blob: 045f8ae899f7825f40256cd44d83bf93173e4585 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/resource/resource_bundle_win.h"
#include "base/logging.h"
#include "base/path_service.h"
#include "base/strings/utf_string_conversions.h"
#include "skia/ext/image_operations.h"
#include "ui/base/layout.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/base/resource/resource_data_dll_win.h"
#include "ui/gfx/geometry/size_conversions.h"
#include "ui/gfx/image/image_skia.h"
#include "ui/gfx/image/image_skia_source.h"
#include "ui/gfx/win/dpi.h"
namespace ui {
namespace {
HINSTANCE resources_data_dll;
HINSTANCE GetCurrentResourceDLL() {
if (resources_data_dll)
return resources_data_dll;
return GetModuleHandle(NULL);
}
base::FilePath GetResourcesPakFilePath(const std::string& pak_name) {
base::FilePath path;
if (PathService::Get(base::DIR_MODULE, &path))
return path.AppendASCII(pak_name.c_str());
// Return just the name of the pack file.
return base::FilePath(base::ASCIIToUTF16(pak_name));
}
} // namespace
void ResourceBundle::LoadCommonResources() {
// As a convenience, add the current resource module as a data packs.
data_packs_.push_back(new ResourceDataDLL(GetCurrentResourceDLL()));
if (IsScaleFactorSupported(SCALE_FACTOR_100P)) {
AddDataPackFromPath(
GetResourcesPakFilePath("chrome_100_percent.pak"),
SCALE_FACTOR_100P);
}
if (IsScaleFactorSupported(SCALE_FACTOR_200P)) {
AddDataPackFromPath(
GetResourcesPakFilePath("chrome_200_percent.pak"),
SCALE_FACTOR_200P);
}
}
gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) {
// Flipped image is not used on Windows.
DCHECK_EQ(rtl, RTL_DISABLED);
// Windows only uses SkBitmap for gfx::Image, so this is the same as
// GetImageNamed.
return GetImageNamed(resource_id);
}
void SetResourcesDataDLL(HINSTANCE handle) {
resources_data_dll = handle;
}
HICON LoadThemeIconFromResourcesDataDLL(int icon_id) {
return ::LoadIcon(GetCurrentResourceDLL(), MAKEINTRESOURCE(icon_id));
}
} // namespace ui;