blob: 1af5cfb03352e5f5fc2461d6b3f7b676133a0380 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/shell_port_mash.h"
#include <memory>
#include <utility>
#include "ash/accelerators/accelerator_controller.h"
#include "ash/accelerators/accelerator_controller_registrar.h"
#include "ash/keyboard/keyboard_ui_mash.h"
#include "ash/public/cpp/config.h"
#include "ash/public/cpp/immersive/immersive_fullscreen_controller.h"
#include "ash/shell.h"
#include "ash/window_manager.h"
#include "ash/wm/drag_window_resizer_mash.h"
#include "ash/wm/immersive_handler_factory_mash.h"
#include "ash/wm/tablet_mode/tablet_mode_event_handler.h"
#include "ash/wm/window_cycle_event_filter.h"
#include "ash/wm/window_resizer.h"
#include "ash/wm/workspace/workspace_event_handler_mash.h"
#include "ui/aura/env.h"
#include "ui/aura/window.h"
#include "ui/views/mus/pointer_watcher_event_router.h"
namespace ash {
ShellPortMash::ShellPortMash(
WindowManager* window_manager,
views::PointerWatcherEventRouter* pointer_watcher_event_router)
: ShellPortMus(window_manager),
pointer_watcher_event_router_(pointer_watcher_event_router),
immersive_handler_factory_(
std::make_unique<ImmersiveHandlerFactoryMash>()) {
DCHECK(pointer_watcher_event_router_);
DCHECK_EQ(Config::MASH, GetAshConfig());
}
ShellPortMash::~ShellPortMash() = default;
// static
ShellPortMash* ShellPortMash::Get() {
const ash::Config config = ShellPort::Get()->GetAshConfig();
CHECK_EQ(Config::MASH, config);
return static_cast<ShellPortMash*>(ShellPort::Get());
}
Config ShellPortMash::GetAshConfig() const {
return Config::MASH;
}
void ShellPortMash::LockCursor() {
// When we are running in mus, we need to keep track of state not just in the
// window server, but also locally in ash because ash treats the cursor
// manager as the canonical state for now. NativeCursorManagerAsh will keep
// this state, while also forwarding it to the window manager for us.
window_manager_->window_manager_client()->LockCursor();
}
void ShellPortMash::UnlockCursor() {
window_manager_->window_manager_client()->UnlockCursor();
}
void ShellPortMash::ShowCursor() {
window_manager_->window_manager_client()->SetCursorVisible(true);
}
void ShellPortMash::HideCursor() {
window_manager_->window_manager_client()->SetCursorVisible(false);
}
void ShellPortMash::SetCursorSize(ui::CursorSize cursor_size) {
window_manager_->window_manager_client()->SetCursorSize(cursor_size);
}
void ShellPortMash::SetGlobalOverrideCursor(
base::Optional<ui::CursorData> cursor) {
window_manager_->window_manager_client()->SetGlobalOverrideCursor(
std::move(cursor));
}
bool ShellPortMash::IsMouseEventsEnabled() {
return cursor_touch_visible_;
}
void ShellPortMash::SetCursorTouchVisible(bool enabled) {
window_manager_->window_manager_client()->SetCursorTouchVisible(enabled);
}
void ShellPortMash::OnCursorTouchVisibleChanged(bool enabled) {
cursor_touch_visible_ = enabled;
}
std::unique_ptr<WindowResizer> ShellPortMash::CreateDragWindowResizer(
std::unique_ptr<WindowResizer> next_window_resizer,
wm::WindowState* window_state) {
return std::make_unique<ash::DragWindowResizerMash>(
std::move(next_window_resizer), window_state);
}
std::unique_ptr<WindowCycleEventFilter>
ShellPortMash::CreateWindowCycleEventFilter() {
// TODO: implement me, http://crbug.com/629191.
return nullptr;
}
std::unique_ptr<wm::TabletModeEventHandler>
ShellPortMash::CreateTabletModeEventHandler() {
// TODO: need support for window manager to get events before client:
// http://crbug.com/624157.
NOTIMPLEMENTED_LOG_ONCE();
return nullptr;
}
std::unique_ptr<WorkspaceEventHandler>
ShellPortMash::CreateWorkspaceEventHandler(aura::Window* workspace_window) {
return std::make_unique<WorkspaceEventHandlerMash>(workspace_window);
}
std::unique_ptr<KeyboardUI> ShellPortMash::CreateKeyboardUI() {
return KeyboardUIMash::Create(window_manager_->connector());
}
void ShellPortMash::AddPointerWatcher(views::PointerWatcher* watcher,
views::PointerWatcherEventTypes events) {
// TODO: implement drags for mus pointer watcher, http://crbug.com/641164.
// NOTIMPLEMENTED_LOG_ONCE drags for mus pointer watcher.
pointer_watcher_event_router_->AddPointerWatcher(
watcher, events == views::PointerWatcherEventTypes::MOVES);
}
void ShellPortMash::RemovePointerWatcher(views::PointerWatcher* watcher) {
pointer_watcher_event_router_->RemovePointerWatcher(watcher);
}
bool ShellPortMash::IsTouchDown() {
// TODO: implement me, http://crbug.com/634967.
return false;
}
void ShellPortMash::ToggleIgnoreExternalKeyboard() {
NOTIMPLEMENTED_LOG_ONCE();
}
void ShellPortMash::CreatePointerWatcherAdapter() {
// In Config::MUS PointerWatcherAdapterClassic must be created when this
// function is called (it is order dependent), that is not the case with
// Config::MASH.
}
std::unique_ptr<AcceleratorController>
ShellPortMash::CreateAcceleratorController() {
uint16_t accelerator_namespace_id = 0u;
const bool add_result =
window_manager_->GetNextAcceleratorNamespaceId(&accelerator_namespace_id);
// ShellPortMash is created early on, so that GetNextAcceleratorNamespaceId()
// should always succeed.
DCHECK(add_result);
accelerator_controller_registrar_ =
std::make_unique<AcceleratorControllerRegistrar>(
window_manager_, accelerator_namespace_id);
return std::make_unique<AcceleratorController>(
accelerator_controller_registrar_.get());
}
} // namespace ash