Resource context_id,
int* shm_handle,
uint32_t* shm_size);
// Returns the current state.
struct PP_Context3DTrustedState (*GetState)(PP_Resource context);
// The writer calls this to update its put offset.
PP_Bool (*Flush)(PP_Resource context, int32_t put_offset);
// The writer calls this to update its put offset. This function returns the
// reader's most recent get offset. Does not return until after the put offset
// change callback has been invoked.
struct PP_Context3DTrustedState (*FlushSync)(PP_Resource context,
int32_t put_offset);
// Create a transfer buffer and return a handle that uniquely
// identifies it or -1 on error.
int32_t (*CreateTransferBuffer)(PP_Resource context, uint32_t size);
// Destroy a transfer buffer and recycle the handle.
PP_Bool (*DestroyTransferBuffer)(PP_Resource context, int32_t id);
// Get the transfer buffer associated with a handle.
PP_Bool (*GetTransferBuffer)(PP_Resource context,
int32_t id,
int* shm_handle,
uint32_t* shm_size);
// Like FlushSync, but returns before processing commands if the get offset is
// different than last_known_get. Allows synchronization with the command
// processor without forcing immediate command execution.
struct PP_Context3DTrustedState (*FlushSyncFast)(PP_Resource context,
int32_t put_offset,
int32_t last_known_get);