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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// ChromotingClient is the controller for the Client implementation.
#ifndef REMOTING_CLIENT_CHROMOTING_CLIENT_H_
#define REMOTING_CLIENT_CHROMOTING_CLIENT_H_
#include <memory>
#include <string>
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread_checker.h"
#include "remoting/client/host_experiment_sender.h"
#include "remoting/protocol/client_authentication_config.h"
#include "remoting/protocol/client_stub.h"
#include "remoting/protocol/clipboard_stub.h"
#include "remoting/protocol/connection_to_host.h"
#include "remoting/protocol/input_stub.h"
#include "remoting/protocol/mouse_input_filter.h"
#include "remoting/protocol/session_config.h"
#include "remoting/protocol/video_stub.h"
#include "remoting/signaling/signal_strategy.h"
namespace base {
class SingleThreadTaskRunner;
} // namespace base
namespace remoting {
namespace protocol {
class CandidateSessionConfig;
class SessionManager;
class TransportContext;
class VideoRenderer;
} // namespace protocol
class ClientContext;
class ClientUserInterface;
class ChromotingClient : public SignalStrategy::Listener,
public protocol::ConnectionToHost::HostEventCallback,
public protocol::ClientStub {
public:
// |client_context|, |user_interface| and |video_renderer| must outlive the
// client. |audio_stream_consumer| may be null, in which case audio will not
// be requested.
ChromotingClient(ClientContext* client_context,
ClientUserInterface* user_interface,
protocol::VideoRenderer* video_renderer,
base::WeakPtr<protocol::AudioStub> audio_stream_consumer);
~ChromotingClient() override;
void set_protocol_config(
std::unique_ptr<protocol::CandidateSessionConfig> config);
void set_host_experiment_config(const std::string& experiment_config);
// Used to set fake/mock objects for tests which use the ChromotingClient.
void SetConnectionToHostForTests(
std::unique_ptr<protocol::ConnectionToHost> connection_to_host);
// Start the client. Must be called on the main thread. |signal_strategy|
// must outlive the client.
void Start(SignalStrategy* signal_strategy,
const protocol::ClientAuthenticationConfig& client_auth_config,
scoped_refptr<protocol::TransportContext> transport_context,
const std::string& host_jid,
const std::string& capabilities);
// Closes the client and notifies the host of the closure.
void Close();
protocol::ConnectionToHost::State connection_state() const {
return connection_->state();
}
protocol::ClipboardStub* clipboard_forwarder() {
return connection_->clipboard_forwarder();
}
protocol::HostStub* host_stub() { return connection_->host_stub(); }
protocol::InputStub* input_stub() { return &mouse_input_scaler_; }
// ClientStub implementation.
void SetCapabilities(const protocol::Capabilities& capabilities) override;
void SetPairingResponse(
const protocol::PairingResponse& pairing_response) override;
void DeliverHostMessage(const protocol::ExtensionMessage& message) override;
void SetVideoLayout(const protocol::VideoLayout& layout) override;
// ClipboardStub implementation for receiving clipboard data from host.
void InjectClipboardEvent(const protocol::ClipboardEvent& event) override;
// CursorShapeStub implementation for receiving cursor shape updates.
void SetCursorShape(const protocol::CursorShapeInfo& cursor_shape) override;
// KeyboardLayoutStub implementation for sending keyboard layout to client.
void SetKeyboardLayout(const protocol::KeyboardLayout& layout) override;
// ConnectionToHost::HostEventCallback implementation.
void OnConnectionState(protocol::ConnectionToHost::State state,
protocol::ErrorCode error) override;
void OnConnectionReady(bool ready) override;
void OnRouteChanged(const std::string& channel_name,
const protocol::TransportRoute& route) override;
private:
// SignalStrategy::StatusObserver interface.
void OnSignalStrategyStateChange(SignalStrategy::State state) override;
bool OnSignalStrategyIncomingStanza(const jingle_xmpp::XmlElement* stanza) override;
// Starts connection once |signal_strategy_| is connected.
void StartConnection();
// Called when all channels are connected.
void OnChannelsConnected();
base::ThreadChecker thread_checker_;
scoped_refptr<base::SingleThreadTaskRunner> audio_decode_task_runner_;
std::unique_ptr<protocol::CandidateSessionConfig> protocol_config_;
// The following are not owned by this class.
ClientUserInterface* user_interface_ = nullptr;
protocol::VideoRenderer* video_renderer_ = nullptr;
base::WeakPtr<protocol::AudioStub> audio_stream_consumer_;
SignalStrategy* signal_strategy_ = nullptr;
std::string host_jid_;
protocol::ClientAuthenticationConfig client_auth_config_;
scoped_refptr<protocol::TransportContext> transport_context_;
std::unique_ptr<protocol::SessionManager> session_manager_;
std::unique_ptr<protocol::ConnectionToHost> connection_;
protocol::MouseInputFilter mouse_input_scaler_;
std::string local_capabilities_;
// The set of all capabilities supported by the host.
std::string host_capabilities_;
// True if |protocol::Capabilities| message has been received.
bool host_capabilities_received_ = false;
std::unique_ptr<HostExperimentSender> host_experiment_sender_;
DISALLOW_COPY_AND_ASSIGN(ChromotingClient);
};
} // namespace remoting
#endif // REMOTING_CLIENT_CHROMOTING_CLIENT_H_