| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ppapi/tests/test_fullscreen.h" |
| |
| #include <stdio.h> |
| #include <string.h> |
| #include <string> |
| |
| #include "ppapi/c/dev/ppb_testing_dev.h" |
| #include "ppapi/c/ppb_fullscreen.h" |
| #include "ppapi/cpp/input_event.h" |
| #include "ppapi/cpp/instance.h" |
| #include "ppapi/cpp/module.h" |
| #include "ppapi/cpp/point.h" |
| #include "ppapi/tests/test_utils.h" |
| #include "ppapi/tests/testing_instance.h" |
| |
| REGISTER_TEST_CASE(Fullscreen); |
| |
| namespace { |
| |
| bool HasMidScreen(const pp::Rect& position, const pp::Size& screen_size) { |
| static int32_t mid_x = screen_size.width() / 2; |
| static int32_t mid_y = screen_size.height() / 2; |
| return (position.Contains(mid_x, mid_y)); |
| } |
| |
| } // namespace |
| |
| TestFullscreen::TestFullscreen(TestingInstance* instance) |
| : TestCase(instance), |
| error_(), |
| screen_mode_(instance), |
| fullscreen_pending_(false), |
| normal_pending_(false), |
| saw_first_fullscreen_didchangeview(false), |
| graphics2d_fullscreen_(instance, pp::Size(10, 10), false), |
| graphics2d_normal_(instance, pp::Size(15, 15), false), |
| set_fullscreen_true_callback_(instance->pp_instance()), |
| fullscreen_callback_(instance->pp_instance()), |
| normal_callback_(instance->pp_instance()) { |
| screen_mode_.GetScreenSize(&screen_size_); |
| } |
| |
| bool TestFullscreen::Init() { |
| if (graphics2d_fullscreen_.is_null() && graphics2d_normal_.is_null()) |
| return false; |
| return InitTestingInterface(); |
| } |
| |
| void TestFullscreen::RunTest() { |
| RUN_TEST(GetScreenSize); |
| RUN_TEST(NormalToFullscreenToNormal); |
| } |
| |
| bool TestFullscreen::GotError() { |
| return !error_.empty(); |
| } |
| |
| std::string TestFullscreen::Error() { |
| std::string last_error = error_; |
| error_.clear(); |
| return last_error; |
| } |
| |
| std::string TestFullscreen::TestGetScreenSize() { |
| if (screen_size_.width() < 320 || screen_size_.width() > 2560) |
| return ReportError("screen_size.width()", screen_size_.width()); |
| if (screen_size_.height() < 200 || screen_size_.height() > 2048) |
| return ReportError("screen_size.height()", screen_size_.height()); |
| PASS(); |
| } |
| |
| std::string TestFullscreen::TestNormalToFullscreenToNormal() { |
| // 0. Start in normal mode. |
| if (screen_mode_.IsFullscreen()) |
| return ReportError("IsFullscreen() at start", true); |
| |
| // 1. Switch to fullscreen. |
| // This is only allowed within a context of a user gesture (e.g. mouse click). |
| if (screen_mode_.SetFullscreen(true)) |
| return ReportError("SetFullscreen(true) outside of user gesture", true); |
| // The transition is asynchronous and ends at the next DidChangeView(). |
| // No graphics devices can be bound while in transition. |
| instance_->RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE); |
| // HandleInputEvent() will call SetFullscreen(true). |
| // DidChangeView() will call the callback once in fullscreen mode. |
| fullscreen_callback_.WaitForResult(); |
| if (GotError()) |
| return Error(); |
| if (fullscreen_pending_) |
| return "fullscreen_pending_ has not been reset"; |
| if (!screen_mode_.IsFullscreen()) |
| return ReportError("IsFullscreen() in fullscreen", false); |
| if (!instance_->BindGraphics(graphics2d_fullscreen_)) |
| return ReportError("BindGraphics() in fullscreen", false); |
| |
| // 2. Stay in fullscreen. No change. |
| if (screen_mode_.SetFullscreen(true)) |
| return ReportError("SetFullscreen(true) in fullscreen", true); |
| if (!screen_mode_.IsFullscreen()) |
| return ReportError("IsFullscreen() in fullscreen^2", false); |
| |
| // 3. Switch to normal. |
| // The transition is asynchronous and ends at DidChangeView(). |
| // No graphics devices can be bound while in transition. |
| normal_pending_ = true; |
| if (!screen_mode_.SetFullscreen(false)) |
| return ReportError("SetFullscreen(false) in fullscreen", false); |
| // Normal is now pending, so additional requests should fail. |
| if (screen_mode_.SetFullscreen(false)) |
| return ReportError("SetFullscreen(false) in normal pending", true); |
| if (screen_mode_.SetFullscreen(true)) |
| return ReportError("SetFullscreen(true) in normal pending", true); |
| if (instance_->BindGraphics(graphics2d_normal_)) |
| return ReportError("BindGraphics() in normal transition", true); |
| if (!screen_mode_.IsFullscreen()) |
| return ReportError("IsFullscreen() in normal transition", false); |
| // DidChangeView() will call the callback once out of fullscreen mode. |
| normal_callback_.WaitForResult(); |
| if (normal_pending_) |
| return "normal_pending_ has not been reset"; |
| if (screen_mode_.IsFullscreen()) |
| return ReportError("IsFullscreen() in normal", true); |
| if (!instance_->BindGraphics(graphics2d_fullscreen_)) |
| return ReportError("BindGraphics() in normal", false); |
| |
| // 4. Stay in normal. No change. |
| if (screen_mode_.SetFullscreen(false)) |
| return ReportError("SetFullscreen(false) in normal", true); |
| if (screen_mode_.IsFullscreen()) |
| return ReportError("IsFullscreen() in normal^2", true); |
| |
| PASS(); |
| } |
| |
| void TestFullscreen::FailFullscreenTest(const std::string& error) { |
| screen_mode_.SetFullscreen(false); |
| fullscreen_pending_ = false; |
| error_ = error; |
| pp::Module::Get()->core()->CallOnMainThread(0, fullscreen_callback_); |
| } |
| |
| // Transition to fullscreen can only happen when processing a user gesture. |
| bool TestFullscreen::HandleInputEvent(const pp::InputEvent& event) { |
| // We only let mouse events through and only mouse clicks count. |
| if (event.GetType() != PP_INPUTEVENT_TYPE_MOUSEDOWN && |
| event.GetType() != PP_INPUTEVENT_TYPE_MOUSEUP) |
| return false; |
| // We got the gesture. No need to handle any more events. |
| instance_->ClearInputEventRequest(PP_INPUTEVENT_CLASS_MOUSE); |
| fullscreen_pending_ = true; |
| if (!screen_mode_.SetFullscreen(true)) { |
| FailFullscreenTest(ReportError("SetFullscreen(true) in normal", false)); |
| return false; |
| } |
| // Fullscreen is now pending, so additional requests should fail. |
| if (screen_mode_.SetFullscreen(true)) { |
| FailFullscreenTest( |
| ReportError("SetFullscreen(true) in fullscreen pending", true)); |
| return false; |
| } |
| if (screen_mode_.SetFullscreen(false)) { |
| FailFullscreenTest( |
| ReportError("SetFullscreen(false) in fullscreen pending", true)); |
| } |
| // No graphics devices can be bound while in transition. |
| if (instance_->BindGraphics(graphics2d_fullscreen_)) { |
| FailFullscreenTest( |
| ReportError("BindGraphics() in fullscreen transition", true)); |
| return false; |
| } |
| if (screen_mode_.IsFullscreen()) { |
| FailFullscreenTest( |
| ReportError("IsFullscreen() in fullscreen transtion", true)); |
| return false; |
| } |
| // DidChangeView() will complete the transition to fullscreen. |
| return false; |
| } |
| |
| // Transitions to/from fullscreen is asynchornous ending at DidChangeView. |
| // When going to fullscreen, two DidChangeView calls are generated: |
| // one for moving the plugin to the middle of window and one for stretching |
| // the window and placing the plugin in the middle of the screen. |
| // WebKit does not change the plugin size, but Pepper does explicitly set |
| // it to screen width and height when SetFullscreen(true) is called and |
| // resets it back when ViewChanged is received indicating that we exited |
| // fullscreen. |
| // NOTE: The number of DidChangeView calls for <object> might be different. |
| void TestFullscreen::DidChangeView(const pp::Rect& position, |
| const pp::Rect& clip) { |
| if (normal_position_.IsEmpty()) |
| normal_position_ = position; |
| |
| if (fullscreen_pending_ && !saw_first_fullscreen_didchangeview) { |
| saw_first_fullscreen_didchangeview = true; |
| if (screen_mode_.IsFullscreen()) |
| FailFullscreenTest("DidChangeView1 is in fullscreen"); |
| if (position.size() != screen_size_) |
| FailFullscreenTest("DidChangeView1 does not have screen size"); |
| // Wait for the 2nd DidChangeView. |
| } else if (fullscreen_pending_) { |
| fullscreen_pending_ = false; |
| saw_first_fullscreen_didchangeview = false; |
| if (!screen_mode_.IsFullscreen()) |
| FailFullscreenTest("DidChangeView2 is not in fullscreen"); |
| else if (!HasMidScreen(position, screen_size_)) |
| FailFullscreenTest("DidChangeView2 is not in the middle of the screen"); |
| else if (position.size() != screen_size_) |
| FailFullscreenTest("DidChangeView2 does not have screen size"); |
| // NOTE: we cannot reliably test for clip size being equal to the screen |
| // because it might be affected by JS console, info bars, etc. |
| else |
| pp::Module::Get()->core()->CallOnMainThread(0, fullscreen_callback_); |
| } else if (normal_pending_) { |
| normal_pending_ = false; |
| if (screen_mode_.IsFullscreen()) |
| error_ = "DidChangeview is in fullscreen"; |
| else if (position != normal_position_) |
| error_ = "DidChangeView position is not normal"; |
| pp::Module::Get()->core()->CallOnMainThread(0, normal_callback_); |
| } |
| } |