blob: 30e4316440921fbd2bd06cff801e83b107b824bb [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/android/view_android.h"
#include "base/android/jni_android.h"
#include "base/android/jni_weak_ref.h"
#include "base/android/scoped_java_ref.h"
#include "jni/ViewAndroid_jni.h"
#include "ui/base/android/window_android.h"
namespace ui {
using base::android::AttachCurrentThread;
using base::android::ScopedJavaLocalRef;
ViewAndroid::ViewAndroid(JNIEnv* env, jobject obj, WindowAndroid* window)
: weak_java_view_(env, obj),
window_android_(window) {}
void ViewAndroid::Destroy(JNIEnv* env, jobject obj) {
DCHECK(obj && env->IsSameObject(weak_java_view_.get(env).obj(), obj));
delete this;
ScopedJavaLocalRef<jobject> ViewAndroid::GetJavaObject() {
// It is mandatory to explicitly call destroy() before releasing the java
// side object. This could be changed in future by adding CleanupReference
// based destruct path;
return weak_java_view_.get(AttachCurrentThread());
WindowAndroid* ViewAndroid::GetWindowAndroid() {
return window_android_;
bool ViewAndroid::RegisterViewAndroid(JNIEnv* env) {
return RegisterNativesImpl(env);
ViewAndroid::~ViewAndroid() {
jlong Init(JNIEnv* env, jobject obj, jlong window) {
ViewAndroid* view = new ViewAndroid(
env, obj, reinterpret_cast<ui::WindowAndroid*>(window));
return reinterpret_cast<intptr_t>(view);
} // namespace ui