blob: 7239b048afd79eb9640424a9c128ab3adbf23f06 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/aura/window_tree_host_x11.h"
#include <strings.h>
#include <X11/cursorfont.h>
#include <X11/extensions/XInput2.h>
#include <X11/extensions/Xrandr.h>
#include <X11/Xatom.h>
#include <X11/Xcursor/Xcursor.h>
#include <X11/Xlib.h>
#include <algorithm>
#include <limits>
#include <string>
#include "base/basictypes.h"
#include "base/command_line.h"
#include "base/debug/trace_event.h"
#include "base/stl_util.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/sys_info.h"
#include "ui/aura/client/cursor_client.h"
#include "ui/aura/env.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/base/cursor/cursor.h"
#include "ui/base/ui_base_switches.h"
#include "ui/base/view_prop.h"
#include "ui/base/x/x11_util.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/dip_util.h"
#include "ui/compositor/layer.h"
#include "ui/events/devices/x11/device_data_manager_x11.h"
#include "ui/events/devices/x11/device_list_cache_x11.h"
#include "ui/events/devices/x11/touch_factory_x11.h"
#include "ui/events/event.h"
#include "ui/events/event_switches.h"
#include "ui/events/event_utils.h"
#include "ui/events/keycodes/keyboard_codes.h"
#include "ui/events/platform/platform_event_observer.h"
#include "ui/events/platform/x11/x11_event_source.h"
#include "ui/gfx/screen.h"
using std::max;
using std::min;
namespace aura {
namespace {
const char* kAtomsToCache[] = {
"WM_DELETE_WINDOW",
"_NET_WM_PING",
"_NET_WM_PID",
NULL
};
::Window FindEventTarget(const base::NativeEvent& xev) {
::Window target = xev->xany.window;
if (xev->type == GenericEvent)
target = static_cast<XIDeviceEvent*>(xev->xcookie.data)->event;
return target;
}
void SelectXInput2EventsForRootWindow(XDisplay* display, ::Window root_window) {
CHECK(ui::IsXInput2Available());
unsigned char mask[XIMaskLen(XI_LASTEVENT)] = {};
memset(mask, 0, sizeof(mask));
XISetMask(mask, XI_HierarchyChanged);
XIEventMask evmask;
evmask.deviceid = XIAllDevices;
evmask.mask_len = sizeof(mask);
evmask.mask = mask;
XISelectEvents(display, root_window, &evmask, 1);
#if defined(OS_CHROMEOS)
if (base::SysInfo::IsRunningOnChromeOS()) {
// It is necessary to listen for touch events on the root window for proper
// touch event calibration on Chrome OS, but this is not currently necessary
// on the desktop. This seems to fail in some cases (e.g. when logging
// in incognito). So select for non-touch events first, and then select for
// touch-events (but keep the other events in the mask, i.e. do not memset
// |mask| back to 0).
// TODO(sad): Figure out why this happens. http://crbug.com/153976
XISetMask(mask, XI_TouchBegin);
XISetMask(mask, XI_TouchUpdate);
XISetMask(mask, XI_TouchEnd);
XISelectEvents(display, root_window, &evmask, 1);
}
#endif
}
bool default_override_redirect = false;
} // namespace
namespace internal {
// TODO(miletus) : Move this into DeviceDataManager.
// Accomplishes 2 tasks concerning touch event calibration:
// 1. Being a message-pump observer,
// routes all the touch events to the X root window,
// where they can be calibrated later.
// 2. Has the Calibrate method that does the actual bezel calibration,
// when invoked from X root window's event dispatcher.
class TouchEventCalibrate : public ui::PlatformEventObserver {
public:
TouchEventCalibrate() : left_(0), right_(0), top_(0), bottom_(0) {
if (ui::PlatformEventSource::GetInstance())
ui::PlatformEventSource::GetInstance()->AddPlatformEventObserver(this);
std::vector<std::string> parts;
if (Tokenize(CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
switches::kTouchCalibration),
",",
&parts) >= 4) {
if (!base::StringToInt(parts[0], &left_))
DLOG(ERROR) << "Incorrect left border calibration value passed.";
if (!base::StringToInt(parts[1], &right_))
DLOG(ERROR) << "Incorrect right border calibration value passed.";
if (!base::StringToInt(parts[2], &top_))
DLOG(ERROR) << "Incorrect top border calibration value passed.";
if (!base::StringToInt(parts[3], &bottom_))
DLOG(ERROR) << "Incorrect bottom border calibration value passed.";
}
}
~TouchEventCalibrate() override {
if (ui::PlatformEventSource::GetInstance())
ui::PlatformEventSource::GetInstance()->RemovePlatformEventObserver(this);
}
// Modify the location of the |event|,
// expanding it from |bounds| to (|bounds| + bezels).
// Required when touchscreen is bigger than screen (i.e. has bezels),
// because we receive events in touchscreen coordinates,
// which need to be expanded when converting to screen coordinates,
// so that location on bezels will be outside of screen area.
void Calibrate(ui::TouchEvent* event, const gfx::Rect& bounds) {
int x = event->x();
int y = event->y();
if (!left_ && !right_ && !top_ && !bottom_)
return;
const int resolution_x = bounds.width();
const int resolution_y = bounds.height();
// The "grace area" (10% in this case) is to make it easier for the user to
// navigate to the corner.
const double kGraceAreaFraction = 0.1;
if (left_ || right_) {
// Offset the x position to the real
x -= left_;
// Check if we are in the grace area of the left side.
// Note: We might not want to do this when the gesture is locked?
if (x < 0 && x > -left_ * kGraceAreaFraction)
x = 0;
// Check if we are in the grace area of the right side.
// Note: We might not want to do this when the gesture is locked?
if (x > resolution_x - left_ &&
x < resolution_x - left_ + right_ * kGraceAreaFraction)
x = resolution_x - left_;
// Scale the screen area back to the full resolution of the screen.
x = (x * resolution_x) / (resolution_x - (right_ + left_));
}
if (top_ || bottom_) {
// When there is a top bezel we add our border,
y -= top_;
// Check if we are in the grace area of the top side.
// Note: We might not want to do this when the gesture is locked?
if (y < 0 && y > -top_ * kGraceAreaFraction)
y = 0;
// Check if we are in the grace area of the bottom side.
// Note: We might not want to do this when the gesture is locked?
if (y > resolution_y - top_ &&
y < resolution_y - top_ + bottom_ * kGraceAreaFraction)
y = resolution_y - top_;
// Scale the screen area back to the full resolution of the screen.
y = (y * resolution_y) / (resolution_y - (bottom_ + top_));
}
// Set the modified coordinate back to the event.
if (event->root_location() == event->location()) {
// Usually those will be equal,
// if not, I am not sure what the correct value should be.
event->set_root_location(gfx::Point(x, y));
}
event->set_location(gfx::Point(x, y));
}
private:
// ui::PlatformEventObserver:
void WillProcessEvent(const ui::PlatformEvent& event) override {
if (event->type == GenericEvent &&
(event->xgeneric.evtype == XI_TouchBegin ||
event->xgeneric.evtype == XI_TouchUpdate ||
event->xgeneric.evtype == XI_TouchEnd)) {
XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(event->xcookie.data);
xievent->event = xievent->root;
xievent->event_x = xievent->root_x;
xievent->event_y = xievent->root_y;
}
}
void DidProcessEvent(const ui::PlatformEvent& event) override {}
// The difference in screen's native resolution pixels between
// the border of the touchscreen and the border of the screen,
// aka bezel sizes.
int left_;
int right_;
int top_;
int bottom_;
DISALLOW_COPY_AND_ASSIGN(TouchEventCalibrate);
};
} // namespace internal
////////////////////////////////////////////////////////////////////////////////
// WindowTreeHostX11
WindowTreeHostX11::WindowTreeHostX11(const gfx::Rect& bounds)
: xdisplay_(gfx::GetXDisplay()),
xwindow_(0),
x_root_window_(DefaultRootWindow(xdisplay_)),
current_cursor_(ui::kCursorNull),
window_mapped_(false),
bounds_(bounds),
touch_calibrate_(new internal::TouchEventCalibrate),
atom_cache_(xdisplay_, kAtomsToCache) {
XSetWindowAttributes swa;
memset(&swa, 0, sizeof(swa));
swa.background_pixmap = None;
swa.override_redirect = default_override_redirect;
xwindow_ = XCreateWindow(
xdisplay_, x_root_window_,
bounds.x(), bounds.y(), bounds.width(), bounds.height(),
0, // border width
CopyFromParent, // depth
InputOutput,
CopyFromParent, // visual
CWBackPixmap | CWOverrideRedirect,
&swa);
if (ui::PlatformEventSource::GetInstance())
ui::PlatformEventSource::GetInstance()->AddPlatformEventDispatcher(this);
long event_mask = ButtonPressMask | ButtonReleaseMask | FocusChangeMask |
KeyPressMask | KeyReleaseMask |
EnterWindowMask | LeaveWindowMask |
ExposureMask | VisibilityChangeMask |
StructureNotifyMask | PropertyChangeMask |
PointerMotionMask;
XSelectInput(xdisplay_, xwindow_, event_mask);
XFlush(xdisplay_);
if (ui::IsXInput2Available()) {
ui::TouchFactory::GetInstance()->SetupXI2ForXWindow(xwindow_);
SelectXInput2EventsForRootWindow(xdisplay_, x_root_window_);
}
// TODO(erg): We currently only request window deletion events. We also
// should listen for activation events and anything else that GTK+ listens
// for, and do something useful.
::Atom protocols[2];
protocols[0] = atom_cache_.GetAtom("WM_DELETE_WINDOW");
protocols[1] = atom_cache_.GetAtom("_NET_WM_PING");
XSetWMProtocols(xdisplay_, xwindow_, protocols, 2);
// We need a WM_CLIENT_MACHINE and WM_LOCALE_NAME value so we integrate with
// the desktop environment.
XSetWMProperties(xdisplay_, xwindow_, NULL, NULL, NULL, 0, NULL, NULL, NULL);
// Likewise, the X server needs to know this window's pid so it knows which
// program to kill if the window hangs.
// XChangeProperty() expects "pid" to be long.
COMPILE_ASSERT(sizeof(long) >= sizeof(pid_t), pid_t_bigger_than_long);
long pid = getpid();
XChangeProperty(xdisplay_,
xwindow_,
atom_cache_.GetAtom("_NET_WM_PID"),
XA_CARDINAL,
32,
PropModeReplace,
reinterpret_cast<unsigned char*>(&pid), 1);
// Allow subclasses to create and cache additional atoms.
atom_cache_.allow_uncached_atoms();
XRRSelectInput(xdisplay_, x_root_window_,
RRScreenChangeNotifyMask | RROutputChangeNotifyMask);
CreateCompositor(GetAcceleratedWidget());
}
WindowTreeHostX11::~WindowTreeHostX11() {
if (ui::PlatformEventSource::GetInstance())
ui::PlatformEventSource::GetInstance()->RemovePlatformEventDispatcher(this);
DestroyCompositor();
DestroyDispatcher();
XDestroyWindow(xdisplay_, xwindow_);
}
bool WindowTreeHostX11::CanDispatchEvent(const ui::PlatformEvent& event) {
::Window target = FindEventTarget(event);
return target == xwindow_ || target == x_root_window_;
}
uint32_t WindowTreeHostX11::DispatchEvent(const ui::PlatformEvent& event) {
XEvent* xev = event;
if (FindEventTarget(xev) == x_root_window_) {
if (xev->type == GenericEvent)
DispatchXI2Event(xev);
return ui::POST_DISPATCH_NONE;
}
if (xev->type == MotionNotify) {
// Discard all but the most recent motion event that targets the same
// window with unchanged state.
XEvent last_event;
while (XPending(xev->xany.display)) {
XEvent next_event;
XPeekEvent(xev->xany.display, &next_event);
if (next_event.type == MotionNotify &&
next_event.xmotion.window == xev->xmotion.window &&
next_event.xmotion.subwindow == xev->xmotion.subwindow &&
next_event.xmotion.state == xev->xmotion.state) {
XNextEvent(xev->xany.display, &last_event);
xev = &last_event;
} else {
break;
}
}
}
if ((xev->type == EnterNotify || xev->type == LeaveNotify) &&
xev->xcrossing.detail == NotifyInferior) {
// Ignore EventNotify and LeaveNotify events from children of |xwindow_|.
// NativeViewGLSurfaceGLX adds a child to |xwindow_|.
// TODO(pkotwicz|tdanderson): Figure out whether the suppression is
// necessary. crbug.com/385716
return ui::POST_DISPATCH_STOP_PROPAGATION;
}
if (xev->type == EnterNotify ||
xev->type == LeaveNotify ||
xev->type == KeyPress ||
xev->type == KeyRelease ||
xev->type == ButtonPress ||
xev->type == ButtonRelease ||
xev->type == MotionNotify) {
switch (ui::EventTypeFromNative(xev)) {
case ui::ET_KEY_PRESSED:
case ui::ET_KEY_RELEASED: {
ui::KeyEvent keydown_event(xev);
SendEventToProcessor(&keydown_event);
break;
}
case ui::ET_MOUSE_MOVED:
case ui::ET_MOUSE_DRAGGED:
case ui::ET_MOUSE_ENTERED:
case ui::ET_MOUSE_EXITED:
case ui::ET_MOUSE_PRESSED:
case ui::ET_MOUSE_RELEASED: {
ui::MouseEvent mouse_event(xev);
if (xev->type == EnterNotify) {
aura::Window* root_window = window();
client::CursorClient* cursor_client =
client::GetCursorClient(root_window);
if (cursor_client) {
const gfx::Display display = gfx::Screen::GetScreenFor(
root_window)->GetDisplayNearestWindow(root_window);
cursor_client->SetDisplay(display);
}
// EnterNotify creates ET_MOUSE_MOVE. Mark as synthesized as this is
// not a real mouse move event.
mouse_event.set_flags(mouse_event.flags() | ui::EF_IS_SYNTHESIZED);
}
TranslateAndDispatchLocatedEvent(&mouse_event);
break;
}
case ui::ET_MOUSEWHEEL: {
ui::MouseWheelEvent mouseev(xev);
TranslateAndDispatchLocatedEvent(&mouseev);
break;
}
case ui::ET_UNKNOWN:
// No event is created for X11-release events for mouse-wheel buttons.
break;
default:
NOTREACHED();
}
return ui::POST_DISPATCH_STOP_PROPAGATION;
}
switch (xev->type) {
case Expose: {
gfx::Rect damage_rect(xev->xexpose.x, xev->xexpose.y,
xev->xexpose.width, xev->xexpose.height);
compositor()->ScheduleRedrawRect(damage_rect);
break;
}
case FocusOut:
if (xev->xfocus.mode != NotifyGrab)
OnHostLostWindowCapture();
break;
case ConfigureNotify: {
DCHECK_EQ(xwindow_, xev->xconfigure.event);
DCHECK_EQ(xwindow_, xev->xconfigure.window);
// It's possible that the X window may be resized by some other means
// than from within aura (e.g. the X window manager can change the
// size). Make sure the root window size is maintained properly.
gfx::Rect bounds(xev->xconfigure.x, xev->xconfigure.y,
xev->xconfigure.width, xev->xconfigure.height);
bool size_changed = bounds_.size() != bounds.size();
bool origin_changed = bounds_.origin() != bounds.origin();
bounds_ = bounds;
OnConfigureNotify();
if (size_changed)
OnHostResized(bounds.size());
if (origin_changed)
OnHostMoved(bounds_.origin());
break;
}
case GenericEvent:
DispatchXI2Event(xev);
break;
case ClientMessage: {
Atom message_type = static_cast<Atom>(xev->xclient.data.l[0]);
if (message_type == atom_cache_.GetAtom("WM_DELETE_WINDOW")) {
// We have received a close message from the window manager.
OnHostCloseRequested();
} else if (message_type == atom_cache_.GetAtom("_NET_WM_PING")) {
XEvent reply_event = *xev;
reply_event.xclient.window = x_root_window_;
XSendEvent(xdisplay_,
reply_event.xclient.window,
False,
SubstructureRedirectMask | SubstructureNotifyMask,
&reply_event);
XFlush(xdisplay_);
}
break;
}
case MappingNotify: {
switch (xev->xmapping.request) {
case MappingModifier:
case MappingKeyboard:
XRefreshKeyboardMapping(&xev->xmapping);
break;
case MappingPointer:
ui::DeviceDataManagerX11::GetInstance()->UpdateButtonMap();
break;
default:
NOTIMPLEMENTED() << " Unknown request: " << xev->xmapping.request;
break;
}
break;
}
}
return ui::POST_DISPATCH_STOP_PROPAGATION;
}
ui::EventSource* WindowTreeHostX11::GetEventSource() {
return this;
}
gfx::AcceleratedWidget WindowTreeHostX11::GetAcceleratedWidget() {
return xwindow_;
}
void WindowTreeHostX11::Show() {
if (!window_mapped_) {
// Before we map the window, set size hints. Otherwise, some window managers
// will ignore toplevel XMoveWindow commands.
XSizeHints size_hints;
size_hints.flags = PPosition | PWinGravity;
size_hints.x = bounds_.x();
size_hints.y = bounds_.y();
// Set StaticGravity so that the window position is not affected by the
// frame width when running with window manager.
size_hints.win_gravity = StaticGravity;
XSetWMNormalHints(xdisplay_, xwindow_, &size_hints);
XMapWindow(xdisplay_, xwindow_);
// We now block until our window is mapped. Some X11 APIs will crash and
// burn if passed |xwindow_| before the window is mapped, and XMapWindow is
// asynchronous.
if (ui::X11EventSource::GetInstance())
ui::X11EventSource::GetInstance()->BlockUntilWindowMapped(xwindow_);
window_mapped_ = true;
}
}
void WindowTreeHostX11::Hide() {
if (window_mapped_) {
XWithdrawWindow(xdisplay_, xwindow_, 0);
window_mapped_ = false;
}
}
gfx::Rect WindowTreeHostX11::GetBounds() const {
return bounds_;
}
void WindowTreeHostX11::SetBounds(const gfx::Rect& bounds) {
// Even if the host window's size doesn't change, aura's root window
// size, which is in DIP, changes when the scale changes.
float current_scale = compositor()->device_scale_factor();
float new_scale = gfx::Screen::GetScreenFor(window())->
GetDisplayNearestWindow(window()).device_scale_factor();
bool origin_changed = bounds_.origin() != bounds.origin();
bool size_changed = bounds_.size() != bounds.size();
XWindowChanges changes = {0};
unsigned value_mask = 0;
if (size_changed) {
changes.width = bounds.width();
changes.height = bounds.height();
value_mask = CWHeight | CWWidth;
}
if (origin_changed) {
changes.x = bounds.x();
changes.y = bounds.y();
value_mask |= CWX | CWY;
}
if (value_mask)
XConfigureWindow(xdisplay_, xwindow_, value_mask, &changes);
// Assume that the resize will go through as requested, which should be the
// case if we're running without a window manager. If there's a window
// manager, it can modify or ignore the request, but (per ICCCM) we'll get a
// (possibly synthetic) ConfigureNotify about the actual size and correct
// |bounds_| later.
bounds_ = bounds;
if (origin_changed)
OnHostMoved(bounds.origin());
if (size_changed || current_scale != new_scale) {
OnHostResized(bounds.size());
} else {
window()->SchedulePaintInRect(window()->bounds());
}
}
gfx::Point WindowTreeHostX11::GetLocationOnNativeScreen() const {
return bounds_.origin();
}
void WindowTreeHostX11::SetCapture() {
// TODO(oshima): Grab x input.
}
void WindowTreeHostX11::ReleaseCapture() {
// TODO(oshima): Release x input.
}
void WindowTreeHostX11::SetCursorNative(gfx::NativeCursor cursor) {
if (cursor == current_cursor_)
return;
current_cursor_ = cursor;
SetCursorInternal(cursor);
}
void WindowTreeHostX11::MoveCursorToNative(const gfx::Point& location) {
XWarpPointer(xdisplay_, None, x_root_window_, 0, 0, 0, 0,
bounds_.x() + location.x(),
bounds_.y() + location.y());
}
void WindowTreeHostX11::OnCursorVisibilityChangedNative(bool show) {
}
ui::EventProcessor* WindowTreeHostX11::GetEventProcessor() {
return dispatcher();
}
void WindowTreeHostX11::DispatchXI2Event(const base::NativeEvent& event) {
ui::TouchFactory* factory = ui::TouchFactory::GetInstance();
XEvent* xev = event;
XIDeviceEvent* xiev = static_cast<XIDeviceEvent*>(xev->xcookie.data);
if (!factory->ShouldProcessXI2Event(xev))
return;
TRACE_EVENT1("input", "WindowTreeHostX11::DispatchXI2Event",
"event_latency_us",
(ui::EventTimeForNow() - ui::EventTimeFromNative(event)).
InMicroseconds());
int num_coalesced = 0;
XEvent last_event;
if (xev->xgeneric.evtype == XI_Motion) {
// If this is a motion event, we want to coalesce all pending motion
// events that are at the top of the queue. Note, we don't coalesce
// touch update events here.
num_coalesced = ui::CoalescePendingMotionEvents(xev, &last_event);
if (num_coalesced > 0)
xev = &last_event;
}
ui::EventType type = ui::EventTypeFromNative(xev);
switch (type) {
case ui::ET_TOUCH_MOVED:
case ui::ET_TOUCH_PRESSED:
case ui::ET_TOUCH_CANCELLED:
case ui::ET_TOUCH_RELEASED: {
ui::TouchEvent touchev(xev);
if (ui::DeviceDataManagerX11::GetInstance()->TouchEventNeedsCalibrate(
xiev->deviceid)) {
touch_calibrate_->Calibrate(&touchev, bounds_);
}
TranslateAndDispatchLocatedEvent(&touchev);
break;
}
case ui::ET_MOUSE_MOVED:
case ui::ET_MOUSE_DRAGGED:
case ui::ET_MOUSE_PRESSED:
case ui::ET_MOUSE_RELEASED:
case ui::ET_MOUSE_ENTERED:
case ui::ET_MOUSE_EXITED: {
ui::MouseEvent mouseev(xev);
TranslateAndDispatchLocatedEvent(&mouseev);
break;
}
case ui::ET_MOUSEWHEEL: {
ui::MouseWheelEvent mouseev(xev);
TranslateAndDispatchLocatedEvent(&mouseev);
break;
}
case ui::ET_SCROLL_FLING_START:
case ui::ET_SCROLL_FLING_CANCEL:
case ui::ET_SCROLL: {
ui::ScrollEvent scrollev(xev);
SendEventToProcessor(&scrollev);
break;
}
case ui::ET_KEY_PRESSED:
case ui::ET_KEY_RELEASED: {
ui::KeyEvent key_event(xev);
SendEventToProcessor(&key_event);
break;
}
case ui::ET_UMA_DATA:
break;
case ui::ET_UNKNOWN:
break;
default:
NOTREACHED();
}
// If we coalesced an event we need to free its cookie.
if (num_coalesced > 0)
XFreeEventData(xev->xgeneric.display, &last_event.xcookie);
}
void WindowTreeHostX11::SetCursorInternal(gfx::NativeCursor cursor) {
XDefineCursor(xdisplay_, xwindow_, cursor.platform());
}
void WindowTreeHostX11::OnConfigureNotify() {}
void WindowTreeHostX11::TranslateAndDispatchLocatedEvent(
ui::LocatedEvent* event) {
SendEventToProcessor(event);
}
// static
WindowTreeHost* WindowTreeHost::Create(const gfx::Rect& bounds) {
return new WindowTreeHostX11(bounds);
}
// static
gfx::Size WindowTreeHost::GetNativeScreenSize() {
::XDisplay* xdisplay = gfx::GetXDisplay();
return gfx::Size(DisplayWidth(xdisplay, 0), DisplayHeight(xdisplay, 0));
}
namespace test {
void SetUseOverrideRedirectWindowByDefault(bool override_redirect) {
default_override_redirect = override_redirect;
}
} // namespace test
} // namespace aura