| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_BASE_X_X11_MOVE_LOOP_H_ |
| #define UI_BASE_X_X11_MOVE_LOOP_H_ |
| |
| #include "ui/gfx/native_widget_types.h" |
| #include "ui/gfx/x/x11.h" |
| #include "ui/gfx/x/x11_types.h" |
| |
| namespace ui { |
| |
| // Runs a nested run loop and grabs the mouse. This is used to implement |
| // dragging. |
| class X11MoveLoop { |
| public: |
| virtual ~X11MoveLoop() {} |
| |
| // Runs the nested run loop. While the mouse is grabbed, use |cursor| as |
| // the mouse cursor. Returns true if the move-loop is completed successfully. |
| // If the pointer-grab fails, or the move-loop is canceled by the user (e.g. |
| // by pressing escape), then returns false. |
| virtual bool RunMoveLoop(bool can_grab_pointer, |
| ::Cursor old_cursor, |
| ::Cursor new_cursor) = 0; |
| |
| // Updates the cursor while the move loop is running. |
| virtual void UpdateCursor(::Cursor cursor) = 0; |
| |
| // Ends the move loop that's currently in progress. |
| virtual void EndMoveLoop() = 0; |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_BASE_X_X11_MOVE_LOOP_H_ |