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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/basictypes.h"
namespace remoting {
// An object to decompress data losslessly. This is used in pair with
// a compressor.
// Note that a decompressor can only be used on one stream during its
// lifetime. This object should be destroyed after use.
class Decompressor {
virtual ~Decompressor() {}
// Resets all the internal state so the decompressor behaves as if it was
// just created.
virtual void Reset() = 0;
// Decompress |input_data| with |input_size| bytes.
// |output_data| is provided by the caller and |output_size| is the
// size of |output_data|. |output_size| must be greater than 0.
// Decompressed data is written to |output_data|. |consumed| will
// contain the number of bytes consumed from the input. |written|
// contains the number of bytes written to output.
// Returns true if this method needs to be called again because
// there is more bytes to be decompressed or more input data is
// needed.
virtual bool Process(const uint8* input_data, int input_size,
uint8* output_data, int output_size,
int* consumed, int* written) = 0;
} // namespace remoting